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151-175 TI


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#1 napadaanlng

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Posted 06 May 2017 - 08:45 PM

I was wondering if gramps can have a High TI+ 151-175 quest. I think players would be more interested to play after hitting level 151+ and have an easier leveling method. 

 

The catch would be monsters are difficult to kill and less loots.


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#2 fuyukikun

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Posted 06 May 2017 - 09:03 PM

n

o

p

e


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#3 ZeroTigress

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Posted 06 May 2017 - 09:36 PM

Get in line.

https://forums.warpp...mp-for-150-175/
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#4 kubikyuu

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Posted 07 May 2017 - 01:27 AM

Really, what's so hard about having an alt sit in front of NCT or in Eden with a chat "R> NCT 150+" or "R> NCT 160+"?

Meanwhile you can even grind solo and get some exp while waiting for others to join in.


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#5 napadaanlng

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Posted 07 May 2017 - 03:15 AM

Oops, I guess its a no already. Sorry didn't know that others already suggested the idea. 

 

Anyway I just returned to iRO, I played chaos for awhile on the Jumping Janeway event and tried gramps TI while waiting for Thor server to be up last 2015.

 

I came up with the idea because I wanted to level my 151 characters especially to catch up their low job level :P (job level 15), thinking that the easiest way to level them is join a party. 

 

As also my items got lost during the migration and I literally have nothing so, yeah basically that's about it  :thx:

 

:)

 

PS: see pRO alberta daily quest


Edited by napadaanlng, 07 May 2017 - 03:16 AM.

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#6 CrossPoison

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Posted 07 May 2017 - 07:42 AM

I think a TI would really help, NCT is just dreadful to level at and its boring for some classes like GX since they have to level there for the most part till 175, its pretty hard to get into a bio 4 party if your not a desired class unless you have Gwings or actually pay to get in.

 

From RPOD's renewal level distribution you can clearly see that the minority are characters who have a level raging between 160-174, a TI would motivate players to carry on. 


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#7 kubikyuu

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Posted 07 May 2017 - 12:47 PM

I think a TI would really help, NCT is just dreadful to level at and its boring (...)

 

And in TI you would see:

NCT mobs

NCT mobs

NCT mobs

more NCT mobs

oh hey look a verus mob

oh hey look some more wild verus mobs :u

NCT mobs

more verus

verus

verus

verus again

random earth element lichtern appears

NCT

verus

NCT

NCT

verus

...

 

It's really not worth it to make a TI just to cover mobs from basically 2 areas of the game. Note that the linked list has some mobs that also would never be put in/that are not implemented yet.

If NCT gets boring for you got to Verus for a bit.


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#8 CrossPoison

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Posted 07 May 2017 - 01:00 PM

And in TI you would see:

NCT mobs

NCT mobs

NCT mobs

more NCT mobs

oh hey look a verus mob

oh hey look some more wild verus mobs :u

NCT mobs

more verus

verus

verus

verus again

random earth element lichtern appears

NCT

verus

NCT

NCT

verus

...

 

It's really not worth it to make a TI just to cover mobs from basically 2 areas of the game. Note that the linked list has some mobs that also would never be put in/that are not implemented yet.

If NCT gets boring for you got to Verus for a bit.

 

Who said it should cover two areas?, there is Bio3 and 4, Bifrost tower, and a few more, truly the monster types dont matter that much as long as they are challenging and the TI reward is decent but not too good. 

 

As long as there is an alternate way of levelling ad a undesired class in Bio4, levelling from 150-175 as a GX is not the greatest experience ever since you only grind in place which is NCT, even Bifrost wasnt that good with the new world spotlight.

 

There doesn't have to be a 150-175, we just want a way to level past 150 equally with other classes not actually having to directly pay or rely on inferior methods of levelling compared to lets just say Rune knights, sorcerers and minstrels. 


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#9 kubikyuu

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Posted 07 May 2017 - 01:34 PM

Who said it should cover two areas?, there is Bio3 and 4, Bifrost tower, and a few more, truly the monster types dont matter that much as long as they are challenging and the TI reward is decent but not too good. 

 

As long as there is an alternate way of levelling ad a undesired class in Bio4, levelling from 150-175 as a GX is not the greatest experience ever since you only grind in place which is NCT, even Bifrost wasnt that good with the new world spotlight.

 

There doesn't have to be a 150-175, we just want a way to level past 150 equally with other classes not actually having to directly pay or rely on inferior methods of levelling compared to lets just say Rune knights, sorcerers and minstrels. 

 

In case you did not notice:

low TI (levels 70~100) has mobs from the range 70~100

mid TI (levels 101~125) has mobs ranging from 101~125

high TI (levels 126~150) has mobs ranging from 126~150.

So by extension a TI from 150 to 175 would have mobs with a level of 150~175.

 

Bio3 mobs are not 150+, neither are Bio4 mobs.

