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New Equip for Warlock in 16.1


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#26 Ashuckel

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Posted 03 October 2016 - 07:17 AM

It all comes to a silly decision on how the mdef formula works and pumping monsters mdef, than favoring physical classes really. But y'know, koreans :v


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#27 ROCKheir

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Posted 03 October 2016 - 07:31 AM

More like the MDEF formula screws them harder than the DEF formula. 4 times harder to be precise. Also, Acid Bomb, Dragon Breath, Guilhotine Fist, and Cart Cannon ignore DEF (CC ignores the formula, but the damage is directly reduced by the target's DEF). I don't know about GoH and TC, though. And GXes have Ice Pick as an realtively easy to get alternative if they need to bypass DEF.

 

Tell me which spells ignore MDEF?

Gravitational Field? But that's fixed damage and ridiculously weak. lols. There must be a powerful magic skill that gets more potent as the target's mdef gets higher. But High Tier monsters and MVPs will then be QQing and quit the game. No MVP and "challenging" monsters, no motivation for players. No motivation, no players. No players, game shuts down. I guess I'm starting to discover the dev's logic now. =V


Edited by ROCKheir, 03 October 2016 - 07:31 AM.

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#28 Sigma1

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Posted 03 October 2016 - 07:39 AM

More like the MDEF formula screws them harder than the DEF formula. 4 times harder to be precise. Also, Acid Bomb, Dragon Breath, Guilhotine Fist, and Cart Cannon ignore DEF (CC ignores the formula, but the damage is directly reduced by the target's DEF). I don't know about GoH and TC, though. And GXes have Ice Pick as an realtively easy to get alternative if they need to bypass DEF.

 

Tell me which spells ignore MDEF?

 

Fill Pillar. :heh: (Not ignore Mdef like HW Card. Both HardMdef and SoftMdef are subtracted to damage directly)

Try to use with Empowered Crimson Staff [Zakudam] with full mora set ,FAW [salamander] and RPB [Red Lichtern] . Maybe it can kill someone in WoE. :p_idea:


Edited by Sigma1, 03 October 2016 - 07:48 AM.

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#29 Ashuckel

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Posted 03 October 2016 - 07:41 AM

They are (tho slowly) introducing ways to ignore monsters mdef, like nightmare dungeon cards. Don't think it will be long to have more options for about every race, without depending on mvp effects.


edit: RWC Commemorative Pin+> RPB :v (when used with pendant ofc :v)


Edited by Ashuckel, 03 October 2016 - 07:42 AM.

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#30 wadoichimonji

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Posted 04 October 2016 - 05:08 AM

Spoiler

 

Poor Rebels and Kage/Obo can only stick with worst sets (Ancient Cape and Morri Manteau)  :(


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#31 Ashuckel

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Posted 04 October 2016 - 05:40 AM

Or you can not use the set, and use a FAW instead '-' wich is muchbetter anyways


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#32 fuyukikun

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Posted 04 October 2016 - 06:01 AM

about flattering / abusive robe, when comboed with the garment,

 

say abusive + valk mant: 10% MHP, 1% for each upgrade.

the armor or the garment upgrade?


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#33 Sigma1

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Posted 04 October 2016 - 06:10 AM

about flattering / abusive robe, when comboed with the garment,

 

say abusive + valk mant: 10% MHP, 1% for each upgrade.

the armor or the garment upgrade?

 

Armor.

Spoiler

 

Oh. There're another counterparts of both robes in 16.2 too. :)

 

15163.png

Fictitious Robe [1]
Enable to use Spell Breaker lv.1.
Matk+5%
When character base level is 120 or higher, add an additional Matk+4%
When character base level is 140 or higher, add an additional Matk+5%
When worn with Ancient Cape, reduce variable casting time by 2% per refine rate, skill casting can't be interrupted.
When worn with Survivor's Manteau, has a chance of casting Heal lv.1 on yourself when dealing magical attack, this chance can be increased depend on refine rate.
Class : Armor
Defense : 0
Weight : 10
Required Level : 100
Jobs : All

 

15164.png

Consultative Robe [1]
Enable to use Sacrifice lv.1. (Matyr's Reckoning, not Devotion)
Reduce damage from fire and shadow properties by 3% per refine rate.
When worn with Morrigane's Manteau, Flee+2, Agi+1 per refine rate, Enchant armor with ghost property.
When worn with Valkyrian Manteau, further reduce damage from neutral, fire and shadow properties by 10%, Vit+5, Vit+1 and Luk+1 per refine rate.

If refine rate is 10 or higher, reduce damage from neutral property by 10%.
Deviling Card is disable when compounded on Valkyrian Manteau.

Class : Armor
Defense : 0
Weight : 10
Required Level : 100
Jobs : All

 

They can be enchanted as the same way of previous ones.


Edited by Sigma1, 04 October 2016 - 06:20 AM.

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#34 Kusanagisama

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Posted 04 October 2016 - 06:16 AM

I thought it would take me ~3 months to make 4 of them, for elementals, Agav and save one for a future Amdarais, but now I guess I'll have to make one or two and waste thousands of coins on the Enchant > Reset process. XD


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