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Patch Notes: February 13, 2017


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#51 cacamarisa

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Posted 16 February 2017 - 03:35 AM

curse of RO2, bring something new would brought some new problem
so that's why seed rune or refine card never pop up....

every patch notes now just some boring item shop and old event rollback...


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#52 SplatPhastkyl

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Posted 16 February 2017 - 04:01 PM

I have to agree that the new mouse-over change isn't working for single targeting. The further out the target is, the harder it is activate. It seems to click somewhere between the top of the target's head and the bottom of their name. Even if I can get an active sword icon over them, it doesn't always activate.

 

If it's a choice between this and shooting monsters through walls, shot the monsters through the walls. Every Hollywood hero can do it, why not Ragnarok Heroes? :lol:

 

Over all, thank you for the continued work to improve the game. It is always appreciated.

 


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#53 Brannwen

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Posted 16 February 2017 - 11:18 PM

My boyfriend made a pretty educated guess about the new targeting, and I do feel like he's onto something - he mentioned it might be related to your weapon's range. So naturally, a SM like me with a soul handle, that has almost no range to mention, is nowhere near capable of using mouse to target things that are 20m away from me (even though that's still within the range for things like Mental Breakdown). 


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#54 Artsy357

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Posted 17 February 2017 - 10:01 AM

Epele posted somewhere that the "Line of sight" seems to only work on a level plain. Any deviation from that and mouse targeting won't work. I think she might be right cause when I was using super zoomed out mode for some photos, mouse seemed to be working more often than using normal camera view.  :hmm:


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#55 Maxscha

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Posted 19 February 2017 - 07:57 PM

My bow has a range unlike soul handle, and yet sometimes I have to be practically touching the enemy to get targeting to activate by click.

So it may not always be the weapon range affecting the activation...? But what do I know; I'm only a player, not a programmer. *shrug* :archer:


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