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Everything going wrong here and why and solutions


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#326 Biggggg

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Posted 07 October 2016 - 03:16 PM

Castle 5 in each realm would probably be best since valk 3 and brit 3 are fairly popular. This would only work if Vigi/Ani/LYC/LR are actually good sports about it and dont have people just join a different guild at the end of woe to break though.

And as for alliances, its a lot easier to recruit more people than it is to find a guild to ally. Yes, there are guilds that would be at a disadvantage in the short term, but if in the long run it improves the woe scene think most people will be all for it.


Well you should talk to LR, animo, LYC, and KK guild leaders and see what they think about not going into those castles.
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#327 miliardo

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Posted 07 October 2016 - 04:14 PM

Well you should talk to LR, animo, LYC, and KK guild leaders and see what they think about not going into those castles.


So you want 3 castles in woe that would be no big guild go to so that small ones have a spot to battle?
Do you just want for end forts? Just kind of confused what you want. Also if these guilds don't go there and an Econ is started are we not supposed to go there then as well. If it's end forts do you have a hard time finding castles or the ones your in get taken? If we are going to take part in this want know if this will help or not. I ran a small guild before and after merge and never had any hard time getting end forts. The way I see it I never had hard time just knew that I would not be able to get more then 1-2 castles. There is also fun in not getting castle cause you know you have room for improvement next woe.

This idea just sad to me that the players need give a way for small guilds grow cause gms won't help. There are a few ideas out there that would help yet nothing has even been proposed to KRO. Give woe potions and sp items to allow them supply for more members or give members a way supply them selfs. I just started a p server and a lot of woe items can be gotten from BG points let's implement something like that bring some more action to big as well. There are in game ways that can be implemented and not effects pvm at all.
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#328 Oda

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Posted 07 October 2016 - 04:22 PM

Thank you for your comments, questions and feedback. Please feel free to continue any discussions or debates you may have in private messages, and have a wonderful weekend!


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