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Cylinder Hairband - Update 2


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#1 Campitor

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Posted 06 March 2017 - 05:33 PM

After testing the proposed changes on Sakray the new bonuses on the item will be as follows

 

+7 600% (total)

 

+5 300% (total)

 

100%(total)

 

On average 600% will increase most players (users seen in testing) somewhere around 57-62% 

300% will increase 27-32%

100% will increase 8-12%

 

Spoiler

 

Currently these changes can be seen on Sakray Prontera area (zone 1 only)

 

Original Thread: https://forums.warpp...d-update/page-5

 

 

Please note that this item may need to be rebalanced should there ever be a change to the skill's formula (as far as I know none is planned)


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#2 LunaMoonBunny

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Posted 06 March 2017 - 05:36 PM

Tested that personally and it's reaaaaally strong. It's about the same as promised.

 

Thanks for that camp, you saved me a lot of salt.


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#3 Nirvanna21

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Posted 06 March 2017 - 05:38 PM

The cries of the unaware win the day, but not the war :U


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#4 Tokken

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Posted 06 March 2017 - 05:38 PM

Will this not also have to be done to the bio 5 headgear as well? Just thinking ahead. 


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#5 mildcontempt

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Posted 06 March 2017 - 05:38 PM

This will make for some interesting changes. Bear's Power will be more relevant than Runaway Magic, and 120 STR may become en vogue again (even though I think it already should have been.) 


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#6 SeikenDensetsu

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Posted 06 March 2017 - 05:38 PM

If it works well i'm all for it. Sorry for salt boss, its just a lot of these happening recently, and with new gears everyone would appreciate good stuff coming on that works properly <3


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#7 Doomsquare

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Posted 06 March 2017 - 05:39 PM

The cries of the unaware win the day, but not the war :U

 

lol.

 

Thanks, it should work as advertised, or as similar as possible 


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#8 fuyukikun

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Posted 06 March 2017 - 05:39 PM

now can we revisit the formula of traps for autumn headband?


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#9 Nirvanna21

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Posted 06 March 2017 - 05:40 PM

now can we revisit the formula of traps for autumn headband?

 

Already ahead of you, though was tempted to not bother with all this salt.


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#10 Hikusaak

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Posted 06 March 2017 - 05:42 PM

now can we revisit the formula of traps for autumn headband?

 


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#11 Hissis

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Posted 06 March 2017 - 05:42 PM

now can we revisit the formula of traps for autumn headband?

 

and fix elemental towel

 

and kagerou charms,flip tatami,etc

 

and anti material blast

 

and.... etc

 

: [


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#12 CadburyChocolate

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Posted 06 March 2017 - 05:43 PM

Thanks for the hardwork Camp!

 

now can we revisit the formula of traps for autumn headband?

This would really please me as well


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#13 Hikusaak

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Posted 06 March 2017 - 05:43 PM

now can we revisit the formula of traps for autumn headband?


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#14 Campitor

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Posted 06 March 2017 - 05:44 PM

and fix elemental towel

 

and kagerou charms,flip tatami,etc

 

and anti material blast

 

and.... etc

 

: [

I will try! It requires me breaking down every skill and seeing how its formula interacts with the item.


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#15 Myzery

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Posted 06 March 2017 - 05:45 PM

Will this not also have to be done to the bio 5 headgear as well? Just thinking ahead. 

 

This was my concern also.

I feel like this band aid is just going to cause a domino effect. Even if it doesn't, players are going to expect other items to get the same treatment to be fair.
This is a terrible decision imo and will open a gateway to more bad things. All I can think of is using chewing gum to plug a leak.


Edited by Myzery, 06 March 2017 - 05:46 PM.

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#16 mildcontempt

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Posted 06 March 2017 - 05:46 PM

Sea Captain's Hat has similar issue to the Cylinder band, as do Ninja Charms and Harvester Hat. 


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#17 darkadam

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Posted 06 March 2017 - 05:47 PM

any video of cart cannon damage test?


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#18 Campitor

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Posted 06 March 2017 - 05:47 PM

Sea Captain's Hat has similar issue to the Cylinder band, as do Ninja Charms and Harvester Hat. 

Harvester hat we can fix this maintenance in the same manner.


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#19 Nirvanna21

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Posted 06 March 2017 - 05:47 PM

This was my concern also.

I feel like this band aid is just going to cause a domino effect. Even if it doesn't, players are going to expect other items to get the same treatment to be fair.
This is a terrible decision imo.

 

I think making it 600% was yeah, but only because a 60% multiplier would have only increased the base damage of working as intended, however this bandaid fix is what will be done with other items as well. It will be a case of testing things and applying relative additions where applicable or using substitute balances to compensate. It's a shame but in all honestly, a TS member summed it up nicely in that he believes that kRO doesn't actually know how it's own formulas work, and I have to agree.
 


Edited by Nirvanna21, 06 March 2017 - 05:48 PM.

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#20 CadburyChocolate

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Posted 06 March 2017 - 05:49 PM

Harvester hat we can fix this maintenance in the same manner.

Sea Captains Hat has really really the same problem so i think you could do it too


Edited by CadburyChocolate, 06 March 2017 - 05:49 PM.

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#21 narublue

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Posted 06 March 2017 - 05:50 PM

Thanks for making this right : )


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#22 Myzery

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Posted 06 March 2017 - 05:50 PM

I think making it 600% was yeah, but only because a 60% multiplier would have only increased the base damage of working as intended, however this bandaid fix is what will be done with other items as well. It will be a case of testing things and applying relative additions where applicable or using substitute balances to compensate. It's a shame but in all honestly, a TS member summed it up nicely in that he believes that kRO doesn't actually know how it's own formulas work, and I have to agree.
 

 

Yeah, I do think kRO is a bit out of touch with their own formulas.
I also believe they are lazy and only listen to us because we complain the loudest.


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#23 Campitor

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Posted 06 March 2017 - 05:50 PM

Sea Captains Hat has really really the same problem so i think you could do it too

I don't have that skill broken down yet.


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#24 mildcontempt

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Posted 06 March 2017 - 05:51 PM

The Sea Captain's Hat is even more bizarre... since half of it works fine and the skill formula isn't really weird like cart cannon. 


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#25 WhyUs

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Posted 06 March 2017 - 05:52 PM

suddenly all cylinder sold on ragial or they close their shop?


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