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About Huuma/ Throwing Build Kagerou


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#1 Yeoh900418

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Posted 26 January 2017 - 08:25 AM

Since I could not find any good or latest information on end game kagerou, either stat build, skills allocation, gears, etc, I think lets use this forum to discuss what you know the best for end game throwing kagerou..

 

Here are my questions:

a. stat point allocation? which stat should be heavily invested for huuma/ throwing build?

Str? Agi? Dex?

 

My current lvl 122/35 kagerou stat:

Str 100

Agi 50

Vit 60

Int 1

Dex 100

Luk 1

Still have remaining 80 stat points

 

From what I had read from IROwiki, it seems like most throwing skills, such as swirling petal and kunai explosion require dex (from IROwiki formulae) to amplify their damage (correct me if i am wrong). So, i bet dex stat should be heavily focused compared to str and agi? 

-->> Require expert explanation on this

 

b. Weapon

 

With recent crimson gears, has anyone try to compare swirling petal dmg with 

(i) Crimson Huuma vs

(ii) Huuma swirling petal

 

So far, I am using +13 crimson huuma shuriken neutral and +12 crimson huuma shuriken holy..

Unfortunately, i dont have huuma swirling petal to compare with

-->> Require expert explanation on this

 

Current mid TI, I can deal like 24k - 25k with stat above and +12 crimson huuma shuriken holy.

Meanwhile, I am using gears like 

(i) +7 star spangled bandana

(ii) black devil mask

(ii) love balloons

(iv) +3 special ninja suits

(v) +9 FAW EA10 with memblatt card

(vi) +3 enchanced var shoes with gold acidus card

(vii) RWC ring FS3 Atk3% Vit3 with phen

(viii) The Sign

 

 

My own experiments on kagerou:

With new oversea package 2, I had sudden thought on alternative accessories, which is emerald earrings (give agi+5, int+5 and dex+5) can boost swirling petal damage due to dex stat bonus in skill formula

With gears (same as above) and +13 crimson huuma shuriken neutral, I tested on lvl 10 egg with swirling petal skill in izulde academy.

Surprisingly, RWC ring FS3 Atk3% Vit3 with phen and the sign still win against 2x emerald earrings (which give agi+10, int+10 and dex+10).

So, what I can conclude here is status atk is far more important than stat bonus boost. 

If we base on the swirling petal skill formula in IROwiki, there is no status atk inside it.. 

 

Lost of questions at the moment

 

Lets discuss further if you have your own mind on kagerou build and future stats

 

Regards

 

 

 

 


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#2 wadoichimonji

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Posted 27 January 2017 - 09:30 PM

a. Still favor on STR.

DEX only play minor part in the formula. Based what I read on irowiki, DEX and AGI only do additive damage, not multiplicative, CMIIW.

Why throwing Kage/Obo have high DEX is because you need as many as Hit you can get, and for FAW Menblatt bonus (and Temporal Dex in the future, but I still prefer Temporal STR). I guess 100 STR and 100 DEX is good as for now Kage/Obo can only reach lvl 160.

 

b. For weapon, fuyuki made a comparison between Crimson and other weapon. I believe Crimson Fuuma can outshine Swirling Petal if upgraded above +12. 

And for your RWC vs Emerald Ring, of course RWC still win because ATK% and FS. Like I said before, DEX only play small part in the formula


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#3 fuyukikun

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Posted 27 January 2017 - 11:17 PM

i leveled my oboro to 150 using kunai splash (havent continued, waiting for NCT spotlight).

my weapon was FQL, with 4x race.

i dont use huuma since it is slow. Kunai splash is really fast and effective.

i burned about 50k fire kunai already. Thanks to rodex, now you dont have to go back to town once your kunai is out. My alt sent me kunais while i was in scaraba.


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#4 Silvianna

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Posted 28 January 2017 - 03:37 AM

+15 crimson dagger better than fql for kunai splash imo

im using +15 as main +14 as offhand

for regular use

for leveling 4xracials better though 

 

i believe before i did reset my Oboro to kunai splash

my Swirling Petal can hit 60k

i remember that was Naga mid ti

but im Oboro :p_idea: basically in term of damage oboro > kage due distorted crescent buff  

maybe you can hit more because we have crimson huuma 

 

 


Edited by Silvianna, 28 January 2017 - 03:40 AM.

