Njoror Njotes
February 27, 2017
What's Up
- "Share the Love" rewards
- We broke 18,000, so those rewards should be sent out to players that have played at least an hour in the past week
- We still have a few tiers left, plus the last one that extends the EXP an additional week, so make sure you participate (http://www.playragna...ews/article/509)
- Honing and February Lucky Box sale
- This is our typical end of the month sales on honing items plus the monthly lucky box before the new lucky box comes in
What's Next
- Card Reinforcement
- We are testing a build this week and are hopefully for a release next week, plus a guide
- (2) new items and new rates for card reinforcement
- Seedrune update
- New rates
- New drop locations
- New shop package that bundles rune-related items
- PvE "Streamline" changes and additions
- Currently testing
- Monster and Quest EXP changes (boosts, mostly)
- Aggressive to Passive monster change
- Eddga Accessories for Eddga coins
- Adding elements to Master Level monsters that lacked it
- Changing Skull Archers attack range
- Wonderland dungeon notice boards and global announcements for better event tracking
- Being worked on and developed
- New Monster DNA for monsters that lack a Monster Collection pet
- New Cards for monsters that lack them
- New questlines: There's a giant questline that will be added, plus daily quests and more to come
- Currently testing
- PvP updates
- As I mentioned in last week's Town Hall, these are coming later than we expected because we realized what we want to accomplish will take more people to accomplish and more work than other plans we have
- As we get closer, we can share more details on specifics, but it'll involve a balance buff for zones that allows PvP items, new PvP items, changes/fixes to WoE/Jehoon/Colosseum and updated rewards and incentives. We're also looking into more global PvP goals and rewards we can strive for so that the whole game feels encouraged to participate, not just those who are in PvP Guilds that dominate.
- Updates to systems and New Systems
- Legacy Raids coming back
- Working on new mode for Garden of Baphomet, Culvert of Abyss, and Abaddon of Despair to make it relevant to current endgame
- Unions v2
- We have a design document with what we want to do to add and update Unions that we'll be working through once prior stuff is off our plate
- Legacy Raids coming back
- Niflheim
- Largest project on our plate and will require the most time
- We have two maps so far and are working on new story, level expansion, monsters, etc. All the bits aside from maps, basically.
- This will likely be a last quarter thing for this year since it requires so much