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Simple Guide for Rebel newbies [Malangdo Enchants!]


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#126 ShoLin

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Posted 02 March 2018 - 01:25 PM

Temp str boots are good if you're 120str


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#127 NekoCaptainNoob

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Posted 04 March 2018 - 01:22 AM

Question.. I have Peace Breaker (1) and technically its more expensive than death fire..

Is this worth refining to 9 or 10?

It does give +25% aspd and low hit penalty and one slot and many more. I wonder if this attributes will give a spammable shotgun with lesser damage. Is there a trick on this? I hope were its not totally useless. I wanted to explore

 

Base ASPD as a shotgun is a really terrible   even it's have less hit penalty than Death Fire

 

it's really hard to reach 193 ASPD with shotgun  unless you wear Modified boots with Speed of Light enchant and proc it.....

 

compare to Pistol , Gattling gun , Rifle  that's easier to reach 193 ASPD   

(for Rifle  I think I need to change some gears , raise more Agi at higher level < Maybe at least 90 for HBP bonus , some buffs) 

 

for Crit build   nothing can beat Color Scope which have +30 Crit by default  with some gears and Luk  can reach 100 Crit so easily

  and it's have 2 slots for Aunoe....

 

Spoiler

 

also Peace Breaker have only  250 base ATK   so overall   for using skills  like Shattering Storm or Slug shot....   damage will lose against Death Fire.....

 

and yep..... shotgun skills are non-spammable     even main AOE skill : Shattering Storm  it's have 1 sec Fix Cast time (0.5 w/ 120 Dex + Modified Dex boots) 
and  1 second cooldown (If you have 2x Rebel Scarfs) 

 

leveling with Shattering Storm always rely on Death Fire w/ Increase accuracy and some gears / items that's increase hit  for fix hit penalty weakness of this gun....


Edited by NekoCaptainNoob, 04 March 2018 - 01:27 AM.

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#128 NekoCaptainNoob

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Posted 23 March 2018 - 03:53 PM

Planning another build  for P.Demon Mask.... 

 

Str 69     (I think it's fine because I'm not planning for Tengu / GP     just use  Mob Scarf / PDM / Rebel Scarfs / FLP) 

Agi 91   

Vit 80
Int 36

Dex 120

Luk 108  (90% Def Bypass when use PDM  ,  for Armor => Planning to use Abyss Dress instead of  Abusive Robe) 

 

I think this build is like my old one but sacrifice Str from 90 to 69   for  108 Luk

for gear   headgears => Mob Scarf      accessory =>  I use  FLP / Rebel Scarfs / PDM  depend on situations       

 

my old build have   90 Str and 90 Luk   so I'll have 75% bypass from PDM  ,  Atk bonus from +9 HBP , more weight to carry slugs)
 

 

for damage  I think it's middle between   120 Str / Dex  (Tengu / GP)   and  120 Luk  pure Crit (wear modified Luk) 

this build can do decent damage both Crit and AOE / Slug  but master of none....


Edited by NekoCaptainNoob, 23 March 2018 - 03:57 PM.

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#129 yosummer

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Posted 27 March 2018 - 04:16 PM

Seems nice! str69 tho428360179533217793.png

Im stuck with 120Str cuz tengu set, should be good slugshot dmg with the Mask if i could put some points at Luk, but str120 and dex120 alrdy, need int70-80 also for shorter slugshot cast :pif:  good thing is Shattering Storm is my main aoe skill, and it's also good for killing mvp, which deals good dmg with the 2 rebellion scarf


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#130 vividort

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Posted 27 March 2018 - 05:30 PM

wait, no big and bold "DO NOT KS OTHERS!!!" ?? i think it should be stated that just because you have an 13x13 spammable skill it doesn't mean you can use that as an excuse for blatantly KS'ing others. you know you do it reber scum.


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#131 NekoCaptainNoob

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Posted 28 March 2018 - 12:26 AM

Seems nice! str69 tho428360179533217793.png

Im stuck with 120Str cuz tengu set, should be good slugshot dmg with the Mask if i could put some points at Luk, but str120 and dex120 alrdy, need int70-80 also for shorter slugshot cast :pif:  good thing is Shattering Storm is my main aoe skill, and it's also good for killing mvp, which deals good dmg with the 2 rebellion scarf

 

 

Most instances like OGH , HTF , GMT

Mob clearing  I use   Round trip , Fire Dance  depend on situations     (have FLP and PDM)

 
 such as second floor of OGH  I prefered Fire Dance because all mobs are boss class , no knockback when Round Trip 
so spamming Fire Dance deal more DPS   also I need Fallen Angel for mobility to find RK when he/she spawn...

but if duo with Tanker or AB  (mostly AB because of I can have faster cast w/ Scrament) 

I use Shatter  because I can kill mobs  in one or two shots  w/ 2x Rebel Scarfs 
just let tank pulling all mobs then finish with Shatter

for Celine Kimi =>  Fire Dance spam  + Binding Trap     

                use Pistol because when she's on power-up or max pain   I can get away from her with Fallen Angel

for other MVPs like Amradias  etc.     use 2x Rebel Scarfs      Binding trap > Slug  > 2x Shatter > Slug  combo