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#5 Yeoh900418

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Posted 28 January 2017 - 03:42 AM

+15 crimson dagger better than fql for kunai splash imo

im using +15 as main +14 as offhand

for regular use

for leveling 4xracials better though 

 

i believe before i did reset my Oboro to kunai splash

my Swirling Petal can hit 60k

i remember that was Naga mid ti

but im Oboro :p_idea: basically in term of damage oboro > kage due distorted crescent buff  

maybe you can hit more because we have crimson huuma 

 

Omg,.. that 60K swirling petal damage is kinda high thou..  :p_omg:

I merely hit 25k with +12 holy crimson huuma at lvl 122

 

Would you mind to share your gears and stat here?

I would like to have a reference.. also since not much ppl is playing kage/oboro. kinda hard to get a good stat/ gears/ best advice

 

Thank you and Regards


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#6 Silvianna

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Posted 28 January 2017 - 03:49 AM

to answer your question

Dex is needed if you are using Kunai Explosion because it depends on dex 

adding dex to swirling petal only increase skill modifier by 1% per 1 dex, if its 1250% , 100 agi and 100 dex will add 200% = 1450%

 

did you use elemental charm ? you need to cast Earth Charm 9 times 

to get atk bonus 9 x 15% weapon atk

imo

people used to play kage/obo in the past i think

however because this class has build limitation when it comes for leveling then maybe they are not interested

not mention skill formula bugged for magic ninja, kunai weight makes some build is not viable

 

but thanks to Rodex, Jro Items and Crimson weapons

Ninja class is getting better 


Edited by Silvianna, 28 January 2017 - 03:53 AM.

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#7 Yeoh900418

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Posted 28 January 2017 - 06:32 AM

to answer your question

Dex is needed if you are using Kunai Explosion because it depends on dex 

adding dex to swirling petal only increase skill modifier by 1% per 1 dex, if its 1250% , 100 agi and 100 dex will add 200% = 1450%

 

did you use elemental charm ? you need to cast Earth Charm 9 times 

to get atk bonus 9 x 15% weapon atk

imo

people used to play kage/obo in the past i think

however because this class has build limitation when it comes for leveling then maybe they are not interested

not mention skill formula bugged for magic ninja, kunai weight makes some build is not viable

 

but thanks to Rodex, Jro Items and Crimson weapons

Ninja class is getting better 

 

Hello again.

Thank you for your precious info.

I just get to know that casting earth charm x9 can boost weapn dmg without changing the weapon elements.

 

So, what u suggest, especially the stat for end game kagerou build?

@ level 160, 

str 100?

agi 100?

vit 100?

int 1

dex 113 (that 13 due to remaining stat point after getting str, agi, vit and dex to 100)

luk 1?


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#8 Silvianna

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Posted 28 January 2017 - 07:14 AM

yes casting 9 charms doesnt override your weapon element

casting 10 charms does and affects any kage/oboro skills except Kunai Splash

( because its based on the equipped kunai , if its fire kunai the skill does fire damage even if you have 10 earth charms on

therefore the benefit of this is you can increase your weapon atk by 150%, the effect it does work even if you are using dual dagger build )

switch your armor with Tenebris Latitantes carded with porcellio for survivability / or +9 Elemental Tights[porc] for pure damage

 

yuppp thats good i think

but i would go for 120 str

to me its versatile stat, it does work even if in the future you want to hybrid with kunai splash or kunai explosion

even if you are bold enough to rent megingjard god item for 30 days,  :heh:

since high atk plays major role in this skill formula

and since agi and dex increase the skill modifier but not multiply it.

for dex it could be 120 dex, but obviously you wont have enough stat point for vit and agi lol

maybe 100 dex?

my oboro stats at lv 160 :

120 str

90 agi

100 dex

90 vit

20 int

1 luk


Edited by Silvianna, 28 January 2017 - 07:21 AM.

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