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#1 ChaoticRK

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Posted 14 January 2017 - 01:14 PM

I'm so bored that I made this topic with a lazy translation. If you are a Korean or can read Hangul this is the link for the things that I have posted.

 

4218.jpg

 

Job Details

 

5018.bmpNew Basic Functionality

 

Description : Ability to deal with other characters, express emotions, sit down, open chat rooms, join and create parties, use the Kafra warehouse.

 

Detail: Passive

 

Spoiler

 

5019.bmpBite

 

Description: Bite the enemy and attack. When the enemy is weak, a bigger attack comes into play. 

When this skill exceeds BaseLv 30, the attacked skill will have a chance to play one more time. 
Thereafter, the probability of occurrence increases every time BaseLv rises by 30. 
 
Level 1: ATK 200%
 
Detail: Active

 

 

5020.bmpHide

 

Description: Hide in the grass to avoid attacks from enemies. It is found as enemy search skill.

 

Skill Detail: Active

 

 

5021.bmpScartch

 

Description: He makes a scare on the left side of the base. 

When this skill exceeds BaseLv 30, the attacked skill will have a chance to play one more time. 
Thereafter, the probability of occurrence increases every time BaseLv rises by 30. 
 
Level 1: Damage 100% 
Level 2: ATK 150% 
Level 3: Attack Power 200%
 
Detail: Active

 

 

5022.bmpStoop

 

Description: Reduces damage taken by 6 seconds to 90%. If knocked back, it is forcibly released.

 

Detail: Active

 

 

5023.bmpJLope

 

Description: Move high and move the position. 

If the targeted extension is unable to move, it moves to the immediately preceding landable cell. 
It can not be used on maps that can not use fly wings. 
If you take a leap, cast time of the guild skill emergency call increases twice. 
 
Level 1: Number of moves 6 
Level 2: Number of moves 10 
Level 3: Number of moves 14
 
Detail: Active
 
 
5024.bmpSpirit Marbe

 

Description: You will be able to minister your soul. 

MHP + 1000, MSP + 100. 
We can minister to the soul of the sea, the soul of the earth, and the soul of life.
 
Detail: Passive
 
 
The power of the earth
 
Description: Through the souls, I was able to gain a little strength of the earth. 
INT + 20 increased. When investing 20 points or more in a greenery skill, a MATK + 20% increase
 
Detail: Passive
 
 
5026.bmpSilvervine Stem Spear
 
Description: It pierces the enemy with the soul of a jagged stem. 
When this skill exceeds BaseLv 30, the attacked skill will have a chance to play one more time. 
Thereafter, the probability of occurrence increases every time BaseLv rises by 30. 
 
Level 1: Persistence Magic / MATK 700% / Bleeding Probability 10% 
Level 2: Spellcaster Magic / MATK 700% / Bleeding probability 10% 
Level 3: Number Magic / MATK 700% / Bleeding Probability 10% 
Level 4: Wind Speed ​​Magic / MATK 700% / Bleeding Probability 10% 
Level 5: Salt Attribute Magic / MATK 700% / Bleeding Probability 10%
 
Detail: Active
 
Spoiler
 
 
5027.bmpCatnip Powdering
 
Description: Target: enemy 
In the area where cattle powder is sprayed, ATK and MATK decrease by 50% for a certain time, and the movement speed decreases. 
The natural resilience of HP and SP increases greatly. 
 
Level 1: duration of effect 3x3 / 3 seconds 
Level 2: Effect range lasts 3x3 / 4 seconds 
Level 3: Effect range lasts 5x5 / 5 seconds 
Level 4: Effect range lasts 5x5 / 6 seconds 
Level 5: Effect range lasts 7x7 / 7 seconds
 
Detail: Active
 
 
5028.bmpCatnip Meteor
 
Description: Target: enemy 
It invites the giant cattle soul from a very high place and drops it. 
The number of catastrophes falling depends on the level. 
 
