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Classic November 3rd Maintenance Thread


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#26 Xellie

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Posted 03 November 2016 - 04:02 PM

you should see if you can smooth out the monster sprites


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#27 Campitor

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Posted 03 November 2016 - 04:26 PM

Finish up testing then I will release the description patch for classic and we will open.


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#28 paultak

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Posted 03 November 2016 - 04:33 PM

So maintenance time is scheduled for 1030-1700 PST and it's already 1830 PST damn! Is this a weekly thing where classic servers go up 4-5 hours after the posted time?


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#29 Campitor

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Posted 03 November 2016 - 04:35 PM

So maintenance time is scheduled for 1030-1700 PST and it's already 1830 PST damn! Is this a weekly thing where classic servers go up 4-5 hours after the posted time?

Classic Maintenance begins at 14:00 PDT


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#30 Campitor

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Posted 03 November 2016 - 04:48 PM

Classic is now open, the hats work and descriptions are in. Mimics should have appeared on many maps in the game and first class job changes will now award the keys.


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#31 Giafone

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Posted 03 November 2016 - 05:01 PM

y don't u make mobs just drop good tool loot like TB frozenrose etc and make mobs drop this -_- to 0,01 so bots come to this map instead of goats... so goat horn get expensive and actual ppl hunt them, this would give more player+ then this -_- useless questrowstuff-_- that is riping classic apart soonerorlater...

as long as u have endless bots ppl won't play to hunt, as long as RMT is so real u not even get 1 player to play they rather buy all they need... and login twice to woe and use the word that begin with r and end with pe all the time w/o getting banned (ps gms why is there no punishment for illegal emblem for most guilds there are atleast 7 guilds left)

also lucky boxes where a great feature thanks for destroying one of like 3 good updates u did in last 3 years u.....*** not even worth it.

 

ps i didn't say any names so that post is fine am i right?

 


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#32 Ramses

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Posted 03 November 2016 - 05:06 PM

Keys not dropping from mvps?


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#33 Campitor

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Posted 03 November 2016 - 05:08 PM

Keys not dropping from mvps?

Not yet.


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#34 Ramses

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Posted 03 November 2016 - 05:19 PM

And this?.

@Campitor. Will there be a check on god items?(specially woe 1). Not sure but i feel like duped ones showed up again.


Edited by Ramses, 03 November 2016 - 05:25 PM.

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#35 teresias

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Posted 03 November 2016 - 05:24 PM

Classic is now open, the hats work and descriptions are in. Mimics should have appeared on many maps in the game and first class job changes will now award the keys.

 

Just wanted to be clear... only first class job changes drop key atm?  So, in order for us to test this out, we need to make a new character? (not that it's difficult... but...) 

 


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#36 Firis

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Posted 03 November 2016 - 05:32 PM

WHERE'S MY MINICROWNASJHDKBASDKJHASDKJH


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#37 Campitor

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Posted 03 November 2016 - 06:00 PM

Just wanted to be clear... only first class job changes drop key atm?  So, in order for us to test this out, we need to make a new character? (not that it's difficult... but...) 

I made it retroactive for anyone that already did the job change. Just go talk to the npcs.


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#38 Ramses

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Posted 03 November 2016 - 06:08 PM

@Campitor. Will there be a check on god items?(specially woe 1). Not sure but i feel like duped ones showed up again.

 

 

I made it retroactive for anyone that already did the job change. Just go talk to the npcs.

Dodged!!!


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#39 SniperJoe

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Posted 03 November 2016 - 07:16 PM

Are the treasure cache monsters supposed to be flat out mimics? Because its not very fun to be leveling a new character and suddenly have a mimic fly from offscreen and instantly kill you, and I doubt someone managed to branch this many mimics.


Edited by SniperJoe, 03 November 2016 - 07:18 PM.

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#40 eboaroli

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Posted 03 November 2016 - 07:40 PM

Are the treasure cache monsters supposed to be flat out mimics? Because its not very fun to be leveling a new character and suddenly have a mimic fly from offscreen and instantly kill you, and I doubt someone managed to branch this many mimics.

