Well first to grasp the situation we'll run through some terms. What is Super Armor?
-Super Armor is term that goes around gamer's where they resist any sort of flinch basically they can stand there ground uninterrupted.
What is Knockback?
-Knock back pretty self explanatory its a move/attack that causes players to be knocked back.
Now the "issue" at hand is should knock back destroy/interrupt/cancel forms of super armor?
I'm curious to what the community thinks about this, this is one of the underlying reasons why thieves and dragoons, suffered a huge population loss.
When did this begin to occur?
-After the introduction of chain combo system.
My Opinion
Super armor skills shouldn't be interrupted by knock back attacks. Why? because the definition of super armor doesn't seem very super when knock back can interrupt it.
The relatively small amount of super armor skills interrupt-able with a z or an x commands that don't have cooldown vs super armor skills that are under cooldown.