@Sigma
From which update kRO received those enchant? I don't recall I ever read those on iRO wiki forum. Can you share the link for other enchants?
EP 16.1 as you said
http://ro.gnjoy.com/...q=167&curpage=1
Enchantments
Strength Rune (lv 1~3)
lv 1 : If refine rate is 7 or higher, Str+5. If refine rate is 10 or higher, additional Atk+5%
lv 2 : If refine rate is 7 or higher, Str+6. If refine rate is 11 or higher, additional Str+1, Atk+7%
lv 3 : If refine rate is 7 or higher, Str+7. If refine rate is 12 or higher, additional Str+1, Atk+8%. If refine rate is 13 or higher, additional Str+1, Atk+2%
Agility Rune (lv 1~3)
lv 1 : If refine rate is 7 or higher, Agi+5. If refine rate is 10 or higher, Perfect Dodge + 3
lv 2 : If refine rate is 7 or higher, Agi+6. If refine rate is 11 or higher, additional Agi+1, Perfect Dodge + 7
lv 3 : If refine rate is 7 or higher, Agi+7. If refine rate is 12 or higher, additional Agi+1, Perfect Dodge + 5. If refine rate is 13 or higher, additional Agi+1, Perfect Dodge + 5
Intelligent Rune (lv 1~3)
lv 1 : If refine rate is 7 or higher, Int+5. If refine rate is 10 or higher, additional Matk+5%
lv 2 : If refine rate is 7 or higher, Int+6. If refine rate is 11 or higher, additional Int+1, Matk+7%
lv 3 : If refine rate is 7 or higher, Int+7. If refine rate is 12 or higher, additional Int+1, Matk+8%. If refine rate is 13 or higher, additional Int+1, Matk+2%
Dexterity Rune (lv 1~3)
lv 1 : If refine rate is 7 or higher, Dex+5. If refine rate is 10 or higher, additional long-ranged physical damage+5%
lv 2 : If refine rate is 7 or higher, Dex+6. If refine rate is 11 or higher, additional Dex+1, long-ranged physical damage+7%
lv 3 : If refine rate is 7 or higher, Dex+7. If refine rate is 12 or higher, additional Dex+1, long-ranged physical damage+8%. If refine rate is 13 or higher, additional Dex+1, long-ranged physical damage+2%
Vitality Rune (lv 1~3)
lv 1 : If refine rate is 7 or higher, Vit+5. If refine rate is 10 or higher, additional Maxhp+5%
lv 2 : If refine rate is 7 or higher, Vit+6. If refine rate is 11 or higher, additional Vit+1, Maxhp+7%
lv 3 : If refine rate is 7 or higher, Vit+7. If refine rate is 12 or higher, additional Vit+1, Maxhp+8%. If refine rate is 13 or higher, additional Vit+1, Maxhp+2%
Luck Rune (lv 1~3)
lv 1 : If refine rate is 7 or higher, Luk+5. If refine rate is 10 or higher, additional critical damage+5%
lv 2 : If refine rate is 7 or higher, Luk+6. If refine rate is 11 or higher, additional Luk+1, critical damage+7%
lv 3 : If refine rate is 7 or higher, Luk+7. If refine rate is 12 or higher, additional Luk+1, critical damage+8%. If refine rate is 13 or higher, additional Luk+1, critical damage+6%