I don't actually know if the skill descriptions are lua or text, but it doesn't matter either way, templates can still be generated and put out :U
Are there any skills that require 3 direct prerequisites or more?
So far the highest number is 4 for Tetra Vortex.
As it stands, this will be the proposed layout, please note that sections will only exists if it is applicable to the skill and any variable amounts by skill level will be promptly displayed in the table structure at the bottom of the description.
Skill Name
Flavor Text
Prerequisite: Any prerequisite skills?
Type: Offensive etc...
Max Level: The maximum level of the skill
SP Cost: Will display a flat amount
Fixed CT: Display any fixed casting time
Variable CT: Display any variable casting time
Cast Delay: Display any cast delay time
Cooldown: Display any cooldown time
Duration: How long does it last etc?
Target: Ground etc...
Range: How far away can this skill hit? Will state Short-Ranged, Long-Ranged (Cell Count), Magical
Property: Does this skill have a enforced property
Mount: Does this skill require a mount?
Level 1: X, Y, Z
Level 2: X, Y, Z
...
Level 10: X, Y, Z
Edited by Nirvanna21, 01 March 2017 - 03:23 PM.