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Quick fix for dupe


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#1 2048160605092950270

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Posted 20 February 2017 - 06:52 AM

I suggest that until duping has been fixed that all holy scrolls/para boxes/shards/medals be character locked, just temporarily until dupe has been fixed


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#2 Lijona

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Posted 20 February 2017 - 09:22 AM

would have been a nice idea... 8 weeks ago...


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#3 dixymen

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Posted 20 February 2017 - 09:39 AM

Why start now? It's already too late.


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#4 LooneyCL

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Posted 20 February 2017 - 10:19 AM

yes indeed, many have been sold it, so is to late for that, the damage already to hight


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#5 iRaphael

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Posted 20 February 2017 - 10:23 AM

The damage is done. Roll back 8 weeks. Yeah sounds absurd. but find me a better idea that works. Don't tell me rose team will individually track and remove the items because we all know that ain't happening. Even if they do, what happens to the runes that were upgraded with the duped shards/crates. The holy's that were used. 

 

 

I see like so many faith katars in game now. It's price went from 1.5 tril to like 300-400 bil now. 


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#6 Feuer

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Posted 20 February 2017 - 02:19 PM

Rollback would just cause a server closure at this point.

 

Nerf Holy, Take combat stats off King set, and replace all end-game tier items with new tiers in the Orlo update. 
Then all they have to do is check for duped faiths and suspiciously gained runes. 

 

Stop pushing a rollback Raph, it's really starting to get on my nerves, and it's causing people to stop playing. They don't want to waste their time if it's just going to be deleted. YOU are literally causing people to quit playing with that rhetoric and it needs to STOP. 


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#7 iRaphael

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Posted 20 February 2017 - 03:28 PM

Rollback would just cause a server closure at this point.

 

Nerf Holy, Take combat stats off King set, and replace all end-game tier items with new tiers in the Orlo update. 
Then all they have to do is check for duped faiths and suspiciously gained runes. 

 

Stop pushing a rollback Raph, it's really starting to get on my nerves, and it's causing people to stop playing. They don't want to waste their time if it's just going to be deleted. YOU are literally causing people to quit playing with that rhetoric and it needs to STOP. 

 


Okay so your solution is to screw people who legit farmed/brought king sets, holy, shards ,ores & clusters ? How much money and time have you dropped into your character to make it better. Have you farmed a single rune to 100 before shards were released ? I have. The time , effort and money put into this new meta was literally insane and yes if you are going to bring up how dp were set up to get clusters., guess what it took the same dam time. Oh and guess what to complete our runes, we did had to do countless dg's and dailies. Not even counting the hours it took to get those face runes. 

Now you are here asking to nerf everything thats been duped. Well thats a easy way to do things, NOT. I promise you that if it's implemented a huge group of number of active players will quit. Not players who come play and quit. BUT THE ACTIVE ONES WHO WORKED HARD AND PLAY EVERY DAY.

 

Earlier you brought an idea of making the rune levels higher and to use new materials.Great idea except why am i supposed to trust a system that can't safeguard my effort the 1st time ? 

 

Not bashing you personally. But i have a different view of how it works because i've actually worked quite hard on my character and i know what it takes to make a couple of legit good characters..

Don't tell me not to present my opinion because i think every one has a right to express themselves.  Name one person that quit because i put forward my opinion.


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#8 Feuer

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Posted 20 February 2017 - 03:50 PM

Ok, wait.

What part of Nerf Holy [The blatantly over powered Element and everyone knows it], Remove Combat Stats from King sets [something that never should have been done in the first place] and replace end-game tier items [like Pink EP from the ... Item Mall... with in-game max tier alternatives like a new mask from the Orlo expansion] gave you the impression of screwing people with Runes....

 

In fact, if you read the quote correctly, You'd see I said investigate* the suspiciously gained runes from the recent weeks, and remove the ill-gotten ones. I never once hinted at 'screwing' people who worked for those, even if my idea of 'work/effort' is different from yours, I never once advocated for them to be nerfed in any capacity. You need to calm down dude, you're jumping the gun because you're upset [like the rest of us I might add] and being overly aggressive towards your sympathizers. My message to you was that when you're constantly pushing for 8 weeks of effort to simply be stricken from the logs, you're giving people the idea that the last 2 months of grinding, farming, dailys and progress were nothing more than a waste of time. Which is PRECISELY the same argument you're using. 

 

My argument is you're giving people the idea that 8 weeks of effort was nothing and a waste of time.

Your argument is that people with illegitimate runes are giving players who did earn them a sense of wasted time and effort.

