I wasn't sure if that was how mystical amp actually functioned or not since I don't use a warlock and plenty of things in RO don't work as stated. I went with best case scenario.
Regardless, the 12.5k base heal is still doable, and with a mystical amp at 1k matk would then add 500 for a total of 13k. That would mean that the 100% bonus healing should heal then 26k normal heal, and 83k high heal.
Not as impressive as breaking 100k but still pretty decent.
After some long hard consideration marty, I do agree that priests have been shafted on healing. We are still the main group heals imo as a doram just can't beat our utility, but our heals to average hp is so low, especially compared to pre-ren.
It would be nice if kRO adjusted the formula to make priests heal around 12k as a standard heal at max level without having to go max healing gears like that. That would bring the relative hp-heal comparison much closer to what it originally was intended in pre.
Out of curiousity, I was trying to figure out what they could actually do in order to not break all the classes that have heal or can use a heal skill. The only thing I could think of was adding additional bonus healing to meditatio and offertorium. If meditatio were boosted to 10% healing per level with a max of 100%, and offertorium maxed out at level 5 with 300%, then finally, with mediocre gears and lvl 175 a 10k heal could be reached and priests would be so much more viable for healing again. - But that's just dreaming.
Edited by Tkwan, 08 March 2017 - 11:07 AM.