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Quake & Aura2 Patch


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#1 Campitor

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Posted 22 March 2017 - 09:25 AM

Hey Folks we are releasing the /quake and /aura2 patch. As part of the update we also tested some new and old slash commands we want you to be aware of.

 

/q1:                 Able to use the skill saved on F9 by clicking the right mouse button.
/q2:                 Able to use the skill saved on F7 & F8 by using the mouse wheel. 
/snap:              The mouse cursor semi-automatically moves to the target . ON OFF
/skillsnap:         The mouse cursor semi-automatically moves to the target . ON OFF
/itemsnap:         The mouse cursor semi-automatically moves to loot items. ON OFF
/lightmap:         Displays the shaded parts of the map. On Off"
/monsterhp:      Displays the attacked monster’s HP. On Off
/hi OR /hi sentence: Greet a character that is registered as a friend. This will send the messages to your entire friends list
/bingbing:         The character will turnaround to its left if you type this command repeatedly
/bangbang:       The character will turnaround to its right if you type this command repeatedly
/doridori:          The character will shake its head if you type this command repeatedly
 
 
Of course there is also
/quake        Disables screenshaking from skills
/aura2        Hides all character auras.
 
The update will be released by 11:30am today.

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#2 Campitor

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Posted 22 March 2017 - 09:35 AM

Patch is released.


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#3 stoenr

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Posted 22 March 2017 - 09:52 AM

thank you.


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#4 Hissis

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Posted 22 March 2017 - 09:54 AM

Nice,16.1 eta? :v


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#5 ShinobiEX3

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Posted 22 March 2017 - 09:54 AM

Thanks


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#6 Campitor

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Posted 22 March 2017 - 09:56 AM

Nice,16.1 eta? :v

Late next month. Achievement system won't be included.


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#7 Hissis

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Posted 22 March 2017 - 10:40 AM

Late next month. Achievement system won't be included.

 

Thanks :D

 

:rice:


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#8 KriticalAssassin

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Posted 22 March 2017 - 11:14 AM

 

Hey Folks we are releasing the /quake and /aura2 patch. As part of the update we also tested some new and old slash commands we want you to be aware of.

 

/q1:                 Able to use the skill saved on F9 by clicking the right mouse button.
/q2:                 Able to use the skill saved on F7 & F8 by using the mouse wheel. 
/snap:              The mouse cursor semi-automatically moves to the target . ON OFF
/skillsnap:         The mouse cursor semi-automatically moves to the target . ON OFF
/itemsnap:         The mouse cursor semi-automatically moves to loot items. ON OFF
/lightmap:         Displays the shaded parts of the map. On Off"
/monsterhp:      Displays the attacked monster’s HP. On Off
/hi OR /hi sentence: Greet a character that is registered as a friend. This will send the messages to your entire friends list
/bingbing:         The character will turnaround to its left if you type this command repeatedly
/bangbang:       The character will turnaround to its right if you type this command repeatedly
/doridori:          The character will shake its head if you type this command repeatedly
 
 
Of course there is also
/quake        Disables screenshaking from skills
/aura2        Hides all character auras.
 
The update will be released by 11:30am today.

 

You forgot to add the original /aura command to that list


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#9 Kusanagisama

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Posted 22 March 2017 - 11:31 AM

Late next month. Achievement system won't be included.

 

This includes air fortress instance?


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#10 Campitor

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Posted 22 March 2017 - 12:15 PM

You forgot to add the original /aura command to that list

That and /effect (thanks oda) are pretty famous. But I am thinking that we do need to get a comprehensive list into a knowledge base article for future generations.


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#11 KriticalAssassin

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Posted 22 March 2017 - 12:20 PM

That and /effect (thanks oda) are pretty famous. But I am thinking that we do need to get a comprehensive list into a knowledge base article for future generations.

 

Taken from the irowiki article on in-game controls

http://irowiki.org/w...ic_Game_Control

Spoiler

Edited by KriticalAssassin, 22 March 2017 - 12:24 PM.

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#12 Campitor

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Posted 22 March 2017 - 12:58 PM

 

Taken from the irowiki article on in-game controls

http://irowiki.org/w...ic_Game_Control

Spoiler

 

Getting the artsy type co workers on it.


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#13 kappakeepokupo

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Posted 22 March 2017 - 01:17 PM

What are the updates for Merry Badger?


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#14 Ashuckel

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Posted 22 March 2017 - 01:22 PM

None
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#15 Kisats05

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Posted 22 March 2017 - 01:46 PM

Thanks for this update, Camp :thx:


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#16 CadburyChocolate

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Posted 22 March 2017 - 03:18 PM

Late next month. Achievement system won't be included.

Just like the Late December doram? :heh:  False hopes coming! I hope not though


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#17 Campitor

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Posted 22 March 2017 - 03:22 PM

Just like the Late December doram? :heh:  False hopes coming! I hope not though

I can only tell you what I am being told.


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#18 Ashuckel

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Posted 22 March 2017 - 03:22 PM

Late next month for the data to start to come, not implementation.
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#19 mildcontempt

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Posted 22 March 2017 - 03:58 PM

Loving the /quake command. 10/10, wish it was here sooner. 


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#20 CadburyChocolate

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Posted 22 March 2017 - 04:05 PM

I can only tell you what I am being told.

So have the problem between communication of kRO to iRO has already been discussed again after the delay in doram coz this has been repeating for a year already where actual plan is not followed. Must be pretty convenient to be taken for granted as kRO can be used as an easy scapegoat


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#21 Nirvanna21

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Posted 22 March 2017 - 04:09 PM

So have the problem between communication of kRO to iRO has already been discussed again after the delay in doram coz this has been repeating for a year already where actual plan is not followed. Must be pretty convenient to be taken for granted as kRO can be used as an easy scapegoat

 

It's used as an easy scapegoat because it is the root problem.


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#22 CadburyChocolate

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Posted 22 March 2017 - 04:18 PM

It's used as an easy scapegoat because it is the root problem.

It's not a secret though iRO could be more assertive and aggressive on the issue so kRO would take it seriously rather than being like second-rate mascots during meeting with all those smiles and giggles.


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#23 Nirvanna21

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Posted 22 March 2017 - 04:27 PM

It's not a secret though iRO could be more assertive and aggressive on the issue so kRO would take it seriously rather than being like second-rate mascots during meeting with all those smiles and giggles.

 

Without outright insulting them, I am pretty sure they are doing what they can. kRO take a rather secluded development approach so I would hazard a guess in saying that the trickles of things we get now are about as good as it gets.


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#24 BlackMeow

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Posted 22 March 2017 - 06:32 PM

where can i download the latest patch? my client isn't patching. it's always at "Patch process complete". 

 

EDIT: Even if i run it as administrator, it doesnt download the latest patch


Edited by BlackMeow, 22 March 2017 - 06:33 PM.

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#25 Usurper

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Posted 23 March 2017 - 03:37 AM

Without outright insulting them, I am pretty sure they are doing what they can. kRO take a rather secluded development approach so I would hazard a guess in saying that the trickles of things we get now are about as good as it gets.

There can only be 1 explanation...I said it before and I'll say it again. Updates are being handled/coming from North Korea, nKro guys, Kim Jong something is behind all this delay.

And I'm not trynna be funny.

Edited by Usurper, 23 March 2017 - 03:38 AM.

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