This content has been implemented to KRO main servers last month.
Madogear has been improved to increase the convenience on usage.
1. Increase movement speed while Madogear is equiped, depends on level of Madogear license. On level 5. Movement speed is equal to knight with Pecopeco.
2. Madogear will receive natural HP recovery like normal state.
3. Increase weight limit by 1500 while Madogear is equiped.
4. Mado MCs usually face the hard time when they died, especially in instance, because of they will lost their Madogear.
So [Emergency Madogear] is added. Can be bought at Magic Gear Master with 1m zeny.
When using Emergency Madogear. Madogear will be equipped instantly.
Only mechanic who learn Magogear License can use it.
Has 3 minutes reuse time. Weight 300.
5. Now Madogear can use Teleport.
6. Madogear can receive partial chemical protection skills from alchemist classes, instead of full chemical protection only.
7. Add overheat counter. So player can watch out to prevent overheat occurs.
8. Add higher quality Cooling Devices to increases effectiveness of Cooldown.
Magic Gear Master will offer you to upgrade Cooling Device.
Cooling Device + 2m zeny > Advance Cooling Device.
Advance Cooling Device + 4m zeny > Special Cooling Device.
Cooling Device reduce overheat counter by 45 when using Cooldown.
Advance Cooling Device reduce overheat counter by 75 when using Cooldown.
Special Cooling Device reduce overheat counter by 105 when using Cooldown.
(Overheat counter naturally decreases by 1 per second)
Madogear characteristic adjustment.
Madogear will be adjusted as following list
1. Madogear won't receive healing from any recovery skills other than Repair.
2. Madogear movement speed can't be increased or decreased by anymeans other than Acceleration. (That means Madogear will immune to all slow debuffs)
3. Madogear will immune to stripping accessory.
Edited by Sigma1, 31 May 2017 - 09:38 AM.