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130 base stat bonus, 3rd class quest skill, non class specific quest skill


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#1 UrsaRamdine

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Posted 02 February 2017 - 02:59 PM

1. More gears and cards that give bonus when base stat is 120~130.

 

2. Specific class bonus for each stat.

Random stuff I can think of

 

str 100 = atk+25

str 110 = atk+50

str 120 = atk+ 100

str 130 = pierce 30% def

 

(matk bonus/mdef pierce for int)

 

 

Or we can have bonus to certain skills

 

int 100 = 1.5x Soul Destroyer Damage

int 110 = SD damage x2

int 120 =  remove SD cast time

int 130 = remove SD delay

 

luk 100 = Counter Slash damage x1.5

luk 110 = C Slash damage x2

luk 120 = C Slash can crit

luk 130 = remove C Slash delay

 

dex 100 = Bowling Bash damage x1.5

dex 110 = BB damage x2

dex 120 = remove gutterline restriction from BB

dex 130 = remove BB cast time

 

Or maybe we can implement gears/shadow that give those bonus?¿?

 

 

3. 3rd class quest skill. Make the quest so hard that you need to grind for weeks~months to get the skill.

 

4. Non class specific quest skill. Any class can only have one.

 

Introvert  (Passive) - Gain (class specific?) bonus when not in party or in party of 1.

 

Extrovert (Passive) - Gain (class specific?) bonus when in party of 2 or more people, bonus increase as more people join your party

 

Party Recall - Teleport your party near you. Have cooldown or not?

 

Battle Cry - Increase stat of your party members. Have cooldown

 

First Aid 2 - Fully restore HP/SP + Remove shock (remove any existing debuff). Have cooldown.

 

First Aid 3 - Fully restore your party HP/SP + Party remove shock. Have longer cooldown.

 

:p_idea:


Edited by UrsaRamdine, 02 February 2017 - 03:00 PM.

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#2 Orthogon

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Posted 02 February 2017 - 07:58 PM

I love the introvert/extrovert idea.

 

I don't have counter slash so I can't confirm, but according to Wiki it can already crit?

 

http://irowiki.org/wiki/Counter_Slash


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#3 UrsaRamdine

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Posted 02 February 2017 - 09:06 PM

It can't, the wiki is wrong.


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