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16k heals are reached.


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#1 PervySageMarty

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Posted 11 November 2016 - 02:53 AM

Just a post to show that 16k heals have been reached.

 

The affected AB in question was under the Regen Pot effect and wearing a +7 Ygg Crown. I was under full blown buffs (Clementia, Offertorium, +7 VIP Buffs, Int +20 Food, sadly no Luk or Dex food). I hope to try this out on an RK instead with the +7 Ygg Crown, Regen Pot and Isia Rune buffs, it might be even higher then!

 

I pray to reach greater heights and extend my heals further through leaps and bounds.

 

screen_Chaos024.jpg

 


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#2 Ashuckel

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Posted 11 November 2016 - 03:01 AM

Grats, you can now heal the same as a woe white heals a taoed rk :v
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#3 PervySageMarty

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Posted 11 November 2016 - 03:06 AM

Grats, you can now heal the same as a woe white heals a taoed rk :v

 

Its sad right? what AB's have to go through to get close to a WoE White on a taoed RK? and I think the RK doesnt even need 60 vit to reach that with Tao? Heal rates have become really retarded as the levels get higher, meaning everyone gets even higher chunks of max HP, leaving heals to tread too far behind.

 

But I can understand it considering heal itself is a first class skill.


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#4 fuyukikun

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Posted 11 November 2016 - 03:08 AM

gratz, now you can convince US citizens not to move to other country, then curing cancers, and made a intergalaxy pact with aliens.
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#5 meditation

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Posted 11 November 2016 - 03:22 AM

Grats, you can now heal the same as a woe white heals a taoed rk :v

 

Actually mine heal 20k on average lol.

 

Nice to see those 16k heals tho, pretty op for pvm i guess? I remember back in pre-renewal/pre trans days when 2,2k heal was insanely high :D


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#6 Ashuckel

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Posted 11 November 2016 - 03:25 AM

Actually mine heal 20k on average lol.

Nice to see those 16k heals tho, pretty op for pvm i guess? I remember back in pre-renewal/pre trans days when 2,2k heal was insanely high :D


If he heals an rk with that items+ Isia rune thats what hr gonna recover.
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#7 4853121207141913140

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Posted 11 November 2016 - 03:31 AM

battleground set(swordsman?) 
vital tree shoes

bangungot tattoo
 

increases recieved heals as well


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#8 BlackMeow

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Posted 11 November 2016 - 04:12 AM

to add some up, make her use an recovery stone on her costume lol. :heh:


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#9 yamasakai90

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Posted 11 November 2016 - 05:31 AM

Marty.... I have a Rk you could experiment on.  :p_hi:


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#10 fuyukikun

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Posted 11 November 2016 - 06:21 AM

Marty.... I have a Rk you could experiment on. :p_hi:

kinky
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#11 RaveMaster

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Posted 11 November 2016 - 06:28 AM

Marty.... I have a Rk you could experiment on.  :p_hi:

 

This is gonna end veeery bad  :heh:


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#12 NormalPeople

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Posted 12 November 2016 - 12:31 AM

Marty.... I have a Rk you could experiment on.  :p_hi:

 

"experiment"
remember the quadruple vibrating rod ?  :heh:


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#13 Kadelia

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Posted 12 November 2016 - 07:26 AM

You heal with a normal heal what I do with a high heal! :p_omg: Oh, my..! :p_idea:


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#14 PervySageMarty

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Posted 13 November 2016 - 03:07 AM

You heal with a normal heal what I do with a high heal! :p_omg: Oh, my..! :p_idea:


You know the upside though my divine Goddess? Its actually practical, since quite a few people i party up are usually Isia rune using+regen pot using RK's so this is quite normal to see.
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#15 Kadelia

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Posted 13 November 2016 - 06:37 AM

:p_hi:


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#16 Tkwan

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Posted 04 March 2017 - 04:51 PM

Just a post to show that 16k heals have been reached.

 

The affected AB in question was under the Regen Pot effect and wearing a +7 Ygg Crown. I was under full blown buffs (Clementia, Offertorium, +7 VIP Buffs, Int +20 Food, sadly no Luk or Dex food). I hope to try this out on an RK instead with the +7 Ygg Crown, Regen Pot and Isia Rune buffs, it might be even higher then!

 

I pray to reach greater heights and extend my heals further through leaps and bounds.

 

screen_Chaos024.jpg

 

I know it's been a while since you posted this, but do you recall what gears you were using? I was recently trying to run calculations on a max heal set, and even if that person is wearing a ygg crown and regen potion, that goes beyond what I would have expected.

 

 

Checked http://www.divine-pr...on=&find=Search to see what she could possibly have on that might increase the heal. The totals there are an additional 33% plus that potion which is 20 for a bonus of 53%. Still can't figure out how you could've hit 16k normal heals even if she had that bonus on her.


Edited by Tkwan, 04 March 2017 - 05:19 PM.

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#17 PervySageMarty

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Posted 05 March 2017 - 03:03 AM

Hello Tkwan, I most certainly can reveal,

I was wearing the following:

OVERLAY:
+14 Recovery Light
+14 Chibipope Hat of lifestream (WhiteLady)
+0 blush of lifestream (WhiteLady)
+9 Ghost Diabolus Robe
+10 Resistant Bible of Promise vol2 (Hodremlin)
+0 Sleipnir
+9 Deviant Arch Angel Wing (Deviling) (Heal5 enchant)
+0 Brisingamen
+0 Light of Cure (Curelvl1, Int+2)

SHADOW:
+10 Healing Shadow Weapon
+9 spellflow shield
+9 spellflow armor
+9 spellflow shoes
+9 shadow Intelligent pendant
+9 shadow Intelligent earring
Rabbit Ear Hat (recovery skill stone)
Eremes Scarf
Costume Moon and stars


Hope this helps!

