End game - Dragon Saga Community Chat - WarpPortal Community Forums

Jump to content


Photo
- - - - -

End game


  • Please log in to reply
16 replies to this topic

#1 danielxyang7

danielxyang7

    I am New.

  • Members
  • 2 posts

Posted 11 May 2017 - 03:27 PM

Is there anything specific to do for end game???
I finished elga equipments and have solid stats and found out that there is galaxy equipment.. (which i dint want to do because of +20 again).. other than farming galaxy, is there anything we can do after we upgraded to elga?
  • 0

#2 VinylDorayaki

VinylDorayaki

    Awarded #1 Troll

  • Members
  • 659 posts
  • LocationVirtual Reality
  • Playing:Dragon Saga
  • Server:Disboard

Posted 11 May 2017 - 05:29 PM

soulcraft your PoS to artifact or legend, then enchant shift at Midas. That way you can shift your +20 from Elga armor to PoS, and expect some fails and drop when enchant shifting


  • 0

#3 Precrush

Precrush

    Too Legit To Quit

  • Members
  • 1652 posts
  • Playing:Dragon Saga

Posted 11 May 2017 - 10:11 PM

^^that^^

Really the end game here is what you make it be. You can for example set out to better your gear, the limits there are way up high. Or you can pvp, although the scene is quite small. You can set goals in pve, say do all quests or complete achievements. Farm gold, set up a guild. Something that I've done for the past months is trying to get as efficient as possible at elga in terms of gear and tactics.
  • 0

#4 HakannBlast

HakannBlast

    Amateur Blogger

  • Members
  • 168 posts

Posted 11 May 2017 - 11:01 PM

pvp only  


  • 0

#5 Vossel

Vossel

    Amateur Blogger

  • Members
  • 404 posts
  • Playing:Dragon Saga
  • Server:Overlord

Posted 12 May 2017 - 03:02 AM

try to get all kind of gear set ups, even though you dont need them, i have a full attackspeed set, am working on a Movementspeed set and i am close to finish my full defence set. Also you can try to get more skillpoints to have every skill full if you like that. Sadly this game doesnt offer a lot. You have to set your very own goals you wanna achive


  • 0

#6 Kedsiko

Kedsiko

    I am New.

  • Members
  • 5 posts
  • Playing:Dragon Saga
  • Server:Wyvern

Posted 13 May 2017 - 05:23 PM

I'd Say that PvP is a big part of the end game


  • 0

#7 5143121023173906760

5143121023173906760

    Too Legit To Quit

  • Members
  • 1508 posts
  • Playing:Dragon Saga
  • Server:Sounds obvious !

Posted 15 May 2017 - 10:42 AM

I think that PvP being the big part of the game is kind of sad. This game is one of the few that has a really good concept but doesn't work so well in PvP without a really good balance. And once you look at all the flaws PvP currently has, you can loose all interest you had in the game.
  • 0

#8 Popcorn

Popcorn

    Woodie-Holic

  • Dragon Saga Staff
  • 5559 posts
  • LocationGermany, Europe, Earth, Milky Way, Universe
  • Playing:Dragon Saga

Posted 15 May 2017 - 10:47 AM

With all your ranting and whining lately one can loose all interest to make any updates for this game. 


  • 1

#9 TurtleTuber

TurtleTuber

    Amateur Blogger

  • Members
  • 327 posts
  • Playing:Nothing

Posted 15 May 2017 - 11:25 AM

it is how it is. a forum is often a place of people searching help or giving input or suggestions to make things better. this also includes pointing out the stuff which is running wrong. would not call it ranting and whining from the guy above you, more like unlucky verbalized.

 

if things are running good, the community gives also positive feedback. dont know if you meant only that guy above you are all player who are complaining, but the current situation which also includes the ms/as caps put many people in a bad mood. some people even quit because of that. so you cant expect that you will get only positive feedback on any current situation of the game, even tho the ms/as cap was introduced as absolute and talking about it caused too many topic-locks. and yes there are many problems in pvp. Some classes who are simply too overpowered in both terms of 1o1 and crowd pvp (which in my opinion got even more pushed thanks to the caps) and some other classes like Ninja and Destroyer who got kinda nerfed even more with the ms/as cap.