 

 

 

for Headgears  sometimes I use Mob Scarf 

  sometimes  I use  New Wave / Status immunity / Engkanto  for mid gear  +  Toy Syringe  for more survivability against mobs or MVPs

 


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#132 yosummer

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Posted 30 March 2018 - 06:41 PM

Most instances like OGH , HTF , GMT

Mob clearing  I use   Round trip , Fire Dance  depend on situations     (have FLP and PDM)

 
 such as second floor of OGH  I prefered Fire Dance because all mobs are boss class , no knockback when Round Trip 
so spamming Fire Dance deal more DPS   also I need Fallen Angel for mobility to find RK when he/she spawn...

but if duo with Tanker or AB  (mostly AB because of I can have faster cast w/ Scrament) 

I use Shatter  because I can kill mobs  in one or two shots  w/ 2x Rebel Scarfs 
just let tank pulling all mobs then finish with Shatter

for Celine Kimi =>  Fire Dance spam  + Binding Trap     

                use Pistol because when she's on power-up or max pain   I can get away from her with Fallen Angel

for other MVPs like Amradias  etc.     use 2x Rebel Scarfs      Binding trap > Slug  > 2x Shatter > Slug  combo

 

 

 

for Headgears  sometimes I use Mob Scarf 

  sometimes  I use  New Wave / Status immunity / Engkanto  for mid gear  +  Toy Syringe  for more survivability against mobs or MVPs

 

wow very detailed!  :no1:


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#133 irolockongmr

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Posted 02 April 2018 - 12:50 AM

Hi Everyone! Any stat and skill (distribution) advice for my Rebel? I want to maximize its (damage) potential when it comes to PvM leveling and possibly MVPing. The one leveling approach I have in mind is through Round Trip only. I would most likely use Mini-guns and Pistols weapons for now. :hmm:

I'm really behind when it comes to the new meta of Rebels lately (since I became inactive in playing RO1 for a month). Here are my stat build, skill build, and gears.

DTZEYXx.jpg

 

Current level is 101-50. FAW is Menblatt EA4-2-1

 

9r9hLL6.jpg

 

Is this a proper 1st job class distribution? Feel fee to give me feedback. Willing to reset my skills if needed :p_laugh:

 

Al05O2F.jpg

 

This is where I'm stuck right now. Still trying to piece all the Rebel guide information on this Expanded Job Classes section. Hope you alleviate my struggle. :wah:

 

Just a personal bit of info. This is my first character when I played RO1 again last 2014. Didn't know that it has no 2nd job class back then at pRO so I moved on my GX career instead. Just want to bring justice on this character of mine since I leveled it from scratch using Eden Gears back then. Thank you very much! :thx:


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#134 Axylus

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Posted 02 April 2018 - 07:47 AM

Are the gunslinger skills Coin fling, Cracker, or Triple action ever useful as a rebel? I don't know whether to spend my last skill point on one of these skills or increase Tracking to level 8 to maximise my damage when using a +7 Probation rifle.

Edited by Axylus, 02 April 2018 - 08:13 AM.

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#135 yosummer

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Posted 10 April 2018 - 07:43 PM

Temp str boots are good if you're 120str

 

yes that too^


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#136 yosummer

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Posted 10 April 2018 - 08:12 PM

Hi Everyone! Any stat and skill (distribution) advice for my Rebel? I want to maximize its (damage) potential when it comes to PvM leveling and possibly MVPing. The one leveling approach I have in mind is through Round Trip only. I would most likely use Mini-guns and Pistols weapons for now. :hmm:

I'm really behind when it comes to the new meta of Rebels lately (since I became inactive in playing RO1 for a month). Here are my stat build, skill build, and gears.

DTZEYXx.jpg

 

Current level is 101-50. FAW is Menblatt EA4-2-1

 

9r9hLL6.jpg

 

Is this a proper 1st job class distribution? Feel fee to give me feedback. Willing to reset my skills if needed :p_laugh:

 

Al05O2F.jpg

 

This is where I'm stuck right now. Still trying to piece all the Rebel guide information on this Expanded Job Classes section. Hope you alleviate my struggle. :wah:

 

Just a personal bit of info. This is my first character when I played RO1 again last 2014. Didn't know that it has no 2nd job class back then at pRO so I moved on my GX career instead. Just want to bring justice on this character of mine since I leveled it from scratch using Eden Gears back then. Thank you very much! :thx:

 

gatling gun (round trip) /pistol (fire dance) /shotgun (shattering storm) all good for lvling now. you can choose what u like most.

 

for stats and gears, better add dex to 120 first to wear modified dex boots, and if u go with shotgun, need more int too. you might need wear some leech gears for lvling. And can switch to probation gatling or minigun when reach 106

 

1st job skills look good, for 2nd, you need to decide what build in the end u go with. but I highly recommend u get binding trap and flicker no matter what build u choose.

