Loots from Aerial Fortress Invasion instance

**Sunflower Boy [2]**

Int + 5

Matk + 320

Matk + 1% every 2 refine

Reduces cast delay of all skills by 1% every refine

Cannot be destroyed

Class : Two-Handed Staff

Attack : 150

Weight : 150

Weapon Level : 4

Required Level : 170

Usable Job : Warlock

Dropped from Immortal Wind Ghost and Staphane.

**Lindy Hop [2]**

Atk + 1% every 2 refine

Aspd + 1% every refine

Cannot be destroyed

Class : Two-Handed Sword

Attack : 340

Weight : 340

Weapon Level : 4

Required Level : 170

Usable Job : Rune Knight

Dropped from Immortal Cursed Knight and Staphane.

**Juliette De Rachel [2]**

Atk + 1% every 2 refine

Aspd + 1% every refine

Cannot be destroyed

Class : Katar

Attack : 300

Weight : 250

Weapon Level : 4

Required Level : 170

Usable Job : Guillotine Cross

Dropped from Staphane.

All of them can be enchanted at Malangdo.

**Honor Token, **obtained from daily quests and main quests. Use for exchange various items. warning : this item is character-bounded.

**Black Hand of Fate Costume** : 2200 ea

**Decoration of Time Costume** : 2200 ea

**Flattering Robe [1] :** 1200 ea

Enable to use Endure Lv.1

Matk + 50

When character base level is 120 or higher, add an additional Matk + 50

When character base level is 140 or higher, add an additional Matk + 50

when worn with Ancient Cape

MSP + 10%, MSP + 1% per refine rate

Flee + 10, Flee+ 1 per refine rate

when worn with Survivor's Manteau

MHP + 10%, MHP + 1% per refine rate

Matk + 2%, Matk + 1% per refine rate

Class : Armor

Defense : 0

Weight : 10

Required Level : 100

Jobs : All

**Abusive Robe [1] :** 1200 ea

Enable to use Improve Concentration Lv.1

Ignore defense rate of Demi-Human, Demon and Undead races by 4 % per refine rate

when worn with Morrigane's Manteau

add an additional ignore defense rate of Demi-Human, Demon and Undead races by 15 %

Luk + 3, Luk + 1 per refine rate

Cri + 10, Cri + 1 per refine rate

when worn with Valkyrian Manteau

add an additional ignore defense rate of Demi-Human, Demon and Undead races by 15 %

MHP + 10%, MHP + 1% per refine rate

Atk + 2%, Atk + 1% per refine rate

Class : Armor

Defense : 0

Weight : 10

Required Level : 100

Jobs : All

**Guardian's Shield [1] :** 800 ea

Enable to use Shield Spell Lv.1

Has a chance to autocast Assumption lv.3 when receiving melee physical damage. The chance to autocast is increased depends on refine rate.

Def+10, Mdef+1 per refine rate.

Class : Shield

Defense : 30

Weight : 300

Required Level : 100

Jobs : All

**Shining Holy Water [1] :** 800 ea

Reduce damage taken in Ritual Room and Aerial Fortress instance by 20%.

Recover 100 HP and 5 SP every 10 seconds.

Class : Accessory

Defense : 0

Weight : 15

Required Level : 100

Jobs : All

**Prontera Badge**** :** 300 ea

Enable to use 'Return to Prontera'

Has 15 minute cooldown

Class : Accessory

Defense : 0

Weight : 10

Required Level : 40

Jobs : All

**Downtown [1]**** :** 300 ea

Enable to use Increase Agility lv.3

Class : Accessory

Defense : 0

Weight : 10

Required Level : 40

Jobs : All

**Prison Key** : 6 ea

Use to enter Prontera Prison

Flattering Robe and Abusive Robe can be enchanted in 3rd and 4th slot with unique options. (their future counterparts Fictitious Robe and Consultative Robe can be enchanted too)

**Strength Rune (lv 1~3)**

lv 1 : If refine rate is 7 or higher, Str+5. If refine rate is 10 or higher, additional Atk+5%

lv 2 : If refine rate is 7 or higher, Str+6. If refine rate is 11 or higher, additional Str+1, Atk+7%

lv 3 : If refine rate is 7 or higher, Str+7. If refine rate is 12 or higher, additional Str+1, Atk+8%. If refine rate is 13 or higher, additional Str+1, Atk+2%

**Agility Rune (lv 1~3)**

lv 1 : If refine rate is 7 or higher, Agi+5. If refine rate is 10 or higher, Perfect Dodge + 3

lv 2 : If refine rate is 7 or higher, Agi+6. If refine rate is 11 or higher, additional Agi+1, Perfect Dodge + 7

lv 3 : If refine rate is 7 or higher, Agi+7. If refine rate is 12 or higher, additional Agi+1, Perfect Dodge + 5. If refine rate is 13 or higher, additional Agi+1, Perfect Dodge + 5

**Intelligent Rune (lv 1~3)**

lv 1 : If refine rate is 7 or higher, Int+5. If refine rate is 10 or higher, additional Matk+5%

lv 2 : If refine rate is 7 or higher, Int+6. If refine rate is 11 or higher, additional Int+1, Matk+7%

lv 3 : If refine rate is 7 or higher, Int+7. If refine rate is 12 or higher, additional Int+1, Matk+8%. If refine rate is 13 or higher, additional Int+1, Matk+2%

**Dexterity Rune (lv 1~3)**

lv 1 : If refine rate is 7 or higher, Dex+5. If refine rate is 10 or higher, additional long-ranged physical damage+5%

lv 2 : If refine rate is 7 or higher, Dex+6. If refine rate is 11 or higher, additional Dex+1, long-ranged physical damage+7%

lv 3 : If refine rate is 7 or higher, Dex+7. If refine rate is 12 or higher, additional Dex+1, long-ranged physical damage+8%. If refine rate is 13 or higher, additional Dex+1, long-ranged physical damage+2%

**Vitality Rune (lv 1~3)**

lv 1 : If refine rate is 7 or higher, Vit+5. If refine rate is 10 or higher, additional Maxhp+5%

lv 2 : If refine rate is 7 or higher, Vit+6. If refine rate is 11 or higher, additional Vit+1, Maxhp+7%

lv 3 : If refine rate is 7 or higher, Vit+7. If refine rate is 12 or higher, additional Vit+1, Maxhp+8%. If refine rate is 13 or higher, additional Vit+1, Maxhp+2%

**Luck Rune (lv 1~3)**

lv 1 : If refine rate is 7 or higher, Luk+5. If refine rate is 10 or higher, additional critical damage+5%

lv 2 : If refine rate is 7 or higher, Luk+6. If refine rate is 11 or higher, additional Luk+1, critical damage+7%

lv 3 : If refine rate is 7 or higher, Luk+7. If refine rate is 12 or higher, additional Luk+1, critical damage+8%. If refine rate is 13 or higher, additional Luk+1, critical damage+6%

Cost 20 Honor Token per enchant. (Not sure if there's failure rate) Enchantment is random.

Enchants can be reset with 100% success rate. (only robe which has enchanted both slots can be reset).