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Rodex Bug Report Thread


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#51 donghyun83

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Posted 13 December 2016 - 06:02 PM

following up PJ, as maestro, bow of storm also bugged.

when autoattacking, it is using barehand sprite (and even the sound is punching sound).

 

Thanks for the confirmation, Fuyuki. Same for Wandy's, they use the whip animation minus the whip and the snap sound.

 

Yeah, it's... mildly annoying. The sound of the arrow striking the monsters is somewhat satisfying, and now all we get is a dull thud. Literally unplayable now. Please fix. Of course this would happen to the best bow performers can use, lol.


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#52 renouille

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Posted 14 December 2016 - 12:51 AM

I sent 2 mails and it says ''Daily Limit reached'' (something like that)
 
OK.

There seems to be some trigger and/or random bug that causes people to lose all their stamps after using 2.

Several hours before midnight, I logged four characters.

Character 1: opened mailbox, sent mail to self, kept mailbox open (299/300)
Character 2: opened mailbox, sent mail to self, closed mailbox (299/300)
Character 3: opened mailbox, kept mailbox open (300/300)
Character 4: opened mailbox, closed mailbox (300/300)

I checked on them several hours after midnight.

Character 1: sent mail to self (1/300)
Character 2: opened mailbox, sent mail to self (299/300)
Character 3: sent mail to self (1/300)
Character 4: opened mailbox, sent mail to self (299/300)

From this I'm guessing that if you're unlucky enough to have your mailbox open when the stamp counter resets, you'll lose almost all of your stamps.
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#53 Hissis

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Posted 14 December 2016 - 06:07 AM

Several hours before midnight, I logged four characters.

Character 1: opened mailbox, sent mail to self, kept mailbox open (299/300)
Character 2: opened mailbox, sent mail to self, closed mailbox (299/300)
Character 3: opened mailbox, kept mailbox open (300/300)
Character 4: opened mailbox, closed mailbox (300/300)

I checked on them several hours after midnight.

Character 1: sent mail to self (1/300)
Character 2: opened mailbox, sent mail to self (299/300)
Character 3: sent mail to self (1/300)
Character 4: opened mailbox, sent mail to self (299/300)

From this I'm guessing that if you're unlucky enough to have your mailbox open when the stamp counter resets, you'll lose almost all of your stamps.

 

I'm not surprised,i'm used to be unlucky in this game.


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#54 renouille

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Posted 17 December 2016 - 01:46 AM

I've been doing a lot of testing and can now reliably reproduce the one stamp bug.

It's not directly caused by keeping RODEX open during a stamp counter reset. (Indeed, I don't believe the server even knows if your mailbox is open.) Rather, it's caused by sending mail without "initializing" the stamp counter.

After a reset, you need to click one of the RODEX icons (either the main one, or the one that only pops up when you have unread mail). This not only displays the mailbox UI (or hides it, if it's already showing), but also forces the server to "initialize" the stamp counter. Once this is done, the stamp counter will work normally until the next reset; you can log in or out as many times as you want without needing to reinitialize the counter.

However, if the counter is not initialized, then the next message you send will drop you down to one stamp.

So this is okay:
1. stamp counter resets
2. open RODEX <- initializes stamp counter
3. write mail
4. check name
5. send
(This is the most common case.)

This is also okay:
1. open RODEX <- possibly initializing stamp counter, if not already done earlier
2. write mail
3. check name
4. stamp counter resets
5. close RODEX by clicking RODEX icon (not the tiny X button!) <- initializes stamp counter
6. send

This is okay too:
1. open RODEX <- possibly initializing stamp counter, if not already done earlier
2. stamp counter resets
3. log out
4. log in
5. open RODEX <- initializes stamp counter
6. write mail
7. check name
8. send
(Note that in the above two examples, RODEX is open during a reset, but you don't experience the stamp bug.)

But this will bug you, leaving you with only one stamp:
1. open RODEX <- possibly initializing stamp counter, if not already done earlier
2. write mail
3. check name
4. stamp counter resets
5. send

Until they fix this bug, I suggest not trying to send anything when it's close to midnight. If you absolutely must, click the RODEX icon just before sending to minimize the chance that a stealth reset will cause you to get bugged.

Edited by renouille, 17 December 2016 - 05:50 AM.

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#55 Easly

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Posted 17 December 2016 - 08:29 PM

Not sure if this is related to the RODEX update, But when i logged back in today the old "Midgard Coins" from a while back turned into a stack of "Unknown Item"


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#56 Ryviux

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Posted 21 December 2016 - 09:34 AM

so how long is it going to take to fix the apples?


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#57 Nirvanna21

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Posted 21 December 2016 - 10:00 AM

so how long is it going to take to fix the apples?

 

Apples = Missing Description.

 

Make a list of items so that Camp can add them.


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#58 VModCinnamon

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Posted 21 December 2016 - 12:47 PM

Some items with Apple sprite [Unknown Item]:
 
Costume Servant Devilring
ID: 5912
[item=5912]
 
Costume Red Subject Aura
ID: 20407
[item=20407]
 
Costume Magic Eyes
ID: 19597
[item=19597]
 
Costume: Blue Christmas Cheer
ID: 20222
[item=20222]

Edited by VModCinnamon, 21 December 2016 - 03:04 PM.

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#59 Kisats05

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Posted 21 December 2016 - 02:27 PM

Some items with Apple sprite [Unknown Item]:
 
Costume Servant Devilring
ID: 5912
[item=5912]
 
Costume Red Subject Aura
ID: 20407
[item=20407]
 
Costume Magic Eyes
ID: 19597
[item=19597]

 

Vmod, please also add to the list: Costume Blue Christmas Cheer. :thx:


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#60 Ryviux

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Posted 21 December 2016 - 02:50 PM

where do you get the item id number? some of the unknown apples are costumes with enchants.