 

back to the topic: pvp can be cosidered as part of the endgame. if you maxed out your gear and cant solo the endgame dungeons more fast anymore you will go sooner or later in BSQ/PvP/ Emporia Wars.


Edited by TurtleTuber, 15 May 2017 - 11:30 AM.

  • 1

#10 Popcorn

Popcorn

    Woodie-Holic

  • Dragon Saga Staff
  • 5559 posts
  • LocationGermany, Europe, Earth, Milky Way, Universe
  • Playing:Dragon Saga

Posted 15 May 2017 - 11:56 AM

if things are running good, the community gives also positive feedback. dont know if you meant only that guy above you are all player who are complaining, but the current situation which also includes the ms/as caps put many people in a bad mood. 

 

Okay, so the situations was better with Gold Sellers, with abusers, hackers, multi-clienters, cheaters, duping, lots of galaxia and element dungeon bugs etc. etc. Good to know: First whining about bugs, bugs fixed. Whining about abusers/hackers: many situations fixed. Whining about duping: fixed. Whining about gold sellers: fixed. Whining about elemen damage: Changed. But all that doesn't matter, right? Only thing counts is to talk about AS/MS and pvp balance over and over again because there was a fix to something which prevents you from exploiting it. I am sorry that some of you don't have the skills to play PvP without these exploits. And you know what? All you whiners have one thing in common: You're PvP players in a game where PvP has always been meant as a bonus feature for the fun and not as main focus of the game. And to state one thing finally clear: We can't prevent problems with the ping due to the different locations of the players playing on here and we also can't do anything about forced lag walk (because if we would kick those players we would kick all innocent players with a high ping because of their location). And now I am waiting for a stupid comment that those players should not be allowed to play PvP here or something similar.

 

And now you guys can continue complaining, ranting, whining... but alone. Only for your very own entertainment.


  • 0

#11 FeintsSiphon

FeintsSiphon

    Amateur Blogger

  • Banned
  • 109 posts

Posted 15 May 2017 - 12:15 PM

Unlucky verbalization seems more fitting in negative feedback, even though they are not negative at all.

Feedback is factually classified into 2 types: positive and negative. Positive feedback enhances or motivates current good influence during the situation such as constant events, we like events and we want WarpPortal to keep it up. Negative feedback discourages bad influence during the situation such as addressing underplayed classes or underpowered skills, yet contrarily staffs take it too negative and personal then end up locking topic while other voices are unheard. Then what's the point of feedback anymore?

I believe there is no random cause and effect. You do accept error as human nature, then you should also understand human instinct to work smarter not harder to make life easier so you can make things right. There are still unheard voices, who knows which of them could make a change. Try to listen to understand, not to reply.

Beside number in statistic, what can you tell from the number? Are you successful in the way players are or you are? Take my 2 cents.


Edited by FeintsSiphon, 15 May 2017 - 12:17 PM.

  • 1

#12 5143121023173906760

5143121023173906760

    Too Legit To Quit

  • Members
  • 1508 posts
  • Playing:Dragon Saga
  • Server:Sounds obvious !

Posted 15 May 2017 - 12:26 PM

With all your ranting and whining lately one can loose all interest to make any updates for this game.


I want to make things clear since I see yourself saying that many times :
This is obsevation, not just some ranting with swear words that you see in most of popular games. I don't want to be too offensive but you're not being so much better than us if you always say the same thing every time your feelings got hurt.

Besides, I didn't even said that your work was bad. With Arcadia you're working on PvE content and balancing classes and stats at the same time, which is really great. But the former devs left out so many flaws that you won't even be able to even hide all of them in the next 3 years if the staff team remains so small, unless you suddenly get some superpowers.

Keep in mind that there's a reason some forumeers have posted so many messages on these forums and still visiting them. That is because "we" have always supported this game for years, and we want to make the game live as long as possible.
Sometimes there will be things going wrong, because we are humans. Which inescapably means that this game will never be perfect. And you can't blame yourself for that, this is just how it is.
And don't tell me that the PvP is all great. You wouldn't be balancing it out otherwise.
  • 1

#13 TurtleTuber

TurtleTuber

    Amateur Blogger

  • Members
  • 327 posts
  • Playing:Nothing

Posted 15 May 2017 - 12:38 PM

I think the community appreciated that you guys fixed duping, prevent hacking and so on, so why mentioning this.

