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how is magician class (sorc & warlock) these days ?


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#1801 Sigma1

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Posted 28 November 2018 - 09:43 AM

The skill balance has been implemented to KRO main servers today.

This is the list for mage classes.

 

 

Mage
1 Fire Bolt/ Cold Bolt/ Lightning Bolt

- Increases fixed casting time from 0.88 second to 1.2 second (on level 10).
- Reduces variable casting time from 3.52 second to 3.2 second (on level 10).
- Greatly reduces delay after skill.

2 Thunderstorm
- Reduces fixed casting time from 1.6 second to 1.5 second (on level 10).
- Reduces variable casting time from 6.4 second to 4.5 second (on level 10).

3 Fire Ball
- Fixed casting time and variable casting time of level 1-5 is changed to be the same as level 6-10 (0.2/0.8 second respectively)
- Reduces delay after skill to 0.7 second on all skill level.

4 Soul Strike
- Delay after skil is 1.4 second on all skill level (reduces from 2.5 seconds to 1.4 second on level 10).

5 Frost Diver
- Reduces delay after skill from 1.5 second to 0.5 second.

 

 

Wizard
1 Lord of Vermilion
- Reduces fixed casting time from 1.68 second to 1.5 second (on level 10).
- Reduces variable casting time from 6.72 seconds to 4.5 seconds (on level 10).
- Reduces delay after skill from 5 seconds to 1 second.
- Adds 5 seconds cooldown.
- Changes skill mechanism, damage display is changed from 10 hit attack for 4 times to 20 hit attack for 1 time.
- Slightly increases damage. (1400%Matk / 20 hit on level 10)

2 Meteor Storm
- Reduces fixed casting time from 2.4 seconds to 1.5 second (on level 10).
- Reduces variable casting time from 9.6 seconds to 6.3 seconds (on level 10).
- Reduces delay after skill from 7 seconds to 1 second.
- Adds 7 seconds cooldown.

3 Storm Gust
- Reduces fixed casting time from 2.4 seconds to 1.5 second (on level 10).
- Reduces variable casting time from 9.6 seconds to 6.3 seconds (on level 10).
- Reduces delay after skill from 5 seconds to 1 second.
- Adds 6 seconds cooldown.

4 Jupitel Thunder
- Reduces fixed casting time from 1.12 seconds to 0.5 second (on level 10).
- Reduces variable casting time from 4.48 seconds to 3.8 seconds (on level 10).

5 Earth Spike
- Increases fixed casting time from 0.56 second to 1.2 second (on level 5).
- Increases variable casting time from 2.24 seconds to 3.2 seconds (on level 5).
- Reduces delay after skill from 1.8 second to 1.4 second.
- Increases damage from 100% to 200% per hit.

6 Heaven's Drive
- Increases fixed casting time from 0.64 second to 0.8 second (on level 5).
- Reduces variable casting time from 3.2 seconds to 1.9 seconds (on level 5).
- Reduces delay after skill from 1 second to 0.5 second.

 

 

Sage
1 Deluge/ Whirlwind/ Volcano
- Changes catalyst from Yellow Gemstone to Blue Gemstone.
- Volcano also increases Matk too.

2 Endow Tsunami/ Endow Tornado/ Endow Quake/ Endow Blaze
- Reduces fixed casting time from 3 seconds to 1 second.
- Adds 1 second variable casting time.
- Changes catalyst to Indigo Point/ Yellow Wish Point/ Lime Green Point/ Scarlet Point.
- Also increases correspond element magical damage. (1% per skill level)
- Remove skill failure.
- Changes duration of level 1-4.

3 Hindsight
- Level of triggered spell is the half of Hindsight level and no longer random skill level on triggered (But if triggered spell has lower level than the half of Hindsight level. Actual skill level will be triggered instead).
- Changes the trigger chance. (2% per skill level)
- Type of added magic depends on Hindsight level is changed as below.
level 1-3 : Fire Bolt/ Cold Bolt/ Lightning Bolt.
level 4-6 : Soul Strike/ Fire Ball.
level 7-9 : Earth Spike/ Frost Diver.
level 10 : Thunderstorm/ Heaven's Drive.

 

 

High Wizard
1 Gravitational Field
- Reduces fixed casting time from 5 second to 1 second.
- Adds 5 seconds variable casting time.
- Reduces delay after skill from 9 seconds to 1 second.
- Adds 5 seconds cooldown.
- Changes SP consumption on level 1-4.
- Changes damage type from fixed damage to neutral property magical damage. (250%Matk x 18 hit on level 5)
- Deals additional damage depends on user's base level.