 

We're literally representing the exact same idea, and are only disagreeing on the method to deal with it. Your proposal is that people who didn't have them before aren't valuable players or investors and should deal with a roll-back. And I simply do not agree.

 

Now as for your claim that nerfing the items that are duped in recent weeks is a bad idea, I'd like to argue the fact that most of those items will be obsolete ANYWAY once the Orlo expansion is dropped. My point was to make sure that the abused items are specifically targeted to reduce the collateral damage to the economy. The only exception to that is King Sets, but that's been on the table for the last 3 years, and there's never been a better time to deal with that issue than right now. There won't be another chance to do it, so if they pass it up, then we will forever be damned to all look the exact same while PvPing, and personally I like to have an identity when playing my characters.

 

Holy is obviously over powered, seeing as it doesn't have a single weakness and isn't weak to anything except Defensive Holy. That is blatantly over powered and should be addressed regardless, as it's no different than there being a Class that's not weak to anything except another of it's class. The argument is the same, and using circular logic to endlessly debate the issue is just going to waste time and annoy a lot of people. 

So I really fail to see how any of my argument is aimed at reducing your precious runes, I really don't. Unless you're still on about increase runes by another 10-20 tiers, and if your problem is you expected runes to never expand further, then I'd like to remind you that ROSE is an MMORPG and over time things either expand or obsolesce. If you're trying to make an argument that they should always be the same and never be expanded upon, then I'd like to say you're arguing for a stagnant game that never progresses in content. And I don't agree with that sentiment, at all. 

 


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#9 2048160605092950270

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Posted 20 February 2017 - 04:34 PM

 

The only exception to that is King Sets, but that's been on the table for the last 3 years, and there's never been a better time to deal with that issue than right now. There won't be another chance to do it, so if they pass it up, then we will forever be damned to all look the exact same while PvPing, and personally I like to have an identity when playing my characters.

i agree with this everyone looks the same kings sets and royal sets there is no uniqueness anymore, especially when king set cost 1/5 they used to before. almost everyone has king sets now. why not just make that a passive skill reward for completing the quest so that people can start wearing different costume. i want to wear my jaguar set when playing my raider!!!  


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#10 iRaphael

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Posted 20 February 2017 - 04:34 PM

Ok, wait.

What part of Nerf Holy [The blatantly over powered Element and everyone knows it], Remove Combat Stats from King sets [something that never should have been done in the first place] and replace end-game tier items [like Pink EP from the ... Item Mall... with in-game max tier alternatives like a new mask from the Orlo expansion] gave you the impression of screwing people with Runes....

 

 

 

 

In fact, if you read the quote correctly, You'd see I said investigate* the suspiciously gained runes from the recent weeks, and remove the ill-gotten ones. I never once hinted at 'screwing' people who worked for those, even if my idea of 'work/effort' is different from yours, I never once advocated for them to be nerfed in any capacity. You need to calm down dude, you're jumping the gun because you're upset [like the rest of us I might add] and being overly aggressive towards your sympathizers. My message to you was that when you're constantly pushing for 8 weeks of effort to simply be stricken from the logs, you're giving people the idea that the last 2 months of grinding, farming, dailys and progress were nothing more than a waste of time. Which is PRECISELY the same argument you're using. 

 

My argument is you're giving people the idea that 8 weeks of effort was nothing and a waste of time.

Your argument is that people with illegitimate runes are giving players who did earn them a sense of wasted time and effort.

 

We're literally representing the exact same idea, and are only disagreeing on the method to deal with it. Your proposal is that people who didn't have them before aren't valuable players or investors and should deal with a roll-back. And I simply do not agree.

 

 

Now as for your claim that nerfing the items that are duped in recent weeks is a bad idea, I'd like to argue the fact that most of those items will be obsolete ANYWAY once the Orlo expansion is dropped. My point was to make sure that the abused items are specifically targeted to reduce the collateral damage to the economy. The only exception to that is King Sets, but that's been on the table for the last 3 years, and there's never been a better time to deal with that issue than right now. There won't be another chance to do it, so if they pass it up, then we will forever be damned to all look the exact same while PvPing, and personally I like to have an identity when playing my characters.

 

Holy is obviously over powered, seeing as it doesn't have a single weakness and isn't weak to anything except Defensive Holy. That is blatantly over powered and should be addressed regardless, as it's no different than there being a Class that's not weak to anything except another of it's class. The argument is the same, and using circular logic to endlessly debate the issue is just going to waste time and annoy a lot of people. 

