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Raging Trifecta Blow Vs. Targets = Miss


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#1 7186161111021400550

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Posted 16 February 2017 - 07:11 PM

First of all, my primary character in iRO is currently a LVL120/29 Sura, so I would like anyone who reads this topic to know that my concern for this issue comes from a collection of hardened experience on the matter. Please respect my point of view.
 
With that said, my concern is directly related to the Monk skill named Raging Trifecta Blow and how this skill currently works. This skill will always miss certain targets instead of hitting them, much like a basic physical attack would.
These "certain targets" consist of event monsters(ex. Lost Lambs from the Chinese New Year event) and field plants(mushrooms & herbs).
Whenever Raging Trifecta Blow misses against targets such as these, a tremendously inconvenient situation is created for the Monk class when trying to farm these specific kinds of targets.
 
Considering the fact that no other class within the iRO game has this problem, I would have to assume this circumstance is just an easily overlooked game bug.
However, this "Raging Trifecta Blow miss" game bug should definitely be looked into and fixed because it severely hurts the play-ability of the Monk class.
 
Please, iRO or related staff, can't a fix for the Raging Trifecta Blow skill be made some time in the coming future?


Edited by VModCinnamon, 17 February 2017 - 03:46 PM.
Replaced. Please don't use red font in that manner, red font/bold is for mod only.

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#2 Audrick123

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Posted 17 February 2017 - 03:19 AM

actually i think event mobs such as "giant octopus, lost lamb, octopus tentacles" are immune to skills coz i have a similar effect when i use trifecta in my sura and sonic blow on my assassin even when I use other skills in those mobs


Edited by Audrick123, 17 February 2017 - 03:20 AM.

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#3 7186161111021400550

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Posted 17 February 2017 - 02:01 PM

actually i think event mobs such as "giant octopus, lost lamb, octopus tentacles" are immune to skills coz i have a similar effect when i use trifecta in my sura and sonic blow on my assassin even when I use other skills in those mobs

 

Your make a good point and I appreciate your input. It is true that most physical attack skills will always miss event/field-plant targets.

However, I would like to state that I have found a skill that is an exception to this rule; the thief skill Double Attack; this skill will always hit event monsters and field herbs under normal conditions.

 

So with that same idea in mind, Raging Trifecta Blow should always hit event/field targets for at least 1 DMG; having the skill completely miss makes the skill a burden on the player instead of a benefit.
 

That is why I would like an answer from the iRO or related staff on this topic; this issue needs an explanation and a correction.


Edited by VModCinnamon, 17 February 2017 - 03:47 PM.
Edited font color.

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#4 7186161111021400550

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Posted 19 February 2017 - 03:37 PM

Considering how long this topic has been up and the lack of staff related response regarding this issue, I'm getting the impression that the iRO staff are not interested in fixing or explaining Raging Trifecta Blow's current state and are completely content with it staying broken.

 

If this is the case, I am deeply disappointed with the lack of interest that they have shown for people like myself who are looking to improve the gameplay experience and quality of Ragnarok Online.

 

Also, on a unrelated note, I do not understand why my red texted "miss"es were changed to a different color. Since when is the color red been considered offensive to others?


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#5 mildcontempt

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Posted 19 February 2017 - 04:46 PM

Well dude, your last topic on the issue had an explanation (which you found lacking). 

 

But as to your point about fixing it, iRO _can't_ fix it as they do not control the game's mechanics. kRO does. 

 

Also, double-attack functions completely differently than trifecta, sonic blow, and any other "one hit divided into multiple blows" skill. 


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#6 7186161111021400550

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Posted 19 February 2017 - 04:55 PM

Well dude, your last topic on the issue had an explanation (which you found lacking). 

 

But as to your point about fixing it, iRO _can't_ fix it as they do not control the game's mechanics. kRO does. 

 

Also, double-attack functions completely differently than trifecta, sonic blow, and any other "one hit divided into multiple blows" skill. 

 

Yeah, I remember the explanation. The summary is as such:

The RO Raging Trifecta Blow DMG formula equals 0.99DMG when targeting field herbs and event monsters thus resulting in Raging Trifecta Blow missing.

 

That has identified the problem, but has not fixed the problem. That much should be obvious; I'm looking for a solution here, not excuses.
 


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#7 mildcontempt

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Posted 19 February 2017 - 05:33 PM

That much should be obvious; I'm looking for a solution here, not excuses.

 

 

I see. Good luck then. 


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