For some weird reason i read Fuyoshi twin blade :v
It's better than Fujoshi... Or Fuyuki
Posted 16 January 2017 - 06:57 PM
For some weird reason i read Fuyoshi twin blade :v
Posted 16 January 2017 - 06:58 PM
Last time you listed the new cards that were being added with the Doram data. Does that mean the Doram Town and fields maps will be up for testing as well? I already have a rough idea about their town but wanna be able to test that myself thoroughly.
Posted 16 January 2017 - 07:13 PM
can we get this katar for gx please. NEw metta and all that yea
[item='28014']
Futoshi's twin blade [3] series Qatar Equipment position - Atk 150 Matk 0 smelting Yes slot 3 Weapon Level 4 Equipment level limit 130 Corruption To weight 280 Special effects (1) Damage given by "cross impact" additionally + 3% each time the refined value of "Furuo's twin blade" increases by 1.
Damage given by "Cross Ripper Slasher" + 2%.
Damage given by "Rolling Cutter" + 1%.
(2) When the refined value of "Furusa's twin blade" is 7 or more, an additional attack speed + 5%.
(3) When the refined value of "Futako's twin blade" is 9 or more, additional attack speed + 5%.
(4) When the smelting value of "Furusoy's twin blade" is 10, the damage increased as the enemy's defense power is additionally increased. Equipment Guillotine cloth
umm... what is the name of that katar ?
Posted 16 January 2017 - 07:29 PM
Twin Blades of the Ancient King[3]
Posted 16 January 2017 - 07:40 PM
whatever they're called, they look fabulous
Posted 16 January 2017 - 07:43 PM
Ash got Correct translation : 古王の双刃[3] a.k.a Ko Ou no Soba a.k.a Twin Blades of Ancient / Old King
make this fabulous jRO mid headgear enters iRO too
皇竜の天翼[0] a.k.a Sumeragi Ryu no Ten Tsubasa a.k.a Heavenly Emperor's Dragon Wings
1) When equipped by Swordman class, reduces 3% damage from medium sized monsters and 5% damage from large sized monsters
2) When equipped by Magician class, reduces all incoming elemental attacks by 5%
3) When equipped by Archer class, reduces incoming ranged damage by 10%, effect nullified / doesn't stack when worn together with Yellow Scarf.
4) When equipped by Acolyte class, boost outgoing healing abilities by 10%
5) When equipped by Thief class, boost flee by 10 and perfect dodge by 3
6) When equipped by Merchant class, reduces 3% damage from normal monsters and 5% damage from boss monsters
7) When equipped by Novice, Taekwon Kid, Gunslinger and Ninja class Boost their max HP by 1000 and max Sp by 100
I suppose this gear has not been updated with specific effect when equipped by doram class
Edited by Casval17, 16 January 2017 - 08:48 PM.
Posted 16 January 2017 - 08:22 PM
Can someone provide translation of the wanderer(s) gears?
Posted 16 January 2017 - 08:28 PM
I hope we can get the Lunar Year event,we missed the last year event (gorilla mask).
#HodesOutForHarambe
Posted 16 January 2017 - 08:28 PM
Posted 16 January 2017 - 08:36 PM
#HodesOutForHarambe
I really need that mask to put it on my Doram.
Posted 16 January 2017 - 09:09 PM
hey camp no source of he gum or bmx3 this week?
Posted 16 January 2017 - 09:37 PM
why dont we just get the jro hair collection box
To spice up some roleplay and some awesome diversity meow^.^
Posted 16 January 2017 - 09:41 PM
Posted 16 January 2017 - 09:58 PM
If you were to use 2x the accessories that Hissis quoted (and this isn't including the card slot that most likely exists), it would provide the following:
"That is that is 350% or 4.5x Arrow Vulcan/Slinging Arrow/Melody Strike Damage, 140% or 2.4x Metallic Sound Damage, 70% reduced variable casting time for Metallic Sound, and 320 MATK, 26 DEX/AGI/INT"
Please note that it assumes you are Base Level 175 and Level 10 Voice Lessons.
Does a pair of Emerald Earringsx2 beat Sound Amplifierx2 in terms of Metallic Sound damage output alone assuming that the Performer is lv175 with Lv10 Music/Dance Lesson? I don't do math. LEL.
Posted 16 January 2017 - 10:12 PM
why dont we just get the jro hair collection box
To spice up some roleplay and some awesome diversity meow^.^
ngl i would spend an obscene amount of money on this.
Posted 16 January 2017 - 10:17 PM
It's better than Fujoshi... Or Fuyuki
i prefer fundoshi
bro-pantie
Posted 16 January 2017 - 11:10 PM
can we get this katar for gx please. NEw metta and all that yea
[item='28014']
Futoshi's twin blade [3] series Qatar Equipment position - Atk 150 Matk 0 smelting Yes slot 3 Weapon Level 4 Equipment level limit 130 Corruption To weight 280 Special effects (1) Damage given by "cross impact" additionally + 3% each time the refined value of "Furuo's twin blade" increases by 1.
