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Amistr Bag Enchant Discussion?


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#1 DarkDan

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Posted 08 December 2016 - 08:07 PM

So someone posted this:

 

Each one does:

+1 All stats.
Per 2 Refines: +1% EXP from Monsters, +1% Item Drop Rate.
When +9: Regen 3 SP when a monster is killed by a physical or magical attack.
When +12: Skill casting cannot be interrupted.

 

But on top of that, one of the bag types offers one of the following skills:
Teleport Lv1

Heal Lv1

Greed Lv1

Increase Agility Lv1

Magnum Break Lv1

Endure Lv1

Sight Lv1

Improve Concentration Lv1

Hiding Lv1

 

I got Hiding and Magnum Break on the two I had. Is the garment any good? What is it used for really? Can it be used in WoE? Which enchant is the one everyone wants to get? Just trying to get some general info really. 

 

I can verify that Hiding and Magnum Break work. I tried them both. The skill shows up on my skill list when they are equipped and both function properly. 

 

I personally thought endure lvl 1 sounded cool. At +12 it frees up a accessory slot for phen users. Still not sure if its worth swapping out enchanted FAW really. 


Edited by DarkDan, 08 December 2016 - 08:39 PM.

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#2 Amongluttony

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Posted 08 December 2016 - 08:18 PM

Well im just trade 3 bags as far:

AGI 1

Endure 1

Greed 1

 

as i know only Endure and Greed work in this server xD

 

but well i still have 6 bags to enchant so...here we go~


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#3 LegendaryTorgue

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Posted 08 December 2016 - 08:19 PM

+1 All stats. --> Useless
Per 2 Refines: +1% EXP from Monsters, +1% Item Drop Rate. --> for cards its useless
When +9: Regen 3 SP when a monster is killed by a physical or magical attack. ---> hmm, dont see it making much of a difference
When +12: Skill casting cannot be interrupted. --> unless you got a problem using mad bunny (e.g. you really really wanna use valk or immune), pretty useless.

 

Overall? Meh


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#4 DarkDan

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Posted 08 December 2016 - 08:31 PM

Well im just trade 3 bags as far:

AGI 1

Endure 1

Greed 1

 

as i know only Endure and Greed work in this server xD

 

but well i still have 6 bags to enchant so...here we go~

 

I can verify that Hiding and Magnum Break work. I tried them both. The skill shows up on my skill list when they are equipped and both function properly. 


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#5 kappakeepokupo

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Posted 08 December 2016 - 08:34 PM

IMO the improve concen enchant is the best one, since it provides a little bit of aspd and dex.


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#6 LeonFlare

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Posted 08 December 2016 - 08:42 PM

its more a switching gear for improve con, and for non swordman class endure is helpful


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#7 fuyukikun

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Posted 08 December 2016 - 08:43 PM

So someone posted this:

 

Each one does:

+1 All stats. not significant in any way
Per 2 Refines: +1% EXP from Monsters, +1% Item Drop Rate. with goggles, leaf cat, it will be 61% extra exp at +12 amistr. is the drop rate multiplicative with gums & vip, or just additive? both EXP and item drops seems very unsignificant.
When +9: Regen 3 SP when a monster is killed by a physical or magical attack. quite handy for skill spamming, especially when OHKO mobbing and not wearing any SP leech gears.
When +12: Skill casting cannot be interrupted. the trend of this phen effect is hillarious. first bloody butterfly, then orlean's gown, then spellflow set, then geffen magic robe, then mad bunny. lets wait for weapon, headgear and shoes to give phen effect. but it is quite handy.

 

But on top of that, one of the bag types offers one of the following skills:
Teleport Lv1 lazy to bring fly wing?

Heal Lv1 700 heals per second anyone?

Greed Lv1 nice, quite covering the uselessness.

Increase Agility Lv1 why not level 10?

Magnum Break Lv1 wat? 

Endure Lv1 quite nice to pull mob or to walk smoothly

Sight Lv1 hmmm, mixed feeling here with horong card and red lantern

Improve Concentration Lv1 3% dex agi, quite nice

Hiding Lv1 handy in some cases

 

overall, a really mediocre garment which never surpass HBP and FAW. only good to switch garment to get the extra skills, then reswitch to main garment.


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#8 6943151004104729780

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Posted 08 December 2016 - 10:28 PM

Sorry to ask but where do you enchant those?

Is in the first post from campitor! lol


Edited by 6943151004104729780, 08 December 2016 - 10:31 PM.

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#9 Boyeteers

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Posted 08 December 2016 - 11:48 PM

the question is, does this even have any effect inside castle especially the casting uninterruptible at +12?

 

edit: just tried casting greed and improve concentration inside woe and it worked. not sure about endure and phen effect though.


Edited by Boyeteers, 08 December 2016 - 11:52 PM.

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#10 fuyukikun

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Posted 08 December 2016 - 11:59 PM

phen effect always disabled in woe


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#11 Boyeteers

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Posted 09 December 2016 - 12:06 AM

I know it's disabled that's why the mad bunny effects was disabled too because of the phen effect. But the amistr bag effect works inside woe castle.


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#12 Ashuckel

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Posted 09 December 2016 - 12:17 AM

No

Uninterruptible cast effects are disabled in castles.
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#13 Demeris

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Posted 09 December 2016 - 12:22 AM

All of them aren't really that great.

The amistr bags themselves gives bonus exp on a garment, so that's nice stacking with exp modifiers. However, every additional buff is pretty crappy compared to what you'll be losing from other garments. So far the most useful Improve Concentration with a Randall card if you want to stack buffs in WoE. The endure one is okay, but it's not really that applicable with bigger mobs. The increase agi is good for an alt character like a merchant and you can give yourself free agi!

