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Magical Doram questions


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#1 elvenne

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Posted 19 February 2017 - 11:33 AM

Lets ask questions about magical dorams and help each other ^^

 

 

My doram is only lvl 49 and I would like to ask a few things:

 

1) should I get soul attack? (does it depend on matk or atk?)

 

2) is eden group gear better than lvl 20 and 60 doram set items?

 

3) I am having serious sp problems at lvl 49 with 63 base int (I have 450 sp). Is it normal for dorams? What can be done about it?

 

Hoping to get some help  :p_smile:

 

 

 

 

 

 


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#2 Nirvanna21

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Posted 19 February 2017 - 12:05 PM

Lets ask questions about magical dorams and help each other ^^

 

 

My doram is only lvl 49 and I would like to ask a few things:

 

1) should I get soul attack? (does it depend on matk or atk?)

 

2) is eden group gear better than lvl 20 and 60 doram set items?

 

3) I am having serious sp problems at lvl 49 with 63 base int (I have 450 sp). Is it normal for dorams? What can be done about it?

 

Hoping to get some help  :p_smile:

 

1. No, not for magic.

2. There are not set items for level 60, just weapons; and Eden weapons are perfectly fine until you hit level 100.

3. Keep pumping int until 90~100 base. SP is an issue but it is what it is. Just use hide when you need to recovery in safety.


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#3 Kersya

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Posted 19 February 2017 - 03:31 PM

Eden weapon are good enough, i was able to one shot pretty much everything with comet.

Even with 100 int i had some sp issues but with the lvl 100 set its alot better now, i have like 1k-1.1k sp now at lvl 101.


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#4 Amongluttony

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Posted 19 February 2017 - 05:17 PM

1. No, not for magic.

2. There are not set items for level 60, just weapons; and Eden weapons are perfectly fine until you hit level 100.

3. Keep pumping int until 90~100 base. SP is an issue but it is what it is. Just use hide when you need to recovery in safety.

 

I dont know it about eden gears for cats >_>, was a pain in the * to playing only with that ddammit Dragonfly fox tail weapon lv 2 to lv 100 the 1st day and now i done to farm gears for lv 100 and 140 i start leveling again (some hours ago) finally with a decent weapon.

 

ok stop crying, now about the OP

 

For lv 1 to 70 you can do it only with Scratch skill, i do with only 1 STR and 50 DEX xD.

 

my build is simple as any magic class:

 

INT 100 (i will stop at INT 110)

DEX 80 (i dont think increase to 100~120 help me in anything since the Meteor skill seems are more Fixed than variable, hell even the SV stem spear with 2 Shining Branch Charm still have cast >_>)

VIT 66 (Pretty sure 90~100 VIT for Tuna skill <3)

 

About skill tree i still not sure i get a hybrid build Magic with support (Tuna for the win!)

 

My Meteor doing 10k per hit, since the cast is pretty sad (seems like 3.5~4 secs LOL!), the only way to deal with that cast time is with Tuna Party, Loop and CN Powdering.

About SV Stem Spear is strong with 2 Shining Branch Charm the variable cast time disapear and only the fixed remain is short so dont worry.

 

My only question is about the last skill in the magic tree (Spirit os Land) is not clear for me since i terrible bad at english, i cant understand about the bonus to CN Meteor "Instant cast [SV Stem Spear] if damaged by distance attack", thats mean...what? as i understand about this is: i can autocast SV Stem Spear if a get damage from a ranged attack (and maybe magic since dont specific be a ranged physical attack) and all only happen while the CN Meteor is active, because if dont then will be strange since supposedly is a buff to CN Meteor...anyway seems is a waste of skill points to get this one.

 

well i already leveling in magma dungeon and just waste 39 slims in 1 hour and some mins.

 

Here my Kitty:

7GIfztJ.jpg

 

I still dont know what card put in my armor and weapons, for armor there are low options, but for weapons seems are all trash, looks like i will put x2 DLE INT 3 ><

 

Anyway if someone can tellme the full info about the CN Meteor (mean Delay, CD, Fixed and variable) i will happy xD.


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#5 Silvianna

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Posted 19 February 2017 - 05:25 PM

you need 120 INT

to get 200% SV Stem damage from Shining Branch accs

 

SV Stem is the strongest magic skill of Doram, 

if Physical's strongest skill is Picky Peck , Magical Doram is SV Stem

and it does work for mvping

also pretty much you can one shot people with that, and combo with Nyang Grass to reduce their equip def to 0


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#6 Amongluttony

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Posted 19 February 2017 - 05:45 PM

you need 120 INT

to get 200% SV Stem damage from Shining Branch accs

 

SV Stem is the strongest magic skill of Doram, 

if Physical's strongest skill is Picky Peck , Magical Doram is SV Stem

and it does work for mvping

also pretty much you can one shot people with that, and combo with Nyang Grass to reduce their equip def to 0

 

Yeah i see a video from kRO a Cat farming in bio 5 with that skill doing 220k~250K per spear and is not a old video from what i see for his / her gears and date from upload video in youtube. but i meaning i will stop at 110 INT at moment, not the final INT xD. but i still want to know the Meteor formula since is the AoE for fast leveling and i see a Cat in mid turn in casting like Carrot, very fast, maybe 2 secs cast time or less O.o


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#7 Silvianna

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Posted 19 February 2017 - 05:48 PM

Ohhhh i thought you will stop at 110 INT xDD

 

 

yuppp and lv 5 is ghost, does work with Elvira


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#8 ch3kwa

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Posted 19 February 2017 - 06:02 PM

 i see a Cat in mid turn in casting like Carrot, very fast, maybe 2 secs cast time or less O.o

 

but has a long cd than catnip xD


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#9 Silvianna

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Posted 19 February 2017 - 06:07 PM

but has a long cd than catnip xD

 

what ? Eh,  i think the CD is around 2 secs ( Carrot ) 


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#10 ch3kwa

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Posted 19 February 2017 - 06:12 PM

just tested it right now 

 

it's almost the same..sorry 


Edited by ch3kwa, 19 February 2017 - 06:28 PM.