Most Eclage Tower mobs are also below 150, the only exceptions being Lichtern (earth) and Faithful Manager.

 

Also do you really think any leveling party would set foot into a 150+ TI if there were Kathryne Keyrons, Celias, Cecils, Eremes in that week?

It would end up as deserted as high TI when those mobs are in. :u


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#10 CrossPoison

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Posted 07 May 2017 - 02:14 PM

In case you did not notice:

low TI (levels 70~100) has mobs from the range 70~100

mid TI (levels 101~125) has mobs ranging from 101~125

high TI (levels 126~150) has mobs ranging from 126~150.

So by extension a TI from 150 to 175 would have mobs with a level of 150~175.

 

Bio3 mobs are not 150+, neither are Bio4 mobs.

Most Eclage Tower mobs are also below 150, the only exceptions being Lichtern (earth) and Faithful Manager.

 

Also do you really think any leveling party would set foot into a 150+ TI if there were Kathryne Keyrons, Celias, Cecils, Eremes in that week?

It would end up as deserted as high TI when those mobs are in. :u

 

I'm sorry but did you even read what I highlighted.. I think youre really missing the point..

 

There doesn't have to be a 150-175, we just want a way to level past 150 equally with other classes not actually having to directly pay or rely on inferior methods of levelling compared to lets just say Rune knights, sorcerers and minstrels. 


Edited by CrossPoison, 07 May 2017 - 02:14 PM.

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#11 Ashuckel

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Posted 07 May 2017 - 02:28 PM

You have the same way that everybody else has.

Don't want to pay for Aco's parties? Make your own. Can't kill on NCT? Party up and make big killing parties with ppl who can. And stop bitching about not being possible, coz it is.


Edited by Ashuckel, 07 May 2017 - 02:29 PM.

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#12 CrossPoison

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Posted 07 May 2017 - 02:55 PM

You have the same way that everybody else has.

Don't want to pay for Aco's parties? Make your own. Can't kill on NCT? Party up and make big killing parties with ppl who can. And stop bitching about not being possible, coz it is.

 

 

Its undisputed that that some classes have a clear advantage over others when it comes to levelling 160+.

 

As a GX its really hard to make your own party without Giant wings, thats from experience. I can solo NCT no problem, the point is its seriously slow and time consuming compared to Bio4 parties, and yeah its possible.


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#13 Ashuckel

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Posted 07 May 2017 - 04:45 PM

NCT is faster than Bio4 if you are killing stuff+doing TIs '-'


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#14 kubikyuu

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Posted 07 May 2017 - 10:16 PM

 

 

Its undisputed that that some classes have a clear advantage over others when it comes to levelling 160+.

 

As a GX its really hard to make your own party without Giant wings, thats from experience. I can solo NCT no problem, the point is its seriously slow and time consuming compared to Bio4 parties, and yeah its possible.

 

I mainly play GX and Warlock. Please do tell me more. (No don't. Seriously don't. NCT is nice, fast and I can go at my own pace. :v)

And honestly from my experience with random Bio4 parties (I got that experience from playing a Bishop) NCT is faster (Aco's parties are 10/10).

For Bio4 you waste hours until the party starts, only for it to fall appart after less than 1 round of counts because someone who plays a key role has/wants to leave or because the party is more dead than alive.

You can do the waiting without getting any exp alone easily if you really want to. Meanwhile I'll get all my WLs to 170+ in NCT. :v


Edited by kubikyuu, 07 May 2017 - 10:16 PM.

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#15 Talvis

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Posted 11 May 2017 - 07:50 AM

Stop asking for 150+ Gramps! Gramps needs to go, he should only be an event. Explore the world the way the developers intended. There's getting to be more 150+ leveling areas. If we should do anything they should expand the Bounty Boards.  It would also help if they went through all the old story quests and greatly increased their exp rewards so that they're appealing to do.  Leveling wasn't meant to be this fast, especially 150+.


Edited by Talvis, 11 May 2017 - 07:53 AM.

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#16 Caturae

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Posted 11 May 2017 - 11:05 AM

Stop asking for 150+ Gramps! Gramps needs to go, he should only be an event. Explore the world the way the developers intended. There's getting to be more 150+ leveling areas. If we should do anything they should expand the Bounty Boards.  It would also help if they went through all the old story quests and greatly increased their exp rewards so that they're appealing to do.  Leveling wasn't meant to be this fast, especially 150+.

 

People still have this old-world mentality? It made no sense to be anti-Gramps in 2012 and it makes even less sense now that people barely use him in 2017...
 


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#17 ZeroTigress

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Posted 11 May 2017 - 12:16 PM

There are other games that have the lobby map system people seem to love with Gramps and they do it much better than iRO. Not seeing how iRO's Gramps is better than those.
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#18 Rapralph

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Posted 11 May 2017 - 03:46 PM

NOOOO


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