Level 1: No Attribute Magic / Effect Range 3x3 / MATK 300% 
Level 2: No Attribute Magic / Effect Range 3x3 / MATK 400% 
Level 3: No Attribute Magic / Effect Range 5x5 / MATK 500% 
Level 4: No Attribute Magic / Effect Range 5x5 / MATK 600% 
Level 5: No Attribute Magic / Effect Range 7x7 / MATK 700%
 
Detail: Active
 
 
5029.bmpSilvervine Root Twist
 
Description: Target: enemy 
Catch the enemy with the soul of the gutted root. The captured little poison damage is worn. 
Heaven's Drive, Tram-Flushed. Can not be used for boss-type monsters. 
 
Level 1: Lasts for 7 seconds 
Level 2: lasts for 9 seconds 
Level 3: Lasts for 11 seconds 
Level 4: Lasts for 13 seconds 
Level 5: Lasts for 15 seconds 
 
Detail: Active
 
 
5031.bmpPower of Life
 
Description: Through the souls, I was able to gain a little strength of life. 
FLEE, HIT and CRI increased by 20 each. When investing 20 points or more on Animal Skill, increase ranged physical damage by 20%.
 
Detail: Passive
 
 
5032.bmpScar of Tarou
 
Description: Target: enemy 
The wounded soul of the country mouse gives the enemy the same hurt. 
Heel, cure, clearance is released. Can not be used for boss monsters. 
When this skill exceeds BaseLv 30, the attacked skill will have a chance to play one more time. 
Thereafter, the probability of occurrence increases every time BaseLv rises by 30. 
 
Level 1: ATK 100% / bite wound: 2% of MHP per second for 9 seconds 
Level 2: ATK 150% / Bite wound: 4% of MHP per second for 9 seconds 
Level 3: ATK 200% / bite wound: 6% of MHP per second for 9 seconds 
Level 4: ATK 250% / bite wound: 8% of MHP per second for 9 seconds 
Level 5: ATK 300% / bite wound: 10% of MHP per second for 9 seconds
 
Detail: Active
 
 
5033.bmpPicky Peck
 
Description: Picky souls are fired and hit the enemy. 
When the enemy's blood is less than 30%, the skill casting disappears and the damage doubles. 
When this skill exceeds BaseLv 30, the attacked skill will have a chance to play one more time. 
Thereafter, the probability of occurrence increases every time BaseLv rises by 30. 
 
 
Level 1: Remote Physics / ATK 300% 
Level 2: Remote Physics / ATK 400% 
Level 3: Remote Physics / ATK 500% 
Level 4: Remote Physics / ATK 600% 
Level 5: Remote Physics / ATK 700%
 
Detail: Active
 
 
5035.bmpArclouse Dash
 
Description: To: Player 
Absorbing the soul of Akraus, he becomes very nimble for a while. 
 
Level 1: AGI 20 for 60 seconds, increased movement speed. 
Level 2: AGI 25 for 70 seconds, increased movement speed. 
Level 3: AGI 30 for 80 seconds, increased movement speed. 
Level 4: AGI 35 for 90 seconds, increased movement speed. 
Level 5: AGI 40 for 100 seconds, increased movement speed.
 
Detail: Active
 
 
5036.bmpLunatic Carrot Beat
 
Description: Target: enemy 
The anger of the lunatic soul is poured into carrots. 
When one carrot is consumed, the probability of stunning is added. 
 
Level 1: ATK 300% / Effect range 3x3 
Level 2: ATK 400% / Effect range 3x3 
Level 3: ATK 500% / Effect range 5x5 
Level 4: ATK 600% / Effect range 5x5 
Level 5: ATK 700% / Effect range 7x7
 
Detail: Active
 
 
5037.bmpPower of Sea
 
Description: Through the souls, we were able to gain some of the power of the sea. 
Increased heal by 10%. When you invest 20 points or more in seafood skill, you increase 20% of healing.
 
Detail: Passive
 
 
5038.bmpTuna Belly
 
Description: To: Player 
Absorbs the soul of delicious tuna and fat belly and restores MHP of a certain amount. 
 
Level 1: MHP regains 10%. 
Level 2: MHP recovered 30%. 
Level 3: MHP regains 50%. 
Level 4: MHP regained 70%. 
Level 5: MHP regains 90%.
 
Detail: Active
 
 
5039.bmpTuna Party
 
Description: To: Player 
A delicious tuna soul protects the target for 30 seconds. 
 