You just said that people were whining about hackers, which sounds like complaining about people who are hacking is something bad? I think people have all rights to complain about this and fixing it was important to keep this game alive.

I also honestly dont know if PvP was thought as a bonus feature. But its just that this bonus feature seemed to be so much fun that it dragged more and more people to the game and which is one of the reasons why many people are still playing. Also its everywhere existing in Dragonsaga. Multiply BSQs which offer rewards. A jobchange in pvp style. Emporia aka Guildwars which gives you the castle buffs. If it was only a bonus feature it is now like the half part of the game.

People are waiting already for a long time for a class balance. With the current patches some classes were nerfed and some got pushed. Instead of making a complete class balance some classes get pushed around with all that patches.

People actually dont know anymore what class they should pick. I would like to try Ninja or Destroyer, but not anymore. I would like to make a Summoner because instead of Ninja it has still quite of the same power, but it will get probably a hard nerf also (which isnt even wrong). So i dont know what to do. Would be great to do not step around in the darkness anymore and to know what will get changed.

PvPer who complain cant play without exploits? I dont know where this is coming from. But yes, it makes it harder to play with an agile class which used to be squishy and able to dodge attacks thanks to a bit of movementspeed advantage against a tanky class which is now as fast as you and still has more hp than you.

Also with all this caps on critical damage, critical rate, ms, as everyone has quite the same build, which offers nit much variation since you need to go for 6 parts pos endgame to get some element defence to survive longer. The only thing you can exchange are gloves, boots and head.

Meanwhile in other games every class has its own role. Tank (which is slow), Attacker (which has good atk and medium health), Support (with alot of buffs and heals), classes like Ninja (which are fast, have low def but therefor high combat dps), Archer (ranged dmg, also fast, trapper?).

Here has every class in engame the same ms, as, and probably also the same cr if sc stats are perfect, while mages can also in addition heal and while the tanky and back then slower Dragoon/ Invoker can push around now every Ninja thanks to same movementspeed and few rang-attacks.

So yeah pve is pretty nice, but i think people have some reasons to complain about pvp.

You always say things werent intended to be like this and thst in the past like movementspeed going about a certain amoun and so on. With this sentence i saw people arguing here alot. But i also dont think that it was intended that all classes have the same movementspeed, atk speed. Dont know when cr and cdmg caps got implemented though.

Edited by TurtleTuber, 15 May 2017 - 12:54 PM.

  • 0

#14 HakannBlast

HakannBlast

    Amateur Blogger

  • Members
  • 168 posts

Posted 15 May 2017 - 01:17 PM

This game first needs to balance  magic vs physic damage before touching any skill

 

Magic damage is far too strong in both pvp and pve and magic resist is also lower them physic making the problem huge 

 

we need to see a magic damage nerf or a physic damage buff if sorceror gets too weak just buff skill base damage to compensate


  • 0

#15 5143121023173906760

5143121023173906760

    Too Legit To Quit

  • Members
  • 1508 posts
  • Playing:Dragon Saga
  • Server:Sounds obvious !

Posted 15 May 2017 - 01:25 PM

This game first needs to balance magic vs physic damage before touching any skill

Magic damage is far too strong in both pvp and pve and magic resist is also lower them physic making the problem huge

we need to see a magic damage nerf or a physic damage buff if sorceror gets too weak just buff skill base damage to compensate


This is really contributing to the discussion, I like it.
  • 0

#16 Elijazz

Elijazz

    Amateur Blogger

  • Members
  • 138 posts

Posted 15 May 2017 - 01:34 PM

popcorn already talked about the future balances in games. You guys keep on repeating the same scenario.


  • 0

#17 SandySandman

SandySandman

    Amateur Blogger

  • Members
  • 330 posts
  • Playing:Nothing

Posted 27 May 2017 - 06:38 AM

/removed 


Edited by SandySandman, 30 June 2017 - 07:40 AM.

  • 0




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users