Welcome to my ever first topic. Following up with the name comes with expectations.
- Final Critical Rate & Critical Rate cap: Overall, I see uncanny reasons with the cap when critical damage is essential for damage dealing, not just elements. To reach higher than 70% final rate, it's no joke at all, which requires a lot of agility, critical rate and certain combination of final critical rate equipment. That's also another way to make agility more useful.
- Profession: Why no achievement when from 0 to 500 experience is not a piece of cake or passive talents at least?
- Dodge trap mode: While you're still balancing this type of headache, dodge trap could be one of the fun game for competition (without equipment requirement) when nobody is stronger nor weaker than others. Traps in this game are awesome. I understand breeze run but it's flawed to the core. I would like a new map, work with team; each traps deal damage, teammate can heal each other and foes can push or pull others. Time limited.
- Guild boss: I think guild boss can replace community boss. The guild boss should have lots hp and deal extremely high splash damage for current level, which means there are various levels and require strong equipment. Solo-ing is practically possible. Defeating the boss will drop rare loot for everyone. Boss can only be summoned by paying guild currency so doing guild quest and teamwork are strongly recommended.
- Daily login reward: This promotion should be a thing to pay off for those who are DS enthusiasts, make them feel special by their commitment. Better reward on consecutive login. Of course, character bound.
- New currency: I know silver coin but that's a different thing. Scamming has been an issue since the beginning, which is very negative sign after many development without solutions (no offense). I demand new currency to "temporarily" replace IM to buy certain essential stuffs like insurance scrolls. This currency can be collected through doing quests (all type of quest except hero). Pricing ratio will be to be considered and items bought by that currency is bound.
Thanks for reading.