Level 1: Tuna's Armor: Caster's MHP 10% 
Level 2: Tuna's Defense: 20% of the caster's MHP 
Level 3: Tuna's defense: MHP 30% 
Level 4: Tuna's defense: MHP 40% 
Level 5: Tuna's defense: MHP of the caster 50%
 
Detail: Active
 
 
5040.bmpBunch of Shrimp
 
Description: Target: All party members in the screen 
ATK and MATK increase by 10% for a certain time with the help of shrimp herd. 
One shrimp is needed. 
Level 1: Lasts for 60 seconds 
Level 2: lasts for 90 seconds 
Level 3: lasts for 120 seconds 
Level 4: Lasts for 150 seconds 
Level 5: lasts for 180 seconds
 
Detail: Active
 
 
5041.bmpFresh Shrimp
 
Description: It absorbs the souls of small and fresh shrimp for 2 minutes and restores HP in small amounts. 
Level 1: Recovers every 10 seconds. 
Level 2: Recovers every 9 seconds. 
Level 3: Recovers every 8 seconds. 
Level 4: Recovers every 7 seconds. 
Level 5: Recovers every 6 seconds.
 
Detail: Active
 
 

All new skills need base level 100 to unlock.

 

5044.png

Soul Attack
Max Level : 1

Skill requirement : Sprite Mable lv.1
Type : Passive

Target : Enemy
Description : Long ranged attack blow enemy heavy soul away (WTF does it mean??)

 

5047.png

Hiss

Max Level : 5
Skill requirement : Power of Life lv.1
Type : Animal type (Assist)
Target : Party members
Description : increase Perfect Dodge and movement speed to caster and all party members in the entire screen around the caster.
[level 1] : Perfect Dodge + 50 for 3 seconds, increase movement speed for 3 seconds.
[level 2] : Perfect Dodge + 50 for 3 seconds, increase movement speed for 3 seconds.
[level 3] : Perfect Dodge + 50 for 3 seconds, increase movement speed for 4 seconds.
[level 4] : Perfect Dodge + 50 for 3 seconds, increase movement speed for 4 seconds.
[level 5] : Perfect Dodge + 50 for 3 seconds, increase movement speed for 5 seconds.

 

 

5045.png

Power of Flock

Max Level : 5
Skill requirement : Hiss lv.5
Type : Animal type (Assist)
Target : Enemy
Description : Inflict Fear and Frozen to all enemy within range.
[level 1] : 7x7 cells around caster.
[level 2] : 9x9 cells around caster.
[level 3] : 11x11 cells around caster.
[level 4] : 13x13 cells around caster.
[level 5] : entire screen around caster.

 

5046.png

Salvage Spirit

Max Level : 5
Skill requirement : Power of Flock lv.5
Type : Animal type (Atttack)
Target : Enemy
Description : Spirit of Salvage deal long ranged physical damage to all enemies in straight line between target and caster.
[level 1] : Atk + 400%
[level 2] : Atk + 550%
[level 3] : Atk + 700%
[level 4] : Atk + 850%
[level 5] : Atk + 1000%

 

5052.png

Spirit of Life

Max Level : 1
Skill requirement : Salvage Spirit lv.5
Type : Passive
Description : Great power of Life increase potential of Animal type skills.
Increase damage of following skills depend on caster current HP.

- Picky Peck

- Scar of Tarou

- Lunatic Carrot Beat

- Salvage Spirit

 

5055.png

Chattering

Max Level : 5
Skill requirement : Power of Land lv.1
Type : Plant type (Assist)
Target : Self
Description : Atk + 100, Matk + 100 for 5 seconds, increase movement speed for 10 seconds.
[level 1] : 50 SP consumed.
[level 2] : 45 SP consumed.
[level 3] : 40 SP consumed.
[level 4] : 35 SP consumed.
[level 5] : 30 SP consumed.

 

5053.png

Meow Meow

Max Level : 5
Skill requirement : Chattering lv.5
Type : Plant type (Assist)
Target : Party members
Description : Atk + 100, Matk + 100 and increase movement speed to caster and all party members in the entire screen around the caster for a period of time.
[level 1] : Last 8 seconds / 100 SP consumed.
[level 2] : Last 8 seconds / 90 SP consumed.
[level 3] : Last 10 seconds / 80 SP consumed.
[level 4] : Last 10 seconds / 70 SP consumed.
[level 5] : Last 12 seconds / 60 SP consumed.

