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Doram Bug Reporting Thread


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#126 Nirvanna21

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Posted 23 February 2017 - 03:33 PM

No fenrir wouldn't stack. You would take the higher %, in this case the fenrir.

 

Well now this needs to be tested.

 

Think about it, this is a set with a base fixed casting ranging from 15 to 25%. It then adds an additional 1% per upgrade level of the suit. So theoretically the additional fixed cast reduction could stack with fenrir, or it maybe a seperate call again which means it does stack.

 

It would be worth looking into because instant cast meteor would be awesome.


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#127 Ashuckel

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Posted 23 February 2017 - 04:12 PM

Or it gives fixed cast time reduction as in (25+ 1*refine)%, wich is still one number, with a variable factor inside the calculation.
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#128 Nirvanna21

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Posted 23 February 2017 - 04:13 PM

Or it gives fixed cast time reduction as in (25+ 1*refine)%, wich is still one number, with a variable factor inside the calculation.

 

Yeah, that is probably the case :(


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#129 Cleofe

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Posted 23 February 2017 - 04:15 PM

Well now this needs to be tested.

Think about it, this is a set with a base fixed casting ranging from 15 to 25%. It then adds an additional 1% per upgrade level of the suit. So theoretically the additional fixed cast reduction could stack with fenrir, or it maybe a seperate call again which means it does stack.

It would be worth looking into because instant cast meteor would be awesome.


up

Doram set fct reducts should stack, well based on the description its not % but rather flat 0.15-0.25sec + 0.01sec per refine lel
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#130 Nirvanna21

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Posted 23 February 2017 - 04:25 PM

up

Doram set fct reducts should stack, well based on the description its not % but rather flat 0.15-0.25sec + 0.01sec per refine lel

 

I explained this multiple times, it is a description error. It refers to % not flat.


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#131 Ashuckel

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Posted 23 February 2017 - 04:32 PM

he knows, he just wants to be annoying at this point


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#132 Cleofe

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Posted 23 February 2017 - 04:41 PM

My bad lel

So is the Shining Branch fixed? Server is up
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#133 fuyukikun

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Posted 23 February 2017 - 04:57 PM

not yet fixed


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#134 Nirvanna21

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Posted 23 February 2017 - 05:00 PM

not yet fixed

 

From what I understand, the cast time part might be intentional, but the damage certainly isn't.

 

Personally I think this is the magic dorams Picky Peck accessory and as a result should behave the same way.

 

Either way, descriptions weren't fixed in maintenance but will be sorted out later :U


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#135 soudou

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Posted 23 February 2017 - 10:59 PM

their Hide skill is OP lol

you can hide a whole day using Doram's hide

not just that, the skill has no duration and you also able to regen your SP on hiding status  :heh:

 

Indeed, I came into low TI and found 4 hiding dorams with recruiting chats up while everyone else was dead. So if you ever wanna have a char that just sits at TI entrances recruiting, doram is good. :heh:

 

From what I understand, the cast time part might be intentional, but the damage certainly isn't.

 

Personally I think this is the magic dorams Picky Peck accessory and as a result should behave the same way.

 

I agree, they should be the same as Earthworm accessory for both cast time and damage. I hope they'll fix both.


Edited by soudou, 23 February 2017 - 11:02 PM.

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#136 Cleofe

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Posted 24 February 2017 - 02:09 PM

Campitor,

Can we expect this fix with the SV Stem Spear bug next week please?

So hard to level with CNM on hi TI those menblatt are ranged, need to drag them close to each other before casting CNM lel
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#137 Ashuckel

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Posted 24 February 2017 - 02:29 PM

#gitgud
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#138 Cleofe

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Posted 24 February 2017 - 03:03 PM

#gitgud


Right when the bug gets fixed
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#139 soudou

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Posted Yesterday, 02:06 AM

Bug: Apparently when levelling from 99 to 100 the game doesn't properly display actual EXP % unless you Alt + V to display bars.

 

Due to this some players have been confused as to whether they are stuck at 99 despite EXP still being gained.

 

See the following threads for examples:

 

https://forums.warpp...l-100-requires/

 

https://forums.warpp...-99-as-a-doram/


Edited by soudou, Yesterday, 02:08 AM.

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#140 Mosu

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Posted Yesterday, 08:10 AM

Fresh Shrimp's status icon reads "Frash Shrimp" still.

Spoiler

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#141 KakyuuOuhi

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Posted Yesterday, 08:39 PM

ETA: nvm, Thanks Tofu   :p_swt:


Edited by KakyuuOuhi, Yesterday, 08:44 PM.

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#142 Tofu

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Posted Yesterday, 08:40 PM

Make sure you have Shrimp in your inventory to cast Bunch of Shrimp. 


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#143 Cleofe

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Posted Today, 06:56 AM

Are the cast delay working fine with your magic doram?

Seems the cast delay for magic doram is also bugged, it reduces after cast delay of other skills but not the skill you just had used.

This is what I experienced. Anyone experiencing this too?
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#144 Mosu

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Posted Today, 09:30 AM

Are the cast delay working fine with your magic doram?

Seems the cast delay for magic doram is also bugged, it reduces after cast delay of other skills but not the skill you just had used.

This is what I experienced. Anyone experiencing this too?

Cast Delay =/= Skill Delay/Skill Cooldown


Edited by Mosu, Today, 09:46 AM.

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#145 Ashuckel

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Posted Today, 09:35 AM

Cast Delay =/= Cooldown


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#146 ZeroTigress

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Posted Today, 09:47 AM

Noticed that the WoE filter works properly on my Human characters, but when I poked around on a test Doram, I got this flood of WoE spam the other day.

mQQCE1i.jpg
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#147 Nirvanna21

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Posted Today, 09:57 AM

Are the cast delay working fine with your magic doram?

Seems the cast delay for magic doram is also bugged, it reduces after cast delay of other skills but not the skill you just had used.

This is what I experienced. Anyone experiencing this too?

 

https://forums.warpp...pear/?p=2574168

 

You should wait for an answer next time before immediately jumping to the conclusion that it is a bug :U


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#148 Cleofe

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Posted Today, 10:00 AM

https://forums.warpp...pear/?p=2574168

You should wait for an answer next time before immediately jumping to the conclusion that it is a bug :U


Yes just making sure its a cooldown. Thanks
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