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Alchemist Information Needed by Campitor


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#1 Campitor

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Posted 29 November 2016 - 05:01 PM

For the potters that supply their guilds during WoE / create potions for sale.

 

What is the average number of mails you send per day?
What is their average weight?
 


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#2 Biggggg

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Posted 29 November 2016 - 05:22 PM

I would say we mail over 2K messages per month just for woe. So more then 500 messages per week with potting and supplies.
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#3 Campitor

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Posted 29 November 2016 - 05:36 PM

During the month of October 5,694,962 slim white potions were mailed. With an average of 2744.56 slims per mail.


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#4 Toxn

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Posted 29 November 2016 - 05:38 PM

Can't speak for others but, with my own experience with brewing is: The highest weight the the brewer account has is 7000 (1 str / Increase Weight Limit 10 / Gym Pass' Increase Weight Limit 10). Which is the standard weight for a biochemist brewer. The absolute max that could be done is a 130 STR Mechanic with Increase Weight 10 and Gym Pass 10, coming to 11700 weight (wouldn't be too hard to do for a brewer only account. Make a Mech level 104, and reset your stats to have pure 130 STR).

 

Which means at the moment, the most efficient way to supply the brewer is using the mail system. For myself, that means mailing 450 White Potions at a time. Which comes to 67 mails just to stock 30k White Potion in storage. Average brewing session is usually brewing 60k slims, so double that to 134 White Potion mails to the brewer. Lets say someone had that Mechanic with 11700 weight, that would be 780 white potions per mail, making it require 39 mails for 30k white potions to be moved.

 

With the implementation of RODEX, the absolute maximum amount of white potions that can be mailed to a brewer is 133 due to the 2000 weight limit per mail. Meaning you would need to mail White Potions 226 times. Making the mail system basically out of the question in terms of moving white potions to a brewer account. Making the next most efficient way is to have a mechanic with that 11700 weight, and to tediously buy and open your own storage 39 times.

 

Basically white potions and their 15 weight suck and are hell for a brewer trying to prepare brewing.


Edited by Toxn, 29 November 2016 - 05:45 PM.

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#5 Biggggg

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Posted 29 November 2016 - 05:54 PM

During the month of October 5,694,962 slim white potions were mailed. With an average of 2744.56 slims per mail.


What about blue herbs and other woe items?
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#6 Campitor

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Posted 29 November 2016 - 05:55 PM

What about blue herbs and other woe items?

Alot.. I am pulling data as I go. kRO said that they think we can configure the limits.


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#7 ChakriGuard

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Posted 29 November 2016 - 06:05 PM

I would say we mail over 2K messages per month just for woe. So more then 500 messages per week with potting and supplies.

 

Lies ... I dont get any -_- before, during, and after WoE lol


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#8 NoDice

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Posted 29 November 2016 - 06:12 PM

I know this is off-topic but do you have any information regarding the 99 stamps a player gets per character? Or  is it per a/c and how does it renew? Within a 24 hour time period for the whole thing or a few stamps per hour? I neither brew nor WoE but assuming the current mail system allowed you to send x amount of mails per day without any drawbacks then increasing the RODEX weight limit of the 5 combined stacks to 10k or something will still leave people perplexed as to how they go about mailing since each mail now consumes 1 stamp.


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#9 Kadelia

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Posted 29 November 2016 - 06:20 PM

I would hazard to guess the rodex limit is mainly to prevent stuck mail that'd be unclaimable and any resulting exploitation
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#10 yaguhLOLOL

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Posted 29 November 2016 - 07:05 PM

Paging Renouille cause that's a bombassbiochem who makes the coinz thru potting! :c


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#11 Biggggg

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Posted 29 November 2016 - 07:15 PM

Lies ... I dont get any -_- before, during, and after WoE lol


Well I don't mail or pot for our guild. So I'm guessing the person mailing just doesn't like you? If I was them I wouldn't mail to you also.
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#12 FrostKing

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Posted 29 November 2016 - 07:46 PM

@campitor. Sent you a PM regarding this. 


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#13 renouille

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Posted 29 November 2016 - 09:01 PM

For every 30k slims I mail:
  • 3 x 10,000 WSS (10,000 weight)
  • 6 x 5,000 slims (10,000 weight)
Before the last reset I had:
  • 117,120,000 points
  • 117,120,000 / 6.4 = 18,300,000 slims
  • 18,300,000 / 30,000 * (3 + 6) = 5,490 mails
This took place between 2016-04-29 and 2016-10-28 (182 days), for an average of 5,490 / 182 = 30+ mails per day.

Since the last reset I've sent 1,044 mails in 33 days, for an average of 31+ mails per day... and the number almost certainly would be higher if sales had not been depressed for much of that time due to skelly cat bonus.
 

With the implementation of RODEX, the absolute maximum amount of white potions that can be mailed to a brewer is 133 due to the 2000 weight limit per mail. Meaning you would need to mail White Potions 226 times. Making the mail system basically out of the question in terms of moving white potions to a brewer account. Making the next most efficient way is to have a mechanic with that 11700 weight, and to tediously buy and open your own storage 39 times.