 

5048.png

Nyang Grass

Max Level : 5
Skill requirement : Meow Meow lv.5
Type : Plant type (Assist)
Target : Enemy
Description : Create the area that neutralize enemy defense. (the effect end immediately if enemy walk out from the area)

Player : Reduce target's HardDef and HardMdef to 0.

Monster : Reduce target's HardDef and HardMdef by 50%.
[level 1] : 5x5 cells / Last 6 seconds.
[level 2] : 5x5 cells / Last 7 seconds.
[level 3] : 7x7 cells / Last 8 seconds.
[level 4] : 7x7 cells / Last 9 seconds.
[level 5] : 9x9 cells / Last 10 seconds.

 

5054.png

Spirit of Land

Max Level : 1
Skill requirement : Nyang Grass lv.5
Type : Passive
Description : Great power of Land increase potential of Plant type skills.

- Silvervine Stem Spear : increase movement speed for 3 seconds after cast.

- Silvervine Root Twist : Matk + [Base Level] for 3 seconds after cast.

- Catnip Powdering : Perfect Dodge + [Base Level / 12] for 3 seconds after cast.

- Catnip Meteor : Has a chance to cast [Silvervine Stem Spear] to enemy when receiving magical damage or long ranged physical damage for 3 seconds after cast.

- Nyang Grass : Matk + [Base Level] for 3 seconds after cast.

 

5049.png

Grooming

Max Level : 5
Skill requirement : Power of Sea lv.1
Type : Aquatic type (Assist)
Target : Self
Description : Remove stun, frozen, petrified, sleep, silence, bleeding, poison, fear, howling mandragora, crystallization, freezing and increase Flee for a period of time.
[level 1] : Flee + 100 for 3 seconds.
[level 2] : Flee + 100 for 4 seconds.
[level 3] : Flee + 100 for 5 seconds.
[level 4] : Flee + 100 for 6 seconds.
[level 5] : Flee + 100 for 7 seconds.

 

5050.png

Purring

Max Level : 5
Skill requirement : Grooming lv.5
Type : Aquatic type (Assist)
Target : Party members
Description : cast [Grooming] to caster and all party members in the entire screen around the caster for a period of time.
[level 1] : Flee + 100 for 7 seconds.
[level 2] : Flee + 100 for 9 seconds.
[level 3] : Flee + 100 for 11 seconds.
[level 4] : Flee + 100 for 13 seconds.
[level 5] : Flee + 100 for 15 seconds.

5051.png

Tasty Shrimp Party

Max Level : 5
Skill requirement : Purring lv.5
Type : Aquatic type (Assist)
Target : Party members
Description : cast [Fresh Shrimp] to caster and all party members in the entire screen around the caster. Caster gain [Shrimp Blessing] which increase SP recovery by 150%.
[level 1] : Increase SP recovery for 12 seconds.
[level 2] : Increase SP recovery for 14 seconds.
[level 3] : Increase SP recovery for 16 seconds.
[level 4] : Increase SP recovery for 18 seconds.
[level 5] : Increase SP recovery for 20 seconds.

 

5056.png

Spirit of Sea

Max Level : 1
Skill requirement : Tasty Shrimp Party lv.5
Type : Passive
Description : Great power of Sea increase potential of Aquatic type skills.

- Fresh Shrimp : Double amount of HP regeneration.

- Bunch of Shrimp : Increase duration by 120 seconds.

- Tuna Belly : Reduce skill cooldown by 5 seconds.

- Tuna Party : Increase Tuna Armor potency depends on caster base level.

- Tasty Shrimp Party : Double amount of HP regeneration to caster and party members.

 

Source : http://forums.irowik...373#post1413373

 
 
 
Skill Tree
 
4218.gif
 
 
Job Bonus
 
          1    2    3    4    5    6    7    8    9    10
STR
AGI    8   11  15  19  27  39  48
VIT     3   6   24  43  47
INT     9  12  16  20  31  36  42
DEX   1   5   13  17   21  25  32  41  45   50
LUK  23  29  34  37  46
 
 
Sorry folks the sentences are a bit weird coz it's just google translated.  :heh:

Edited by ChaoticRK, 15 January 2017 - 12:38 PM.