 

 


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#61 parotonon

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Posted 21 December 2016 - 10:05 PM

it would be very nice if mails look like threads
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#62 MikaKuchiki

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Posted 24 December 2016 - 03:51 AM

My Servant Deviling also become an apple


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#63 donghyun83

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Posted 25 December 2016 - 07:57 AM

As an addendum to my previous post re: Bow of Storm (which only started acting up after Rodex implementation), it seems that all of the Jitterbug weapons' auto attack animation are bugged. So it includes Gymnastics Ribbon, Floral Mic of Aigu, Contrabass and Ukelele of Newoz. While not as urgent as the other issues (ie: Ren's stamp issue), it's on the same vein as the apple bugs, and might impact item effects. FYConsideration.


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#64 aentunei

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Posted 25 December 2016 - 02:37 PM

the blue christmas cheer is an apple
i don't want to have bug items in my account
its a bad feeling for me please fix asap :-( thank you
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#65 PaulEdward

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Posted 26 December 2016 - 05:03 PM

The red aura is also having an apple icon..
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#66 Richkr

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Posted 29 December 2016 - 01:54 AM

I've been sending mails without any problems until I realized I could just send them through my contact list. Don't get me wrong, I was just lazy to type the names.

 

After 1 or 2 mails, my counter dropped down to 0. Is that because I skipped the rodex icons ? Let's fix this please 0.0 this is so lame lol


Edited by Richkr, 29 December 2016 - 01:56 AM.

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#67 renouille

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Posted 29 December 2016 - 01:26 PM

I've been sending mails without any problems until I realized I could just send them through my contact list. Don't get me wrong, I was just lazy to type the names.
 
After 1 or 2 mails, my counter dropped down to 0. Is that because I skipped the rodex icons ? Let's fix this please 0.0 this is so lame lol

Correct. And every day after midnight, you have to "open rodex" again before you can send mail (unless you want to lose all your stamps).
It's a shame this bug isn't getting any attention.
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#68 Ryviux

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Posted 30 December 2016 - 10:09 PM

so when are the apples getting fix?


Edited by Ryviux, 30 December 2016 - 10:13 PM.

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#69 Mosu

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Posted 01 January 2017 - 08:56 AM

Scaraba mercenary. Not sure of official name

[item=12806]

http://ragi.al/item/iRO-Renewal/BjI

 

Also apparently still causes insta-DC


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#70 VModCinnamon

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Posted 01 January 2017 - 10:04 AM

Strange, are you getting the disconnection issue? Unless it's another kind of scroll, the one in that Ragial link seems to be working fine.

 

Spoiler

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#71 Mosu

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Posted 01 January 2017 - 10:06 AM

Strange, are you getting the disconnection issue? Unless it's another kind of scroll, the one in that Ragial link seems to be working fine.

 

Spoiler

I actually don't know. I don't own one. I'm just trying to add it to iROwiki database, and there was almost ZERO information on it. Last thread that mentioned it said it was broken.


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#72 Toxn

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Posted 01 January 2017 - 10:13 AM

It was fixed December 8th


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#73 Arlyn

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Posted 01 January 2017 - 10:28 PM

Using double dagger as Crimson Dagger on right hand and other dagger on left hand, it shows 1hand Sword when using autoattacking. But if using Crimson Dagger on left hand and other dagger on right hand,the sprite is correct which is dagger sprite but it shows only one dagger sprite (it should shows 2 dagger sprite when using both dagger). In this case when im using Sucsamad on right hand and Crimson Dagger on left hand, it didnt show 2nd dagger sprite on the back of main hand dagger sprite while standing and also during autoattacking it shows as using 1 dagger only. So I assume the Crimson Dagger sprite is missing on left hand while dual wielding. If using Crimson Dagger only on Right Hand, the sprite is correct using dagger sprite. But when using Crimson Dagger only on Left Hand,it shows 1hand Sword sprite during autoattacking and standing. So the issues was using Crimson Dagger on right hand n other dagger on left hand. 2nd is 2nd dagger sprite didnt appear when using 2 daggers as Crimson Dagger on left hand. 3rd is when using Crimson Dagger only (Left Hand), it shows 1hand Sword sprite. Tested Sucsamad & Ice Pick as other daggers. Tested on Guillotine Cross, Assassin Cross and Assassin job. (Sorry cant make it simple /spin)

 

 

One Weapon (Right Hand Crimson Dagger):

 

QiMTILS.jpg

 

 

 

One Weapon (Left Hand Crimson Dagger):

 

LzGZUuP.jpg

 

 

 

2 Weapon (Right Hand Crimson Dagger, Left Hand Sucsamad) (it shows 1h sword sprite):

 

sRclNS8.jpg

 

uLkGpNM.jpg

 

 

 

2 Weapon (Right Hand Sucsamad, Left Hand Crimson Dagger) (It shows only 1 Dagger Sprite):

 

wuWIkUl.jpg

 

HH7Yzvz.jpg

 

 

 

2 weapon (Right Hand Sucsamad, Left Hand Ice Pick) (This is correct sprites which shows 2 daggers):

 

VrOg84I.jpg

 


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#74 Ryviux

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Posted 13 January 2017 - 10:10 AM

How long is it going till WP to fix this? it is over a month since Rodex was introduce. How long are my costumes going to showup as apples? I can't even remember which is which anymore.


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#75 barogba

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Posted 13 January 2017 - 09:07 PM

vend your item with amazing high prize, and let ragial show u "which is which"

Edited by barogba, 13 January 2017 - 09:08 PM.

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