2 Napalm Vulcan
- Changes damage formula. (350%Matk x 5 hit one level 5)
- Deals additional damage depends on user's base level.
- No longer split damage among multiple targets.
- Reduces delay after skill from 1 second to 0.5 second.
- Adds 1 second cooldown.

 

 

Scholar
1 Foresight

- Reduces fixed casting time from 5 seconds to 2.5 seconds.

2 Indulge
- Reduces delay after skill from 1.8 second to 0.5 second (on level 5).


Edited by Sigma1, 28 November 2018 - 09:44 AM.

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#1802 Sigma1

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Posted 02 December 2018 - 01:11 AM

 

New Gravitational Field and Napalm Vulcan.


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#1803 yuzknight2

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Posted 02 December 2018 - 09:36 PM

Meanwhile me focus watching on Sorc doing Spellfist there. I hope our Insignia can be different colour too depend on its element. Not red for all zzz



New Gravitational Field and Napalm Vulcan.


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#1804 Takaoni

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Posted 04 December 2018 - 05:12 AM

A sorc can farm bio5 alone '-'?  Is possible? Have you seen any videos? I have a clan, but they focus on mvp cards. I  like to make money slowly but without wait the remote chance of droppig a card.  

I have a WL too,  but my sorcerer seems more powerful, even using the same equipment as the WL.


Edited by Takaoni, 04 December 2018 - 05:13 AM.

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#1805 mildcontempt

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Posted 04 December 2018 - 06:58 AM

Did they just invalidate Soul Expansion? 

 

Though I guess it is more spammable with delay reduction than Napalm Vulcan's 1second cooldown will allow. Also, Napalm Vulcan should really the name of a mado skill. 


Edited by mildcontempt, 04 December 2018 - 07:00 AM.

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#1806 Bohem

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Posted 13 December 2018 - 10:25 AM

any thoughts on the new hat ?

 

100% MDEF bypass is good, but as a WL, i dun really feel for it..


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#1807 LordYggdrasill

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Posted 13 December 2018 - 10:26 AM

This hat is not for WL, but its super for Sorc and Magic Ninja/Doram.


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#1808 Bohem

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Posted 13 December 2018 - 10:38 AM

i have a feeling we might get that eden garden hat...can't find correct name 


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#1809 YangeWenli

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Posted 13 December 2018 - 05:14 PM

Garden of Eden


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#1810 Bohem

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Posted 14 December 2018 - 01:34 PM

yes that..... and i saw video of someone one shotting valk with lex... i wanna know the item setting they did 


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#1811 Ashuckel

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Posted 14 December 2018 - 04:13 PM

it wasnt a 1shot, and it's in that same thread :v
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#1812 Bohem

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Posted 16 December 2018 - 07:24 AM

gotta find that threaddddddddd btw, hows 16.2 daily quests are going for you guys>?


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#1813 LordYggdrasill

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Posted 01 January 2019 - 08:17 PM

I am afraid not many ppls are doing the EP 16.2 daily quests, compared to the vast number of ppls doing EP 16.1 daily quests when it came out.


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#1814 Bohem

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Posted 03 January 2019 - 05:51 AM

the agenda robe looks pretty good.... +14% of MATK? if i get INT3/INT3 on it, is it significantly better then flattery robe with INT3/INT3 ?

 

i do like lvl 1 Endure on flattery robe though...


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#1815 Zayaan

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Posted 03 January 2019 - 06:10 AM

the agenda robe looks pretty good.... +14% of MATK? if i get INT3/INT3 on it, is it significantly better then flattery robe with INT3/INT3 ?

 

i do like lvl 1 Endure on flattery robe though...

 

It's bad. Survivor's Cloak is a thing with Flattery Robe.


Edited by Zayaan, 03 January 2019 - 06:10 AM.

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#1816 Bohem

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Posted 03 January 2019 - 06:23 AM

then i am not even ganna bother with doing 16.2 quests LOL continuing farming prontera quests i guess 


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#1817 Zayaan

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Posted 03 January 2019 - 06:29 AM

Consultation Robe is good though. Not for Mages, but other classes.


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#1818 Bohem

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Posted 03 January 2019 - 06:45 AM

i see i seee .... but i really think they should increase daily quest rewards by 2x ...... such pain in the ass to farm those eery dayyyyyyz


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