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#2 Mathspy

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Posted 14 January 2017 - 01:23 PM

I can help you correct them based on what I understand


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#3 Xellie

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Posted 14 January 2017 - 01:24 PM

I found this easier 

 

http://www.divine-pr.../skilltree/4218

 

I think it's interesting that they get bonuses for having 20 points invested per tree


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#4 Mathspy

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Posted 14 January 2017 - 01:26 PM

You know what, I am just gonna start editing the wiki ¯\_(ツ)_/¯


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#5 Hissis

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Posted 14 January 2017 - 01:44 PM

I found this easier 

 

http://www.divine-pr.../skilltree/4218

 

I think it's interesting that they get bonuses for having 20 points invested per tree

 

It's not updated

 

It's missing the 100+ skill tree.


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#6 soudou

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Posted 14 January 2017 - 01:45 PM

I'm hoping once the skills hit our server we can have info on the cooldown for each level of skill. I understand that perhaps some of the restorative skills might have bigger cooldown penalty for higher recovery, but can't find an official source.


Edited by soudou, 14 January 2017 - 01:53 PM.

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#7 Ashuckel

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Posted 14 January 2017 - 01:48 PM

this need some improvement on the google-fu


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#8 soudou

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Posted 14 January 2017 - 02:02 PM

this need some improvement on the google-fu

 

Cattle Meteor instead of Catnip Meteor hmm.

 


 


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#9 RaveMaster

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Posted 14 January 2017 - 02:05 PM

5026.bmpJagged stem window

 
Description: It pierces the enemy with the soul of a jagged stem. 
When this skill exceeds BaseLv 30, the attacked skill will have a chance to play one more time. 
Thereafter, the probability of occurrence increases every time BaseLv rises by 30. 
 
Level 1: Persistence Magic / MATK 700% / Bleeding Probability 10% 
Level 2: Spellcaster Magic / MATK 700% / Bleeding probability 10% 
Level 3: Number Magic / MATK 700% / Bleeding Probability 10% 
Level 4: Wind Speed ​​Magic / MATK 700% / Bleeding Probability 10% 
Level 5: Salt Attribute Magic / MATK 700% / Bleeding Probability 10%
 
Detail: Active
 
Spoiler

 

Yeah, level 5 it's Ghost property (poor GR users)

c2Vv1K1.png


Edited by Legendario2300, 14 January 2017 - 02:05 PM.

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#10 ChaoticRK

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Posted 14 January 2017 - 02:25 PM

It's not updated

 

It's missing the 100+ skill tree.

 

Yeah. This too. I see a bunch of skills on the skill tree that has no information yet.

 

this need some improvement on the google-fu

 

I'll edit them later. I'm still learning Korean right now.  :heh:

 

Yeah, level 5 it's Ghost property (poor GR users)

c2Vv1K1.png

 

I thought they are literally salt.


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#11 RaveMaster

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Posted 14 January 2017 - 02:29 PM

lol doram it's salt

 

:eyes:


Edited by Legendario2300, 14 January 2017 - 02:36 PM.

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#12 kappakeepokupo

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Posted 14 January 2017 - 02:30 PM

Yeah. This too. I see a bunch of skills on the skill tree that has no information yet.

 

 

I'll edit them later. I'm still learning Korean right now.  :heh:

 

 

I thought they are literally salt.

Salt is usually used to drive away bad spirits 


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#13 RaveMaster

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Posted 14 January 2017 - 02:34 PM

If you want i can post the rest of images.


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#14 ZeroTigress

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Posted 14 January 2017 - 02:37 PM

http://ragnarok.gamepedia.com/Summoner

Translations by Sigma and CharAznable.

Edited by ZeroTigress, 14 January 2017 - 02:39 PM.

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#15 NormalPeople

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Posted 14 January 2017 - 02:57 PM

the skill looks amewzing


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#16 ShinobiEX3

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Posted 14 January 2017 - 03:38 PM

the skill looks amewzing

you mean ameowzing >.>

if ur gonna go cute go 100 or not at all ^.^


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#17 Handersen

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Posted 14 January 2017 - 03:48 PM

So with gtb ? This doram can't do anything?
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#18 Faolain

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Posted 14 January 2017 - 04:05 PM

Looks like the dorams are going to be pawsitively cataclysmic, purrhaps they'll become a new fan fafurite? Well, I guess we'll find out, beclaws only time will tail.


