So is it better to focus on one tree (physical, magic, support) rather than hybrid? Obviously having 3 cats on each tree in a party is optimal but I think as far as solo content go, forsaking Tuna Party looks like a sin to me.
Your current Build & Equipment!
#26
Posted 18 February 2017 - 07:26 AM
#27
Posted 18 February 2017 - 07:29 AM
If you focus on Tuna Tree , due accessories that can auto casting Tuna Party,
not mention the final skill doubles your recovery, tuna party shield up to 100% of your max hp, etc
basically you cant die
if you die it is a sin
Edited by Silvianna, 18 February 2017 - 07:31 AM.
#28
Posted 18 February 2017 - 07:33 AM
#29
Posted 18 February 2017 - 07:38 AM
Final skill :
- Physical Tree : Doubles all skills damage including Soul Attack passive that double your auto attack damage
- Magical Tree : Increasing MATK based on base Lv, Combo effect for each magic skills
- Support Tree : Doubles your recovery, 30% healing rate, doubles Tuna Party shield
Edited by Silvianna, 18 February 2017 - 07:43 AM.
#30
Posted 18 February 2017 - 07:39 AM
Do you guys used Soul Attack or not?
#31
Posted 18 February 2017 - 07:44 AM
Soul attack doubles your auto attack damage, making you hit from 10 cells and phys final tree also doubles soul attack effect.
In sakray, my auto attack is around 7k and 10k crits, making 193 aspd build seems possible with this.
havent tried in Chaos
but you dont have enough skill points for this.
if you use soul attack, means you will have lv 1 Bunch of Shrimps
Edited by Silvianna, 18 February 2017 - 07:57 AM.
#32
Posted 18 February 2017 - 08:04 AM
Has anyone tried all 3 types of cats? Can someone share their highlights on those? (skill rotation, PvP, PvM, MVP, Farming, Instance, gearing) IMO right now the physical tree looks that much superior to me due to the final skill being consistent instead of "gain such-and-such MATK and combo effects for a damn short time after you use a skill".
Also, does the second skill batch counts towards the "20 animal/vegetable/sea skill" for the power skill?
#33
Posted 18 February 2017 - 08:21 AM
1. there was a thread for this, to be precise Sakray test thread. we have compared them, i personally made 15 dorams in sakray
just for testing purpose ( delete, create, delete )
but the thread is gone, so yeah :V
maybe waiting for people to share their highlights, just try it
2. Yes, the type is same
#34
Posted 18 February 2017 - 08:57 AM
#35
Posted 18 February 2017 - 09:23 AM
Level 110/50 Physical Set Skills
#36
Posted 18 February 2017 - 10:56 AM
How does one obtain Plump Earthworm Charm?
#37
Posted 18 February 2017 - 03:20 PM
does vanarg helm have effect in lunatic carrot beat & picky peck?
#38
Posted 18 February 2017 - 03:37 PM
yes
#39
Posted 18 February 2017 - 03:38 PM
thank you
#40
Posted 18 February 2017 - 03:40 PM
How does one obtain Plump Earthworm Charm?
exchange armor or weaps in doram town to left, and use the doram tokens to exchange for the plumps.
need 30 tokens each so for 2 you need 60.
#41
Posted 18 February 2017 - 06:21 PM
gear right now in low ti, hitting for 28-30k with picky and 24k average with lunatic. 29-30k with spirit of savage.
endow works for these skills, but i havent actually tested it with the new wep.
also at lvl 1/1, you can still use the following:
emh
bdm
jinn
pantie/bakanawa scale armor
immune shield
faw/etran/undershirt
bang's probably the best shoes. can't really equip anything but those. i need more ideas for shoes so help appreciated here..
rwc accessories
all shadow gear w/ lvl 1 requirements
EDIT: what you can't see.. kk emh, shooter faw, phys set, ancient armor, bloody/cranial set, atk pigeon. rwc rings are nimble and mustle (GS didnt exist yet)
Edited by Fuuton, 18 February 2017 - 06:24 PM.
#42
Posted 18 February 2017 - 06:24 PM
28k without Worm accs ? and 24K Lunatic with set or not ?
did get final skill ?
#43
Posted 18 February 2017 - 06:25 PM
28k without Worm accs ? and 24K Lunatic with set or not ?
did get final skill ?
no worm accessories no, and no set either. the damage is with the gear being shown.
and yup, i most definitely got spirit of life. highly recommended for physical builds. highly.
#44
Posted 18 February 2017 - 06:28 PM
Nice damage then
if you use Worms
you might hit around 70-80k and chance to double damage 160k
consistent double at monster with hp lower than 50% ( incase when mvping ) and still has chance to double your damage to 320k
thats how insane pickypeck is
you can also use high refined eddga for higher picky dps,
im using +13 and i like the procs rate when using picky
Edited by Silvianna, 18 February 2017 - 06:32 PM.
#45
Posted 18 February 2017 - 06:34 PM
oooo i have a 13 too! i must try this <>_<>
EDIT: those worms... how do i obtain the tokens? thats one thing im not sure of
Edited by Fuuton, 18 February 2017 - 06:35 PM.
#47
Posted 18 February 2017 - 06:51 PM
ooooo you rock, thanks much <3 !
#48
Posted 18 February 2017 - 11:07 PM
gear right now in low ti, hitting for 28-30k with picky and 24k average with lunatic. 29-30k with spirit of savage.
endow works for these skills, but i havent actually tested it with the new wep.
also at lvl 1/1, you can still use the following:
emh
bdm
jinn
pantie/bakanawa scale armor
immune shield
faw/etran/undershirt
bang's probably the best shoes. can't really equip anything but those. i need more ideas for shoes so help appreciated here..
rwc accessories
all shadow gear w/ lvl 1 requirements
EDIT: what you can't see.. kk emh, shooter faw, phys set, ancient armor, bloody/cranial set, atk pigeon. rwc rings are nimble and mustle (GS didnt exist yet)
Do you have the passive skill "Soul Attack"? If yes, what's your auto attack damage value?
Thanks!
#49
Posted 19 February 2017 - 05:33 AM
i think when it was 9 the auto attack was for about 16xx-17xx? i just 13'd it though for mid ti purposes. one shotting everything! i'll get back to you on the new autoattack damage on both low ti and mid ti monsters.
been playing cat all night long. i'm going to sleep lmao.
edit: at +13 the attack of the wep by itself adds + 455.
double edit: tested with the +13 (now has double AS cards) auto attack damage with Soul Attack is 2.3k-2.6k, with the occasional 3.4k crit. currently level 105 though, so that's really saying something about this class lol.
Edited by Fuuton, 19 February 2017 - 01:24 PM.
#50
Posted 21 February 2017 - 12:27 AM
i think when it was 9 the auto attack was for about 16xx-17xx? i just 13'd it though for mid ti purposes. one shotting everything! i'll get back to you on the new autoattack damage on both low ti and mid ti monsters.
been playing cat all night long. i'm going to sleep lmao.
edit: at +13 the attack of the wep by itself adds + 455.
double edit: tested with the +13 (now has double AS cards) auto attack damage with Soul Attack is 2.3k-2.6k, with the occasional 3.4k crit. currently level 105 though, so that's really saying something about this class lol.
Thx man!
So I think I'll go full Physical build with Soul Atk passive!
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