Doram Bug Reporting Thread
#76
Posted 19 February 2017 - 12:51 AM
#77
Posted 19 February 2017 - 01:12 AM
Help human go to Lagsana cant get out cause NPC threat human like doram pls change the NPC there quest about doram same too they threat human like doram
Edited by 4489161205114505047, 19 February 2017 - 01:14 AM.
#78
Posted 19 February 2017 - 07:40 AM
Rake and antler scarabs are dropping apples. I've been there from 124 to 138, and got 4 doram manteaus, but no foxtails. Only apples. Is their drop table broken?
Yeah dude. The apples are real.
Am I the only one who thinks that fruit pom spider and basilisk cards are not 0.01? It seems like 1% lol
#79
Posted 19 February 2017 - 07:42 AM
Rake and antler scarabs are dropping apples. I've been there from 124 to 138, and got 4 doram manteaus, but no foxtails. Only apples. Is their drop table broken?
I got 1 apple there the other day, figured maybe it was just on the ground but sounds like their table is broken
#80
Posted 19 February 2017 - 08:38 AM
Huh, now I'm wondering if the apple in my inventory was meant to be a foxtail staff, I also went to scarabas to hunt for the weapons.
#81
Posted 19 February 2017 - 01:12 PM
no thumbs.
If he can do it, why can't we?
#82
Posted 20 February 2017 - 03:30 AM
Please check WOE kafra storage. It says we need Novice Basic Skill Level 6 to use storage.
#83
Posted 21 February 2017 - 07:08 AM
Doram takes too long to load. The hoomans are fine though.
#84
Posted 21 February 2017 - 12:52 PM
Is picky peck casting again on already dead targets a bug or working as intended? And would it be possible to be changed? It causes annoying location lags and skill delays by casting on monsters that are dead =\
#85
Posted 21 February 2017 - 12:56 PM
It's intended as part of the double attack, but yeah, it is insanely annoying.
Edited by Myzery, 21 February 2017 - 12:56 PM.
#86
Posted 21 February 2017 - 01:04 PM
Edited by Cleofe, 21 February 2017 - 01:05 PM.
#87
Posted 21 February 2017 - 01:10 PM
It's intended as part of the double attack, but yeah, it is insanely annoying.
Yeah, i could understand the location lag part affecting us on living monsters, but the fact that it even triggers on dead stuff seems rather stupid =\
#88
Posted 21 February 2017 - 02:00 PM
Because Wendy told me, here my post~
I talking about the Magic Accessory for Doram Charming Grass Necklace [1]
Well seems like the description item is wrong, i ask to a kRO active player (well to be honest was 3 players but still 2 of them dont answer me yet D:!) about Doram things and some he told me is the Charming Grass Necklace dont give -1 Sec cast time, the kRO effect is -1 sec delay-after cast, but even i try without that accessory, with 1 and with 2 but i dont see any change in Cast time (Fixed or Variable), Delay or CD, the only thing is working fine is in the damage bonus with full set...
So no reason to use 2 or even 1 if you dont need for increase damage.
#89
Posted 21 February 2017 - 02:55 PM
Yeah, i could understand the location lag part affecting us on living monsters, but the fact that it even triggers on dead stuff seems rather stupid =\
Same, you just end up pointlessly smacking air which is annoying...
#90
Posted 21 February 2017 - 03:43 PM
Someone mentioned this earlier but I don't think it was noticed but the card images for scout basilisk are on the charge basilisk card and the charge basilisk card image is on the scout basilisk card. The card images are on the opposite cards.
#91
Posted 22 February 2017 - 02:18 AM
same goes to SV spearIs picky peck casting again on already dead targets a bug or working as intended? And would it be possible to be changed? It causes annoying location lags and skill delays by casting on monsters that are dead =\
very annoying
#92
Posted 22 February 2017 - 02:21 AM
SV Spear accessory is bugged,
only work for one accessory, wearing 2 accessories didnt add more damage and reduce var cast time
#93
Posted 22 February 2017 - 05:44 AM
Just want to report as well that the fct reduction from the doram gear set does not stack with fenrir card, isn't this supposed to be stacking?
First is fct reduced by 70% from fenrir then -0.25 sec if you have +10 set. Or the other way but it seems not to stack once you equipped fenrir. Any advice?
#94
Posted 22 February 2017 - 05:49 AM
flat reduction is applied first, then the percentage on the remaining cast.
#95
Posted 22 February 2017 - 08:02 AM
Dorams can't use santa bag.
#96
Posted 22 February 2017 - 08:12 AM
#97
Posted 22 February 2017 - 09:03 AM
Character Name: Whispyre
Issues: I tried to see if the summoner had any dyed clothing options. I went into the shop in Prontera to dye mine. It gave the like option 1 and 2 for dying and I tried it. Immediately after my game crashed and said CPaletteRes::Cannot Find File palette\o\summoner2.pal This happens anytime I try to log on, I tried uninstalling and reinstalling the game. If I make a whole new account I can play so it seems to be stuck to my character/the account I was on.
Details Leading to Issue: The shop was Prontera, I spoke to Dinorah Lacostt. after selection the first dye option the game immediately crashed and I have been unable to play since.
Edited by JinLove, 22 February 2017 - 09:06 AM.
#98
Posted 22 February 2017 - 10:28 AM
flat reduction is applied first, then the percentage on the remaining cast.
Ok.
But I don't see any difference either.
I know the set reducts work i tried it YES.
But then I tried to just use fenrir without the set, and with the set. There is NO difference. Now -0.25sec should be noticeable. Is it -0.25 on +10 doram set or -0.45?
The description was like implying you get -0.01sec per doram gear? so on a +10 set it will give -0.45sec which is big
#99
Posted 22 February 2017 - 07:14 PM
their cast isnt just fixed, is a mix of both fixed and variable, and both are big.
#100
Posted 22 February 2017 - 11:42 PM
Ok.
But I don't see any difference either.
I know the set reducts work i tried it YES.
But then I tried to just use fenrir without the set, and with the set. There is NO difference. Now -0.25sec should be noticeable. Is it -0.25 on +10 doram set or -0.45?
The description was like implying you get -0.01sec per doram gear? so on a +10 set it will give -0.45sec which is big
The cast seems to be like 2-4s? Even with the -1s variable cast, the cast still feels long, after adding -0.45s there's still 1.55s or so...
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