So I have been doing some basic formula workings for magical dorams, silvervine stem spear is pretty straight forward but catnip meteor is slightly off.
floor[floor[floor[floor[floor[StatusMATK * MATK%] * PropertyBonus] * PropertyDamage] * SkillDamage] - SoftMDEF * SkillModifier]
- PropertyBonus (like Fruit Pom Spider Card)
- PropertyDamage (like Elvira Card)
- SkillDamage (700% or 7 times damage from Stem Spear)
- SoftDEF (static reduction from damage)
- SkillModifier (like Shining Branch accessories)
This formula calcs stem spear perfectly but not catnip meteor, it seems to behave differently (but only ever so slightly), also please bear with me as this is not a complete formula but you gotta start with the basics and I never bothered with MATK in the past.
I would love for others to share their findings, I am going to focus some time and effort to developing a doram damage calc (both physical and magical) at some point soon.
Edited by Nirvanna21, 03 March 2017 - 02:23 PM.