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[Q] Marsh of Abyss


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#1 Sigma1

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Posted 22 December 2016 - 06:23 AM

Hi guys.

I wonder if MoA in IRO works as the same way in my server or not.
Besides greatly decreases target's movement speed. It also decrease target's HardDef and HardMdef depends on user's Job level and Int, regardless skill level.

Possible formula : HardDef and HardMdef decreased (%) = (10 + <Job level/2> + <Int/10> )%

Works on both players and non-boss monsters, stacks additively with Burning status and stacks multiplicatively with Def/Mdef ignoring from items.

So, I need someone to confirms that this skill works on IRO as I said. :)

Thanks!

Edited by Sigma1, 22 December 2016 - 06:24 AM.

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#2 Ashuckel

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Posted 22 December 2016 - 06:28 AM

can't test to be 100% sure right now, but if memory doesnt fails me, does not work on iro. 


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#3 Sewasan

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Posted 22 December 2016 - 10:34 AM

Hi guys.

I wonder if MoA in IRO works as the same way in my server or not.
Besides greatly decreases target's movement speed. It also decrease target's HardDef and HardMdef depends on user's Job level and Int, regardless skill level.

Possible formula : HardDef and HardMdef decreased (%) = (10 + <Job level/2> + <Int/10> )%

Works on both players and non-boss monsters, stacks additively with Burning status and stacks multiplicatively with Def/Mdef ignoring from items.

So, I need someone to confirms that this skill works on IRO as I said. :)

Thanks!

So question, it will work as Tao? Or will actually decrease The mdef, because if thats so, it doesnt work like that, i got inflict by moa múltiple times and never receive any decrease on mdef (i run. 100 mdef sorc) if works like Tao i never notice an increase in dmg, also The iro formula only stated that moa reduces Dex and agi, and inflict a slow movement status that cant be reverted by agi up

Edited by Sewasan, 22 December 2016 - 10:36 AM.

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#4 Sigma1

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Posted 22 December 2016 - 06:10 PM

So question, it will work as Tao? Or will actually decrease The mdef, because if thats so, it doesnt work like that, i got inflict by moa múltiple times and never receive any decrease on mdef (i run. 100 mdef sorc) if works like Tao i never notice an increase in dmg, also The iro formula only stated that moa reduces Dex and agi, and inflict a slow movement status that cant be reverted by agi up

Yes. It does, decreases HardDef and HardMdef as % but doesn't show on stat window.

This skill is useful against high Mdef mobs such as Mora mobs, KK or Celia.

Edited by Sigma1, 22 December 2016 - 06:12 PM.

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#5 Kusanagisama

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Posted 23 December 2016 - 03:01 AM

Damn... now I'll have to test it. XD Lucky that there's a free reset coming with Santa. XD


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#6 Ashuckel

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Posted 23 December 2016 - 03:09 AM

Tested yesterday, dosnt works.
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#7 Kusanagisama

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Posted 23 December 2016 - 04:53 AM

Maybe it's from a future patch? That warlock from the "Ye Kim" youtube channel said that all warlock skills on kRO have 1s of FCT (except SE and FM), and here they have 2s. Maybe there's a future patch that will make changes such as these.


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#8 Sigma1

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Posted 23 December 2016 - 07:31 AM

Maybe it's from a future patch? That warlock from the "Ye Kim" youtube channel said that all warlock skills on kRO have 1s of FCT (except SE and FM), and here they have 2s. Maybe there's a future patch that will make changes such as these.

I don't think so. :/
In TRO MoA works as the such way since renewal was implemented in 2010.

Then Def/Mdef part might be a remnant from pre-balanced patch.

I wonder how this skill works in KRO.

PS. I have a question. Does IRO Crimson Rock has 2 sec FCT in the first place?

Edited by Sigma1, 23 December 2016 - 07:54 AM.

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