Most of these ideas are with regards to promoting team play and socializing, either via levelling, fun activities or economic trade.
Battle Grounds and PvP
BG should be unrandomized
- it causes guilds to have to fight their own members which is counter productive
- it forces guildmembers to help their enemy
- it's farmed anyway so it's not helping
PVP access from Asgard
KVM - Glorious Suit, Glorious Muffler, Glorious shoes available through kvm badges via multiple TI
WoE
- every month or 2 have a mega WoE where there is only one castle open. Recommend Valk 4.
- Return of the old WoE Points System?
Social / Economic
Asgard
- fishing/mining type npcs in asgard for consumables/pet eggs/hat certs
- Upgrade NPC in asgard
- Kafra shop NPCs in Asgard?
Turn ins
TIs should give GSB/BG badges
New TIs
- Magma dungeon change to cap at 99
- Magma 2
- Nameless 3
- thor
- Bio3
- Bio 2
- Remove or change the ice titans quest to 90-99. People are just farming it from 70-99 with asgard equipment /swt
Put detard back to it's natural spawn
- this was put in as people were using detard to grief in TIs
- the quest is close to impossible as the map is mostly unused now.
Hocus Pocus doesn't work in dungeons(unless they are the type with flywings blocked), yet one of the biggest draws is taming! Allow it!
Reduce Ranked Blues weight to make them competitive on the market. They should be more rewarding than bg blues because of the amount of work involved in comparison
Challenge dungeon
- there should be at least these spare mob sprites
- The undead red/green knights from the previous ogh challenge dungeon (assuming they weren't used for hazy)
- Oda frog
- pouring
- bombring
- facehode?
new challenge dungeon suggestions
Quest idea
- the consumable creators quest
This idea is a 2 part quest wherein the player earns a badge that expires in a month allowing them to create new consumables
The first quest should involve collection of semi-rare items (maybe double card rate) to obtain their badge.
Creations would work by turning in ingredients to NPC for batches of 10 or so new consumables.
ideas for consumables:
- increase HP potion (5%)
- refresh sp potion (see refresh shoes script)
- defense potion (old kshop item)
- mdef potion (old kshop item)
- Sesame pastry
- honey Pastry
- Lucky rice cake
- holy elemental resistance (inline with other elemental resist pots)
Questions and thoughts
- Be clear to the playerbase about what can and can't be achieved, this will allow the flow of creative ideas to be focused into feasible ideas.
- Can Classic have new cards?
- What plans are there for Classic's future?
Edited by NaruShinjo, 04 January 2017 - 09:22 PM.