Edited by Faolain, 14 January 2017 - 04:09 PM.

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#19 ROCKheir

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Posted 14 January 2017 - 04:20 PM

Doram is the real Super Novice as it has its version of the best skills of classes like thief, taekwon, archer, mage, acolyte, etc. and stepped it up a level (or levels) higher. Poor Super Novice.


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#20 Joatmon

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Posted 14 January 2017 - 04:55 PM

Looks like the dorams are going to be pawsitively cataclysmic, purrhaps they'll become a new fan fafurite? Well, I guess we'll find out, beclaws only time will tail.



Go. Leave.
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#21 Darksorrow1234

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Posted 14 January 2017 - 05:26 PM

is there any reason to level mvping chars  like gen / gx / rk after doram comes?

 

:p_swt:

 


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#22 ShinobiEX3

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Posted 14 January 2017 - 05:30 PM

Looks like the dorams are going to be pawsitively cataclysmic, purrhaps they'll become a new fan fafurite? Well, I guess we'll find out, beclaws only time will tail.

this is purrfect ^.^


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#23 ChakriGuard

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Posted 14 January 2017 - 05:45 PM

People have many years to level Gen/GX/RK before Doram comes in 2017. If they wanted to make it, they would make it long time ago. Now it is too late to make those classes but people are different. Some might not want to play Doram. Updates always change things in game and we need updates to make iRO become more dynamic.


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#24 NormalPeople

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Posted 14 January 2017 - 07:04 PM

Looks like the dorams are going to be pawsitively cataclysmic, purrhaps they'll become a new fan fafurite? Well, I guess we'll find out, beclaws only time will tail.

 
*insert get out gif  :heh:


Edited by NormalPeople, 14 January 2017 - 07:04 PM.

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#25 Sigma1

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Posted 14 January 2017 - 09:38 PM

Camp said 28 armor will be implemented. But when Doram debut there're only 19 pieces.

 

12 new accessories were implemented later that. I wonder which ones will be implemented.

 

Fresh Tuna Amulet [1]

 

28423.png

 

Reduce cooldown of Tuna Party by 5 seconds.

When receiving melee physical damage. Has a chance to auto-cast Tuna Part lv.1 (If user has higher level, that level will be cast instead.)

Defense : 1

Weight : 10

Required level : 100

 

Shining Branch Amulet [1]

 

28422.png

Reduce variable casting time of Silvervine Stem Spear by 50%.

Increase Silvervine Stem Spear damage depends on user's Int.

Defense : 1

Weight : 10

Required level : 100

 

Chubby Earthworm Amulet [1]

 

28424.png

 

Reduce casting time of Picky Peck by 50%.

Increase Picky Peck damage depends on user's Dex.

Defense : 1

Weight : 10

Required level : 100

 

Greater Leaf Amulet [1]

 

28418.png

 

Int + 3

When equipped with Charm Grass Amulet, Doram Elegance Suit, Doram Elegance Manteau and Doram Elegance Shoes,

MaxHP + 20%, MaxSP + 20%, Increase Catnip Meteor damage by 200%.

Defense : 1

Weight : 10

Required level : 175

 

Greater Horse Mackerel Amulet [1]

 

28415.png

 

Vit + 3

When equipped with Cute Grass Amulet, Doram Elegance Suit, Doram Elegance Manteau and Doram Elegance Shoes,

MaxHP + 25%, MaxSP + 15%, Heal effectiveness + 30%, Enable to use Heal lv. 9.

Defense : 1

Weight : 10

Required level : 175

 

Greater Rabbit Amulet [1]

 

28421.png

 

Dex+ 3

When equipped with Fresh Grass Amulet, Doram Elegance Suit, Doram Elegance Manteau and Doram Elegance Shoes,

MaxHP + 30%, MaxSP + 9%, Increase Lunatic Carrot Beat damage by 200%.

Defense : 1

Weight : 10

Required level : 175

 

the last three accessories have weaker versions that required lv.100 and lv.140 too, total 9 of them.


Edited by Sigma1, 14 January 2017 - 09:39 PM.

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