No matter how good my heals or yours are, the wake of support dorams means the real healers job now officially belongs to them, we are really more buff and backup healers save for ressurection. There is little to no point to even try aim at my level of gears anymore if at all for an AB.

Edited by PervySageMarty, 05 March 2017 - 03:06 AM.

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#18 Tkwan

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Posted 05 March 2017 - 11:46 AM

Hope this helps!

No matter how good my heals or yours are, the wake of support dorams means the real healers job now officially belongs to them, we are really more buff and backup healers save for ressurection. There is little to no point to even try aim at my level of gears anymore if at all for an AB.

 

Yes thanks.

Here's the list I came up with if it helps you or anyone else with future heals.

 

Spoiler

Total Heal = 244%
Total SP Increase = 45%


Meditatio (passive)
    20% Healing
Offertorium (Lv.5)
    150% Healing
    300% Increased SP Consumption
----------------------------------------------

TOTAL HEALING = 414%

TOTAL SP INCREASE = 345%
 

 

 

 

We don't have Arch Bishop Magaleta yet (maybe never knowing kRO). So you can remove 15% from the total healing if you wouldn't want to count that.

 

 

Buffs:

Spoiler

 

 

 

-----Side note: If you want to test the absolutely max possible and not max consistent heal, drop the diabolus ring and use the angelic, then mystical amp scroll during the angelic proc.

 

 

Correct me if there's anything I've missed.

 

 

 

For anyone else looking for other useful healing gears, these two accessories aren't max healing but are still very very useful in the field for hitting higher heals:

Light of Cure
    2% Healing
    -3 Seconds High Heal cooldown enchant
Ring of Archbishop
    2% Healing
    3% Archbishop Enchant

 

 

These totals do not count the angelic ring.

Heal:

Assuming 200 int and 1000 matk

Spoiler

=12565 Max Heal

 

High Heal:

Spoiler

=40208 Max High Heal

 

These heals will be higher if your target has the +healing received gears on.

 

 

 

With all that done, I think a 30k+ heal and 80k+ high heal could be hit.


Edited by Tkwan, 05 March 2017 - 12:22 PM.

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#19 PervySageMarty

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Posted 05 March 2017 - 08:55 PM

indeed this is quite the calculation you have done


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#20 Schizzler

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Posted 05 March 2017 - 11:29 PM

Yeah that's an impressive calculation.
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#21 Tkwan

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Posted 06 March 2017 - 11:40 AM

Well I just accidentally wiped my post while trying to reply. Stupid me.

 

Anyway here's the short of it. Figured out that incoming healing is calculated very literally.

 

 

If your target has 50% incoming healing bonus, they literally get an additional 50% of your incoming heal bonus.

 

 

If your heal would have been 10k, they get 50% added, so they would be healed for 15k.

 

 

 

The only thing that remains a question then on figuring out a final heal value would be where mystical amp and isia rune would fall in.

 

I suspect it would likely fall into the final value of the formula just before the bonus heal on your target is calculated.

 

 

So taking that into consideration and using the totals I listed above...

 

12565

+50% from mystical amplification scroll

=18,847

+50% from isia rune

=28,270

+50% from incoming healing gears

 

Total Final Heal= 42,405

Total Final High Heal= 135,696

 

Revised total a few posts down.

 

 

Now that sounds amazingly awesome. But I really don't know at what point in the final calculation formulas you would calculate the bonuses, so this is just speculation. There's only one way to find out though. 

 

Marty, you've got the gears. I've given the method. Why not see if you can make an RO world record heal?


Edited by Tkwan, 07 March 2017 - 12:33 PM.

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#22 PervySageMarty

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Posted 07 March 2017 - 03:08 AM

Because white lady does not stack the way everyone has all thought. I notice the bonus you get from white lady stacks apart from the other healing bonuses of other gears and cards, and applies before other modifers, but sticks its bonus to the end of the formula. Eg:
If you heal 1500 outside of weapons and gears and meditatio but inclusive of int bonus to heal, each WL card will only add 300 heal bonus for a total of 600 with two, and this bonus is added to the end after everything else is calculated as a flat "mastery" type bonus. And we are really just picking at a skill from the olden times, which according to alot of people in WoE especially, is a skill you should get, but not a skill you should use outside pvm and mvp scenarios.

Like i said, the current contemporary RO has us be backup healers and buffer supports, we pale in comparison to a well made healer doram in nearly every other healing aspect, outside of being a ressurection user of course. If assumptio was back the old way as pre renewalaybe things would be far different, but with peoples damage output getting ridiculously high with less gear investment, but our heals being far less than good without fully decking out on healer gears, as well as monster damage going upwards too, there is no point to aiming for higher heals.

Unless of course we simply want to see how high we can go as a "for fun" thing, sure, lets do it!!

Edited by PervySageMarty, 07 March 2017 - 03:09 AM.

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#23 Ashuckel

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Posted 07 March 2017 - 03:15 AM

The way you described is how every heal boosting item works actually. They give a boost based on the base heal value, and not multiplying by each other. Like, gears that give 30+30+20+20% will not give base heal+30%=result+30%=result+20%=result+20%, etc
But will give base heal + (30+30+20+20=100%)

Edited by Ashuckel, 07 March 2017 - 03:17 AM.

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#24 PervySageMarty

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Posted 07 March 2017 - 09:56 AM

You mean to tell me this whole time its not multiplicative?? God this class skill is treated as total trash.
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#25 Ashuckel

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Posted 07 March 2017 - 10:20 AM

Everything on RO that is the same categry of bonus stacks additively.
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