So I really fail to see how any of my argument is aimed at reducing your precious runes, I really don't. Unless you're still on about increase runes by another 10-20 tiers, and if your problem is you expected runes to never expand further, then I'd like to remind you that ROSE is an MMORPG and over time things either expand or obsolesce. If you're trying to make an argument that they should always be the same and never be expanded upon, then I'd like to say you're arguing for a stagnant game that never progresses in content. And I don't agree with that sentiment, at all. 

 

 

 

No, my issue is with your lackadaisical approach regarding nerfing. Now it isn't your fault nothing gets tested or thought out before being implemented into the game. But once it is implemented into the game people try to get it regardless of how imbalanced it is because frankly everyone including my self would do anything legit to get advantage over the other player. Asking for a nerf of an item thats been implemented for over a year is blasphemy. 

 

Regarding ur suggestion about switching the current end game meta items aren't that great because once u've invested into an item u expect the meta to stay for atleast a while. It hasn't been a while since they brought runes & scrolls. Why change the meta already. Players haven't finished meeting the current meta and pushing to change it the meta before the older meta has been finished is nonsense. The constant change of meta works in games like RO2/LoL but not in mmorpg games where the players progress is saved. 

 

 

Unfortunately yes, considering the current status of the game i would push for a roll back even if it costs people who legit farm/grinned lose of their effort for the greater good. I know it's sounds contradicting to what i've said about lossing effort but sadly this is the only possibly way. I would  rather lose 2 months of work than have 6-8 months of hardwork sh!t on by people who din't do jack and magically got their characters set. This is not just regarding runes, but also the market and IM sales. I brought some IM a week ago. I've been trying to sell it at 2b/100, which is quite a decent price. But no one is interested because everyone buying cheap duped goods. Why would i buy IM again now ? It's sitting uselessly.

 

"Now as for your claim that nerfing the items that are duped in recent weeks is a bad idea, I'd like to argue the fact that most of those items will be obsolete ANYWAY once the Orlo expansion is dropped." 

What is the basis of this ? Do you have some information on orlo we don't? How can you surely saying everything will change besides new eq's coming out ?

 

 

Yes holy is OP, but the team should've thought about it when they put an item without any weakness into the system. Like what did they expect honestly lol ? A potato could say that would be OP. Again not ur fault.

 

 

Well i don't mind runes expanding any further as long as i'm sure people have acquired it legitly.  

My issue was with you saying it should be easier to farm and level to 100 than it already is and then add more levels into runes with different refine items . ( i remember you put forward this idea in ur discussion about dupe vid ). Which brings me back to my point why make it easier, when people have worked hard for 6-8 months farming these ores/clusters.


Edited by iRaphael, 20 February 2017 - 04:39 PM.

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#11 iRaphael

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Posted 20 February 2017 - 04:43 PM

i agree with this everyone looks the same kings sets and royal sets there is no uniqueness anymore, especially when king set cost 1/5 they used to before. almost everyone has king sets now. why not just make that a passive skill reward for completing the quest so that people can start wearing different costume. i want to wear my jaguar set when playing my raider!!!  

 You can still not wear king set, 5% ap 5% crit isn't game changing. I used to wear costumes in pvps and dungeons.


Edited by iRaphael, 20 February 2017 - 04:43 PM.

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#12 2048160605092950270

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Posted 20 February 2017 - 04:48 PM

if they add new tiers to rune they should at least be more creative, for example a lvl 100 rune is def +5% 450 if they made a lvl 120 rune it should have a unique passive skill like 10% to cause bleeding reduces target healing received 25%. not lvl 120 rune def +7% 600 that would be boring as hell lol 


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#13 Feuer

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Posted 20 February 2017 - 05:13 PM

@Raph, I'm not going to try an persuade you, we have a difference of opinion which both of us are entitled to. I think I've fairly represented my side, and if you've done the same then I think it's best we just leave it at that for consideration from the community, and ultimately Genesis. 

 

Also, 5% Crit is 10SP worth of stats, I'd call that a pretty big advantage.

 

@#####

That's not true. Bleeding is just a DoT. The 'Wounded' status reduces healing received, and it stacks to much more than 25%. Just sayin. 


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#14 iRaphael

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Posted 20 February 2017 - 05:22 PM

@Raph, I'm not going to try an persuade you, we have a difference of opinion which both of us are entitled to. I think I've fairly represented my side, and if you've done the same then I think it's best we just leave it at that for consideration from the community, and ultimately Genesis. 

 

Also, 5% Crit is 10SP worth of stats, I'd call that a pretty big advantage.

 

@#####

That's not true. Bleeding is just a DoT. The 'Wounded' status reduces healing received, and it stacks to much more than 25%. Just sayin. 

Agreed.


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