 

for endgame, i think shotgun or pistol build is better. A good dmg shotgun is coming and we got rebellion scarf already, it's kinda easy to get good dmg on shotgun build, here's my skill build for shotgun

unknown.png

 

I dont have a pistol endgame build rebel atm, if u want to go that build, we can discuss together

 


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#137 pucapuca

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Posted 21 April 2018 - 01:21 AM

How about int dex + 120 with seraphim...
Using shootgun as main weapon... Any idea?
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#138 yosummer

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Posted 21 April 2018 - 02:17 AM

How about int dex + 120 with seraphim...
Using shootgun as main weapon... Any idea?

 

Good choice too, one of my shotgun rebels is int dex120, less casting time, and good atk with Seraphim


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#139 ShinKokuryuu

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Posted 23 April 2018 - 04:46 PM

So I managed to get 2 Heart Hunter card drops from the Heart Hunter Base instance somehow, enough to slot one of the new guns. If I have one of the new guns at +15 eventually, would it be better to slot in a AK or HH card generally? I'm a bit conflicted because it's likely that a large amount of ranged bonuses can be obtained through other gear (60%++ or more?), so I'm not sure if stacking even more ranged bonuses with HH card would outdo AK cards.

At +15, HH card would give +25% ranged bonus each which is huge...

Edited by ShinKokuryuu, 23 April 2018 - 04:47 PM.

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#140 Orthogon

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Posted 23 April 2018 - 08:09 PM

So I managed to get 2 Heart Hunter card drops from the Heart Hunter Base instance somehow, enough to slot one of the new guns. If I have one of the new guns at +15 eventually, would it be better to slot in a AK or HH card generally? I'm a bit conflicted because it's likely that a large amount of ranged bonuses can be obtained through other gear (60%++ or more?), so I'm not sure if stacking even more ranged bonuses with HH card would outdo AK cards.

At +15, HH card would give +25% ranged bonus each which is huge...

 

It is very much situational, performance will vary based on your stats and other gear.

 

I calced for one of my builds and gear sets and AK came out slightly ahead.

 

A key word in your post is your use of the word "generally". HH card works on all targets, AK only against MVPs, so since the difference is very small, I would say HH is better generally.

 

Another thing to keep in mind is that HH only works for pistol, rifle, and grenade launcher. If you switch to a shotgun for MVPs, it becomes a moot point, you have to go with AK for the shotgun there.


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#141 ShinKokuryuu

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Posted 24 April 2018 - 12:15 AM

Thanks for the detailed response! I was actually planning to put it into a rifle so it's not really a problem there. I was also considering whether going mixed (1 AK 1 HH) might be more effective but I guess I'll have to try and calc that out...
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#142 Raiifolks

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Posted 01 July 2018 - 08:22 PM

Better +10EDA or Abusive dex??? I already have +9 rideword!! Please help me


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#143 aterrible

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Posted 02 July 2018 - 03:52 PM

Better +10EDA or Abusive dex??? I already have +9 rideword!! Please help me


Damage vs survivability. I’m no expert but I’d say abusive for end game while having malicious shadow and switching headgear when appropriate is better. Preference.
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#144 WolfTri

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Posted 18 July 2018 - 12:29 AM

I find myself using Mighty Black Threaded Armor very often (Shotgun build). I guess other options for defense penetration would be Devil's Hand, paired with EDA. Seems like some form of sp leech is required in addition to incubus, Shattering Storm takes quite a lot of sp.
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#145 GKScar

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Posted 20 July 2018 - 12:12 PM

Someone can help me with my rebel?
I want reach more damage, like 40K+
https://imgur.com/a/hfMsx2s
I use that, and i want stay with vana and EDA
How i can increase?
I give 27K damage in this TI
And 28k-30k in Noog


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#146 NormalPeople

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Posted 09 August 2018 - 04:12 AM

So.............have Dragon Tail Missiles in my inventory, im even using a Grenade Launcher, hundreds of bullets consumed, never proc the Dragon Tail, and missiles still there

 

And, dont see any buffs, or damage increase after using Crimson Marker on target wearing the scarf

 

 

well,its working for me.
but the chance is very... very low. 1%


Edited by NormalPeople, 09 August 2018 - 04:13 AM.

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#147 Orthogon

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Posted 09 August 2018 - 04:34 AM

well,its working for me.
but the chance is very... very low. 1%

 

It's supposed to be 1% * (level of dragon tail you know), so should be 5% if you maxed dragon tail.


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#148 NormalPeople

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Posted 09 August 2018 - 06:00 AM

ouh,so i just got lucky then  :heh:

 

any idea how to boost aspd when using grenade launcher ?


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#149 Orthogon

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Posted 09 August 2018 - 06:56 AM

Go for aspd% mods instead of flat. You'll need 60-80% though to be effective, depending on agi
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#150 yosummer

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Posted 21 September 2018 - 10:18 PM

2018 Talk like a pirate

Drake mvp  :heh:  (first hit

unknown.png


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