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#11 FellArcher

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Posted 19 February 2017 - 08:04 PM

Huh, so carrot has a shorter cast time. Kind of a fair trade off I guess since physical most likely won't be getting any INT and any longer would make carrot unusable. Picky Peck doubling at 50% is also fair when you can exploit elemental weakness with SV spear. The Spirit of Land looks like <> though compared to Spirit of Life -__-


Edited by VModAvocado, 20 February 2017 - 12:05 AM.
Please do not evade the word filter.

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#12 Kersya

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Posted 19 February 2017 - 08:31 PM

Spirit of land isnt that bad, i tested it a bit earlier and cn meteor autocast stem spear even on melee attacks, root twist and nyang grass matk boost is kinda nice too.


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#13 elvenne

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Posted 20 February 2017 - 03:07 AM

is it worth getting magic skills past lvl 100  or should magic cats just go hybrid support?


Edited by elvenne, 20 February 2017 - 03:07 AM.

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#14 Cleofe

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Posted 20 February 2017 - 05:01 AM

Is spell19 faw any good for doram when leveling?

Whats the formula of cast time?

Is it all fixed cast time? Or with vct as well? For sv stem and cn meteor?
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#15 Exuro

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Posted 20 February 2017 - 06:59 AM

Is spell19 faw any good for doram when leveling?

Whats the formula of cast time?

Is it all fixed cast time? Or with vct as well? For sv stem and cn meteor?

 

Below 100 FAW is good. Past 100 Doram Set is better.

 

CN Meteor seems mostly fixed cast time -- Doram set provides better reduction than SP19 FAW. Other SV Stem Spear seems mostly variable, on the other hand, so you'll still need some DEX.


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#16 Kersya

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Posted 20 February 2017 - 12:46 PM

is it worth getting magic skills past lvl 100  or should magic cats just go hybrid support?

Depends, i went full magic and kinda like it but meow meow, chattering and nyang grass are nice but dont last long, i like how spirit of land autocast stem spear when meteor are falling and the matk boost from root twist but again it doesnt last long. Gotta admit sometime i regret dropping tuna party for it.

 

Sooo thats up to you i guess XD


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#17 kubikyuu

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Posted 20 February 2017 - 01:15 PM

Huh, so carrot has a shorter cast time. Kind of a fair trade off I guess since physical most likely won't be getting any INT and any longer would make carrot unusable. Picky Peck doubling at 50% is also fair when you can exploit elemental weakness with SV spear. The Spirit of Land looks like <> though compared to Spirit of Life -__-

 

You can also abuse elemental weakness with Picky Peck. Just use converters.


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#18 elvenne

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Posted 21 February 2017 - 12:26 AM

Does meteor auto-cast stem spears only when you are getting hit by mobs? I am not sure if this is useful since a mage is not supposed to tank mobs in a party anyways.


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#19 Nirvanna21

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Posted 21 February 2017 - 12:37 AM

Does meteor auto-cast stem spears only when you are getting hit by mobs? I am not sure if this is useful since a mage is not supposed to tank mobs in a party anyways.

 

Doram magic classes can tank like a beast.

 

Remember the two basic combos.

 

TP + Stoop + CNM

 

or if it is a mix of stationary and moving mobs, TP + CNM + Leap into Stationary + Stoop


Edited by Nirvanna21, 21 February 2017 - 12:38 AM.

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#20 Silvianna

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Posted 21 February 2017 - 12:40 AM

Doram magic classes can tank like a beast.


fixed  :heh:


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#21 Cleofe

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Posted 21 February 2017 - 01:14 PM

Whats the best accessory card to add more matk that will increase matk in general? Mvp and normal cards pls, not very familiar with new cards
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#22 Nirvanna21

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Posted 21 February 2017 - 01:40 PM

Scaraba Card gives 20 + Matk


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#23 Kersya

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Posted 21 February 2017 - 01:51 PM

Does meteor auto-cast stem spears only when you are getting hit by mobs? I am not sure if this is useful since a mage is not supposed to tank mobs in a party anyways.

Yeah it'll autocast only if you get hit, pretty much only good if you solo


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#24 fuyukikun

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Posted 21 February 2017 - 01:56 PM

i never use stoop and tuna party at once since it is waste of time. i use either stoop and tuna to fill between cooldown.

 

stoop + CNM, then while stoop on cooldown do TP + CNM, back to stoop + CNM, and so on


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#25 Amongluttony

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Posted 21 February 2017 - 02:30 PM

i never use stoop and tuna party at once since it is waste of time. i use either stoop and tuna to fill between cooldown.

 

stoop + CNM, then while stoop on cooldown do TP + CNM, back to stoop + CNM, and so on

 

You guys forget the sexy CN Powdering, half of damage in a area of 5x5 (at lv 5 is 7x7 but im hybrid build so i just can use lv 3 5x5 area), so  my combo in weak enemys are the same as you guys, but vs some dangerous or bigger mob is CN Powdering then Tuna Party and / or Stoop, well of course only for Magic builds, for Physical cant do it (i mean the CN Powdering).


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