You can drop+greed in the mail room, though that's a bit risky.
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#14 FrostKing

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Posted 29 November 2016 - 10:51 PM

For every 30k slims I mail:

  • 3 x 10,000 WSS (10,000 weight)
  • 6 x 5,000 slims (10,000 weight)
Before the last reset I had:
  • 117,120,000 points
  • 117,120,000 / 6.4 = 18,300,000 slims
  • 18,300,000 / 30,000 * (3 + 6) = 5,490 mails
This took place between 2016-04-29 and 2016-10-28 (182 days), for an average of 5,490 / 182 = 30+ mails per day.

Since the last reset I've sent 1,044 mails in 33 days, for an average of 31+ mails per day... and the number almost certainly would be higher if sales had not been depressed for much of that time due to skelly cat bonus.
 
You can drop+greed in the mail room, though that's a bit risky.

 

I have pm'd camps on my numbers but still here is a rough outline. I work about 10~11k weight per mail and at least 200 mails in a week when am fully active.


As for drop greed, it's unfair if someone picks up or we get dc'd once we drop. All the work wasted, so yea a lot risky ... 


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#15 ShinobiEX3

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Posted 30 November 2016 - 01:58 AM

As for bomb it's about 8k-9k per mail in mats which is about 35 mails with an average of 8k per mail. With the limit we have in the new rode of 2k that's about 3x as much mail you have to do per mats. More work for the humans. I shudder at the thought. If we can increase the weight limit to 10k or so it would be helpful.
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#16 Hissis

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Posted 30 November 2016 - 03:15 AM

Alot.. I am pulling data as I go. kRO said that they think we can configure the limits.

 

They think ,LOL

 

Would be great if we could configure expanded class lvls :(


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#17 ShinobiEX3

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Posted 30 November 2016 - 03:22 PM

They think ,LOL
 
Would be great if we could configure expanded class lvls :(



Serious talks please. Not fantasies. Thank u
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#18 Campitor

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Posted 30 November 2016 - 03:49 PM

HQ has said they will create a new build with our requirements of 10,000 weight and 200 mails per day.

 

Currently they are investigating a 4000 weight limit and 300 mails per day.

 

Concern is that characters without the weight can't retrieve mail items. This should allow enough mail capacity to meet demand.


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#19 PervySageMarty

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Posted 30 November 2016 - 04:41 PM

HQ has said they will create a new build with our requirements of 10,000 weight and 200 mails per day.

 

Thanks Camp, I have also had a word and showed the people that are on an exchange and from the dev team here this page, they will let their team leaders know directly back over there.


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#20 Campitor

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Posted 30 November 2016 - 05:37 PM

Update currently they are investigating a 4000 weight limit and 300 mails per day.

 

Concern is that characters without the weight can't retrieve mail items. This should allow enough mail capacity to meet demand.


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#21 KamiKali

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Posted 30 November 2016 - 06:27 PM

4k weight limit means 2k slims per mail, meaning it'll take me 90 mails or more every week, when usually it takes 20-30. Why can't it be unlimited?

 

The old feature has a send back item. Shouldn't ROdex have it as well? If you can't retrieve an item, you can always send it back to the sender that can and have them re-do. So why is "Concern is that characters without the weight can't retrieve mail items." even an issue?


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#22 ZeroTigress

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Posted 30 November 2016 - 06:33 PM

They expect you to get it right the first time around.

Also, event items are to be distributed through RODEX instead of Code the Redeemer, so I would imagine there would be people who will accidentally send event items back to the GMs.
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#23 ShinobiEX3

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Posted 30 November 2016 - 06:35 PM

Update currently they are investigating a 4000 weight limit and 300 mails per day.

 

Concern is that characters without the weight can't retrieve mail items. This should allow enough mail capacity to meet demand.

can we make it 8k weight instead?

 

4k weight limit means 2k slims per mail, meaning it'll take me 90 mails or more every week, when usually it takes 20-30. Why can't it be unlimited?

 

The old feature has a send back item. Shouldn't ROdex have it as well? If you can't retrieve an item, you can always send it back to the sender that can and have them re-do. So why is "Concern is that characters without the weight can't retrieve mail items." even an issue?

doesnt the Rodex have the send back feature or was that scrapped?

 

They expect you to get it right the first time around.

Also, event items are to be distributed through RODEX instead of Code the Redeemer, so I would imagine there would be people who will accidentally send event items back to the GMs.

People refuse to read all buttons no eyeballs >.>


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#24 FrostKing

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Posted 30 November 2016 - 06:55 PM

As ayin stated.. Rodex doesn't have send back feature ?

300mails might be enough for Brewers but 4k weight isn't even close. And 4k weight might be enough for woe supplying but 300mails might not be enough for the woe guilds. 

I understand they are just testing initially with these numbers. Thanks a lot camps for your efforts !! 


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#25 ZeroTigress

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Posted 30 November 2016 - 08:21 PM

Well if we could just test the darn thing on Sakray already instead of delaying it based on assumptions, everyone's questions would be answered.
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