Njoror Njotes
January 23, 2017
What's Up
This week's patch is light, since we are on a twice a month patching schedule to give more time for development and testing. It should include:
- Weekend EXP returns
- EXP boosts have strange settings that don't always add up, we've re-enabled weekend settings which might cause us an issue that we'll work to resolve once Dapara returns, but feel free to take advantage on the weekends.
- Phantom Pyramid Update
- Since Yule Festival is over, we've swapped out the top tier with an Ultra Superlarge Bag
- We expect another change in February with that holiday
- Sale: Refinement, Storage, and Phantom Stones
- Refinement and Storage seemed to be items people really wanted a sale for
- Phantom Stones to go along with the new Pyramid item, something we typically have been doing when we swap it
What's Next
- Card Reinforcement Update
- We're still thinking this should make last week. The most recent version is being tested internally but we're going to get VCR opinions on it starting this week and a guide built out and ready for Monday.
- Seedrune Update
- Focus is on getting Card Reinforcement out first, if that's ready early, we may get this or parts out next week. If not, it'll be targeted next
- PvP Updates
- Working on a buff or effect that will go into PvP zones that will balance out PvE items and leave PvP items being the main contributor to these areas. The idea is that it'll allow PvP to scale separate from PvE so we don't have this power creep that's been happening since AoV. This also lets us introduce new PvP items.
- PvE Updates
- Incremental leveling improvements are being worked on, such as more flight paths in Dayr Desert, while bigger projects are being tinkered with, like redoing the Monster difficulty/EXP and player exp gain/MP requirements/quests.
We're still taking in feedback from other Njotes and forum topics, even though I'm not always available to respond to it, so feel free to contribute and it'll definitely get to us for consideration.