 

Definitely *NOT* worth buying and attempting to upgrade as an investment.


Edited by Demeris, 09 December 2016 - 12:22 AM.

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#14 aentunei

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Posted 09 December 2016 - 01:19 AM

collectors item hihihi
garment switching like randel

Edited by aentunei, 09 December 2016 - 01:21 AM.

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#15 virgos

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Posted 09 December 2016 - 03:29 AM

i got

~endure

~improve concentration

 

 

i would be better if provoke skill was also included.~ :wah:


Edited by virgos, 09 December 2016 - 03:41 AM.

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#16 blimbackviper31

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Posted 28 December 2020 - 10:09 PM

All of them aren't really that great.

The amistr bags themselves gives bonus exp on a garment, so that's nice stacking with exp modifiers. However, every additional buff is pretty crappy compared to what you'll be losing from other garments. So far the most useful Improve Concentration with a Randall card if you want to stack buffs in WoE. The endure one is okay, but it's not really that applicable with bigger mobs. The increase agi is good for an alt character like a merchant and you can give yourself free agi!

 

Definitely *NOT* worth buying and attempting to upgrade as an investment.

Um, not sure why everyone being so debbie downer on this garment... when it is the least listed one out there.

 

I have a +12 one that is pretty sweet lets you lvl super fast with bounty boards.  Although i should test bounty board xp on turn ins but rather not chance missinig out on....a stack of nice xp ever.  

 

Also i could care less about WOE until they make woe not able to use potions.  
 

Greed  you cannot put a price on greed.

Increase agi on a solo non acol unit... effing amazing

Hiding =fml 

m/b = meh 

others do not strike me as fancy.

FAW would be for woe sure.... but that is end game and these amistr bags are primarily for hunting and farming.  

WOE lost its flavor for me along time ago so forgive me if it isnt my  peice of fun.   It is not that useful other then 1 person getting god items.   Honestly people should just accept this garment with greed.  Greed saves you time.  not to mention if  a card drops that you dont see due to the scenery covering up drops. 

Anyways this is the best pvm garment out there for lvling at the current time if you have a +12 version.  


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#17 blimbackviper31

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Posted 28 December 2020 - 10:09 PM

All of them aren't really that great.

The amistr bags themselves gives bonus exp on a garment, so that's nice stacking with exp modifiers. However, every additional buff is pretty crappy compared to what you'll be losing from other garments. So far the most useful Improve Concentration with a Randall card if you want to stack buffs in WoE. The endure one is okay, but it's not really that applicable with bigger mobs. The increase agi is good for an alt character like a merchant and you can give yourself free agi!

 

Definitely *NOT* worth buying and attempting to upgrade as an investment.

Um, not sure why everyone being so debbie downer on this garment... when it is the least listed one out there.

 

I have a +12 one that is pretty sweet lets you lvl super fast with bounty boards.  Although i should test bounty board xp on turn ins but rather not chance missinig out on....a stack of nice xp ever.  

 

Also i could care less about WOE until they make woe not able to use potions.  
 

Greed  you cannot put a price on greed.

Increase agi on a solo non acol unit... effing amazing

Hiding =fml 

m/b = meh 

others do not strike me as fancy.

FAW would be for woe sure.... but that is end game and these amistr bags are primarily for hunting and farming.  

WOE lost its flavor for me along time ago so forgive me if it isnt my  peice of fun.   It is not that useful other then 1 person getting god items.   Honestly people should just accept this garment with greed.  Greed saves you time.  not to mention if  a card drops that you dont see due to the scenery covering up drops. 

Anyways this is the best pvm garment out there for lvling at the current time if you have a +12 version.  


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#18 blimbackviper31

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Posted 28 December 2020 - 10:12 PM

i got

~endure

~improve concentration

 

 

i would be better if provoke skill was also included.~ :wah:

Not sure why provoke would be mentioned when increase agi is available.  You cant put a price on running speed. 


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#19 blimbackviper31

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Posted 28 December 2020 - 10:24 PM

All of them aren't really that great.

The amistr bags themselves gives bonus exp on a garment, so that's nice stacking with exp modifiers. However, every additional buff is pretty crappy compared to what you'll be losing from other garments. So far the most useful Improve Concentration with a Randall card if you want to stack buffs in WoE. The endure one is okay, but it's not really that applicable with bigger mobs. The increase agi is good for an alt character like a merchant and you can give yourself free agi!

 

Definitely *NOT* worth buying and attempting to upgrade as an investment.

 

 

Definately was worth buying., got a +12 one for about 100m i believe.   a year or two ago that is.  Increase agi is one of the best ones, so is greed if you are pack ratting for good loot (or free loot on specific maps)

Not sure how people think a garment with  6% drops and 6% free xp boost is a crappy thing to go after.   (paired with happy balloons  class exp shoes, leafcat costume goggles i should get at or around 95% bonus xp and 16% increased chance of drops)

People may think this is a bad garment/hoodie due to  it not having much end game stuff but the drops  and stuff make the greed one with bigger mobs a life saver.  

3sp per kill is amazing for agi builds who use skills like agi monks.  depends on the build. 

 

phen effect is a great thing pvm. Woe you have people who dont woe out there and you should not bring this to woe if that is where you talk about crappy compared to other garments like a +9 faw.  

All in all i love my amistr+12 but want a greed +12  immune one instead. 


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#20 Ashuckel

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Posted 29 December 2020 - 05:43 AM

4 years


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#21 Ashuckel

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Posted 29 December 2020 - 05:43 AM

4 years


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#22 YongkySH

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Posted 29 December 2020 - 05:57 AM

almost all of those ppl are already gone


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