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What are the best meta pets from each type?


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#1 SmithJohn

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Posted 05 January 2017 - 01:05 AM

Each type from the useful ones, like str debuff, attack type, stun, HEAL, atk buff, etc.
From the not-so-useless ones I have a lvl1 Vador, a lvl1 Scratch thief, and a lvl2 Mermaid at the moment. I'm thinking about farming a Willow Worker atm.
I'm a Rogue by the way, if it's matters.
 
Also wanted to ask, why are Eremes and Maya Purple ar so legendaries?
Thanks everyone.
 

Edited by SmithJohn, 17 December 2017 - 07:42 AM.

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#2 dvalinthecacnea

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Posted 05 January 2017 - 02:48 AM

Few people actually use debuff pets, so I almost never see people use them.

 

If you think of DoT kind of attack, mermaid, imp (Fallen Fortress), vador, hellbug worker (around Hell of Deadly Poison) (if I not forgot) are viable.

 

Stun has Isis (Osiris Dungeon) and Eremes (Fortress of Sandstorm) (that's what I know so far)

 

About heal, Willow Worker is the most common at the moment, but the best one is Lamort from AoD (and it's super farm to farm it's DNA). Other healers are Assassin Elder (Fortress of Sandstorm) and Lapparman (Fortress of Sandarman).

 

Buffs, well we have Merem(in front of AoD)/Sehee (Secret Forest Tomb dg) for 10s exp boost and Aromine(CoA) for 10% drop rate boost. The rest are rare to be seen. (Maybe Ungoliant for Int buff but I see its quite irrelevant to your class)

 

Eremes has up to 10-man stun (compare to 1 man stun by Isis), about Maya Purple I'm not really familiar with it. :)

 

I hope it answers some, if not all, of your questions

 


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#3 Arbalist

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Posted 09 January 2017 - 09:05 PM

Late to the discussion but here's what I can add. As a rogue, you'll have a very low PATK/MATK total, which makes damage pets rather insignificant. Unless you're soloing, where you don't have to worry about overwriting a more pet-suitable class's debuffs, you can arguably remove some off your list. I will speak as if in a party scenario where you need to try to contribute as much as you can, because quite honestly rogues struggle to stand out unless it's 1v1 PVP. As such, I highly recommend merely focusing on support pets.

Support:
EXP Boosting Pets: Merem or Sehee. Both do the same thing in Master Level, both are welcome additions but I don't remember if they stack.

 

Crowd Control: Adding to the aforementioned Isis and Eremes, the easiest crowd control pet to farm is actually Executer Undead. You could potentially get it to level 2 to 3 to slightly boost its duration but that borders on excessive. Another potential candidate is Embus, but it also borders on unnecessary.

 

Heal: I'd argue that Assassin Elder is the best. The quick heals are more relevant to leveling up in areas like Darkwhisper where high damage is frequent. It's also where you'll be moving around a lot. The other pets require you to stay still for several seconds, which you shouldn't do too much. At least with Elder you can walk away, lure some stuff, then come back to the Elder when your heal is nearing its end. Still, given how Rogues have low PATK/MATK, you're better off hiring a Soulmaker to follow you around.

Stat Debuff/Increase: There is only one notable pet of this category to use and that is Cannon Lady. Every party should have at least one person summoning a Cannon Lady. This is only good for bosses and only at the start of battle though. The other Stat Debuff and Increase pets have negligible effects.

Damage:
I would not recommend using Mermaid, Imp or any other Damage-over-time pet as a Rogue specifically. The best users of those pets are Crescentias, Soulmakers, Wizards, Sorcerers, and sometimes Priests. You do not want to override their 5000 per second DOT with your 300 per second DOT.

If you insist on using a damage pet, which I don't agree to, then you should use either Vador or Moonlight Flower. Be warned though, as their power levels drop off significantly though because their damage doesn't ignore defense.

Eremes and Maya Purple are legendaries simply because they are Boss type monsters and they used to be challenging. However, their effects are easily replicated so I wouldn't look too deep into rarity. The rarity thing was never balanced to make sense relative to a pet's effect, but were rather arbitrarily decided. Rarities only matter on damage pets, where each star can be equal to a pet level (damage-wise, a level 2, 3-star Mermaid has about the same effect as a level 1, 4 star RSX pet. Since Mermaids are much easier to get to level 4 than getting RSX to level 3, they are the more popular choice).


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#4 Maxscha

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Posted 09 January 2017 - 11:21 PM

Merem and Sehee do not stack, alas.

Also, Giant Driller is a good stun pet.

 

I have only used Maya Purple in raids

where all other pets already present.

 

I have also seen RSX used a good bit.


Edited by Maxscha, 12 January 2017 - 12:04 AM.

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#5 9632130515120055620

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Posted 11 January 2017 - 09:59 AM

The best damage pets are RSX, maya P, garbong and white poisonous bug for their respective DoT types, although if you want higher levels of these pets, you should go for the lower star, easier to get ones which are mermaid, hellbug warrior, imp, and sohee.

 

WWorker is the weakest heal pet. It's a tossup between assassin elder and lamort - as a rogue, lamort's heal is still so strong it'll probably 75%+ heal you. For magic based classes though I'd say elder is stronger. On a crec, elder healing is even stronger than a soulmaker.

 

For CC pets, pukui is absolutely broken for any ranged class since it applies a 60 second snare (LOL). Eremes and giant driller are good stun pets, but the easier one to grab would be executer undead from fallen fortress "zombie" mobs. Isis is only single target. Vadon aciton head is also notably busted in how potent its CC is.

 

For buff pets, as a physical user you want the minotaur (I forget which color), for magic you want humbaba, and for a mix of STR and INT you want mecha vadon.

 

One outlier is aromine providing a 5% droprate buff, no other pet has anything like that.


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#6 Arbalist

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Posted 11 January 2017 - 11:20 PM

The best damage pets are RSX, maya P, garbong and white poisonous bug for their respective DoT types, although if you want higher levels of these pets, you should go for the lower star, easier to get ones which are mermaid, hellbug warrior, imp, and sohee.

 

WWorker is the weakest heal pet. It's a tossup between assassin elder and lamort - as a rogue, lamort's heal is still so strong it'll probably 75%+ heal you. For magic based classes though I'd say elder is stronger. On a crec, elder healing is even stronger than a soulmaker.

 

For CC pets, pukui is absolutely broken for any ranged class since it applies a 60 second snare (LOL). Eremes and giant driller are good stun pets, but the easier one to grab would be executer undead from fallen fortress "zombie" mobs. Isis is only single target. Vadon aciton head is also notably busted in how potent its CC is.

 

For buff pets, as a physical user you want the minotaur (I forget which color), for magic you want humbaba, and for a mix of STR and INT you want mecha vadon.

 

One outlier is aromine providing a 5% droprate buff, no other pet has anything like that.

Minotaurs, Humbaba and Mecha Vadon sound pretty terrible unless they do something unintended. But you've made me curious. Do you have numbers/screenshots to show them in action? If they only affect stats like STR, P. Atk, Int, Magic, I can't imagine any universe where they are remotely "good". I mean sure, if you get them in random DNA boxes and that's your only option then maybe it is better than using nothing, but if anyone has to go out of their way to farm it, I'd rather pick up a rare-ish utility pet or a couple dozen DNA pieces from a more standard monster.


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#7 Maxscha

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Posted 12 January 2017 - 12:04 AM

I have tried going out of my way to farm the minotaurs, but that's just cuz I wanna catch 'em all. I have yet to catch a Minotaur... Or Bapho...  *sigh* :jellyfish:


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