Damage given by "Cross Ripper Slasher" + 2%.
Damage given by "Rolling Cutter" + 1%.
(2) When the refined value of "Furusa's twin blade" is 7 or more, an additional attack speed + 5%.
(3) When the refined value of "Futako's twin blade" is 9 or more, additional attack speed + 5%.
(4) When the smelting value of "Furusoy's twin blade" is 10, the damage increased as the enemy's defense power is additionally increased. Equipment Guillotine cloth
Hope this comes along with the old bone circlet. Please also drop me some TG cards. Hope my back sliding will get better too. Amen
Posted 16 January 2017 - 11:26 PM
we can also importing rebellion's weapons from jRO
the one that increases slug shot skill modifier by 300%, dt, and many more
and oboro's magic accessories
for the sake of expanded classes !!
Edited by Silvianna, 16 January 2017 - 11:58 PM.
Posted 17 January 2017 - 12:07 AM
Does a pair of Emerald Earringsx2 beat Sound Amplifierx2 in terms of Metallic Sound damage output alone assuming that the Performer is lv175 with Lv10 Music/Dance Lesson? I don't do math. LEL.
I honestly don't know a lot about performers but 2x sound amp is 4x the damage. However, it depends how much of an impact MATK etc effects it, because 320 MATK from 2x Accessories is pretty amazing.
Posted 17 January 2017 - 12:24 AM
I honestly don't know a lot about performers but 2x sound amp is 4x the damage. However, it depends how much of an impact MATK etc effects it, because 320 MATK from 2x Accessories is pretty amazing.
320matk is indeed something. I have doubts tho about the damage boost of 320matk to metallic sound when it can no longer do the +300% damage boost sound ampx2 provides but a meager 140%. But I've seen a video of a wanderer paired with an AB doing the bio5 while equipped with Emerald Earringsx2 if I'm not mistaken. I dunno/remember what weapon the performer was using but she was dealing and spamming an insane damage of MS compared to iRO's top-tier-geared performers. Sucks tho that the new accessory has no boost for Reverberation and Great Echo damage.
Posted 17 January 2017 - 01:26 AM
320matk is indeed something. I have doubts tho about the damage boost of 320matk to metallic sound when it can no longer do the +300% damage boost sound ampx2 provides but a meager 140%. But I've seen a video of a wanderer paired with an AB doing the bio5 while equipped with Emerald Earringsx2 if I'm not mistaken. I dunno/remember what weapon the performer was using but she was dealing and spamming an insane damage of MS compared to iRO's top-tier-geared performers. Sucks tho that the new accessory has no boost for Reverberation and Great Echo damage.
According to the wiki, http://irowiki.org/wiki/Metallic_Sound, in the grand scheme of things MATK is basically multiplied by 7. You lose an additional 160% overall multiplication for what appears to be a decent chunk of MATK and additional stats.
It all comes down to how much of a base damage boost you get from MATK. Let's say your base MATK on screen was say 400, then 320+ from accessories almost doubles your base damage.
An example could be, let's say the base damage was 1000 with Sound Amp and 2000 with Emerald Earrings...
Sound Amp x2 (((1000 * 7) + 600) * 1.75) * 4 = 32,200 Emerald Earring x2 (((2000 * 7) + 600) * 1.75) * 2.4 = 61,320
So if the MATK from the earrings doubled your base damage, then it would be almost twice as powerful.
Edited by Nirvanna21, 17 January 2017 - 09:11 AM.
Posted 17 January 2017 - 01:35 AM
According to the wiki, http://irowiki.org/wiki/Metallic_Sound, in the grand scheme of things MATK is basically multiplied by 7. You lose an additional 160% overall multiplication for what appears to be a decent chunk of MATK and additional stats.
It all comes down to how much of a base damage boost you get from MATK. Let's say your base MATK on screen was say 400, then 320+ from accessories almost doubles your base damage.
An example could be, let's say the base damage was 1000 with Sound Amp and 2000 with Emerald Earrings...
Sound Amp x2 (((1000 * 7) + 600) * 1.75) * 4 = 32,200 Emerald Earring x2 (((2000 * 7) + 600) * 1.75) * 4 = 61,320So if the MATK from the earrings doubled your base damage, then it would be almost twice as powerful.
Finally, the math!! xD Makes sense. But will the Emerald Earrings update come with another new accessory that boosts Reverb and/or Great Echo?
Posted 17 January 2017 - 01:36 AM
Edited by Ashuckel, 17 January 2017 - 01:40 AM.
Posted 17 January 2017 - 01:56 AM
Posted 17 January 2017 - 02:11 AM
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