Just wondering why you are not using release for waterball, is there a cons more than pros it could give?
corrected the word
instant cast skills force you through the whole cast animation, you can cancel it on casted ones by chaining the spell. Unless the class animation is very smooth then there's no problem
Releasing Water Ball works as you'd expect it to.
I don't Release it simply because I just don't use RSB/Release that often. The only time I use RSB, is when I want to restrict my movement while spamming a skill. That, and I can only store, what, 3 of them? Better to just manually spam it really.
It just renews regardless how it's used. Also, it will only deal hits equivalent to the amount of cells of water avaiable around you, if only 15 cells in the 5x5 around you have water/deluge/watery evasion in it, it will summon only 15 attacks
It doesn't renew, it deals another 25 hits. Just like Drake's OP Water Ball.
Edited by Zayaan, 25 February 2017 - 06:28 AM.