 

Yeah I was leveling some new characters and it was quite annoying, and friends have been complaining about them as well, maybe make them non aggresive?


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#41 leegiant

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Posted 03 November 2016 - 09:00 PM

It stopped.

spotlight warper

 

cam run ! run~!


Edited by leegiant, 03 November 2016 - 09:01 PM.

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#42 MrWhisp

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Posted 03 November 2016 - 09:00 PM

I cannot warp to Nifleheim with the spotlight warper, is it broken ? Can we have a permanent warper to Nifleheim similar to Glastheim warper ?


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#43 sunshadowaz

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Posted 03 November 2016 - 09:19 PM

Do I need to be 99 to use the Treasure Cache Opener?

On my lv 99 char, when I talked to the npc, he asked me if I would like to open the box? So, I could open it without a problem.

However, even I had the box and a bronze key on my lv 97 char, the npc only said "Sure is a nice day". No option or anything else. But both the key and the box can't be stored in kafra. It's a bit unfair. T^T


Edited by sunshadowaz, 03 November 2016 - 09:23 PM.

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#44 teresias

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Posted 03 November 2016 - 09:54 PM

I cannot warp to Nifleheim with the spotlight warper, is it broken ? Can we have a permanent warper to Nifleheim similar to Glastheim warper ?


+1 to this. Yes, please! Maybe something like the bathory in renewal.
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#45 Valarauka

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Posted 03 November 2016 - 10:33 PM

Do I need to be 99 to use the Treasure Cache Opener?

On my lv 99 char, when I talked to the npc, he asked me if I would like to open the box? So, I could open it without a problem.

However, even I had the box and a bronze key on my lv 97 char, the npc only said "Sure is a nice day". No option or anything else. But both the key and the box can't be stored in kafra. It's a bit unfair. T^T

 

This definitely I have like 10 boxes on my LK from leveling/mini boss hunting and I can't open them and I can't move them to any other character that can open them. It seems kind of silly if you are putting these on lower level maps where people would be leveling because if they kill them they can't even open the boxes.


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#46 JGkush

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Posted 03 November 2016 - 10:53 PM

Just bring the damned lucky boxes back! (Or At least let the community Vote on that) and do something about bots! that is all we need...


Edited by JGkush, 03 November 2016 - 11:05 PM.

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#47 lxst

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Posted 03 November 2016 - 11:46 PM

Treasure Cache System
the actual Update
https://forums.warpp...stem/?p=2526350

 

i had this here, but in the intrest of keeping it updated ill only keep it on my post. camp and players pls go take a look. i have edited all the original txt. pls read carefully.


Edited by lxst, 04 November 2016 - 12:42 AM.

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#48 teresias

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Posted 03 November 2016 - 11:52 PM

Like everybody else, treasure cache not working for me. I use my lvl 97 character and the NPC does nothing despite me having both the cache and the key.

Also, can you please at least spare the janeway maps from mimics. My level 10 got rekt by a mimic whilst killing thief bugs for Janeway. Janeway maps not much newbie friendly anymore.

Edited by teresias, 03 November 2016 - 11:57 PM.

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#49 SafelyEndangered

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Posted 04 November 2016 - 12:15 AM

Putting an aggro 2Hit-KO undergeared players in maps adjacent to towns.
Good job GM.

Edited by SafelyEndangered, 04 November 2016 - 12:17 AM.

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#50 lxst

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Posted 04 November 2016 - 12:41 AM

Like everybody else, treasure cache not working for me. I use my lvl 97 character and the NPC does nothing despite me having both the cache and the key.

Also, can you please at least spare the janeway maps from mimics. My level 10 got rekt by a mimic whilst killing thief bugs for Janeway. Janeway maps not much newbie friendly anymore.

 

 

Putting an aggro 2Hit-KO undergeared players in maps adjacent to towns.
Good job GM.

 

updated my detailed post to account for this stuff, pls go visit my post. ill keep it as updated as possible with all community input

 

https://forums.warpp...stem/?p=2526350


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