Who is "we"?
Helium? than you don`t have to forward it.
BF Quality is all about Team play.
I said that already in my latest Posts, if you only need to Dash/Stun forward to kill someone thats not healthy Game play looking here to Druid/Element.
It has to do with the traditional Role Play Concept , whats a Supporter.Tank or Attack Damage Carry purpose on the BF.
You know why we had to reduce so many durations from WL or other Classes the stuns, silence and other crowd control today and not in the Past?
Well simply because everyone today is simply a DMG Dealer Nothing besides Scad matters. In the Past Crowd Con troll was in balance with the average DMG Output. Today a longer silence simply kills you because of the more DMG Player are able to do.
Thats not skilled Plays you press 1-2-3 and the other is dead. Sad Game.
Why set up as a Ranger a long Range Stun if it takes 2-3 Secs, when i could do 2-3 Shoot in the same time that are most the time enough to get the kill.
DMG is today everything. In the Past not even the PB was able to do that much Burst DMG.
So how to make it better?
Well first you have to understand if you give a Class a huge DMG Potential than this should come with a Prize like High Risk high Reward.
The Screenshot Armor that someone was posting here before shows only High Reward. Because you put so much Resist from Int and High Defense on it.
You delete all Weaknesses. Classes will all feel the same if you do it like this.
They have to keep their natural Race/class weaknesses.
Each Class had in the Past a Counter Part, then you gave Berserker Heal and Adamant Mind that was the beginning from the End.
If you are really interested just ask Helium for the Posts from the last Representative Group, the Older Group it`s not only about my talk Kazara and Elflord know this as well.
Sadly it falls all on deaf Ears.
Edited by SandySandman, 11 February 2017 - 10:04 AM.