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KRO : Madogear Improvement


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#51 Ashuckel

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Posted 17 September 2018 - 02:29 AM

/camera? it should for the most part remove the delay in wich the camera follows you, and automatically center on your character all the time.

now if it is about the rendering of what is on screen, there's nothing to be done about it

Edited by Ashuckel, 17 September 2018 - 02:30 AM.

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#52 Vladdin

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Posted 17 September 2018 - 08:16 AM

oh i'll make a mado gear once this is implemented


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#53 Ylliw

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Posted 17 September 2018 - 11:10 PM

2. Madogear movement speed can't be increased or decreased by anymeans other than Acceleration. (That means Madogear will immune to all slow debuffs)

 

is Aspd included?


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#54 fuyukikun

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Posted 17 September 2018 - 11:41 PM

aspd doesnt relate to movement speed


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#55 Ylliw

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Posted 18 September 2018 - 12:30 AM

you had a point  :heh:  it is not related but the slow debuff like decrease agi decreases your agi/aspd is

 

 


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#56 andxres

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Posted 02 October 2018 - 09:05 AM

A new thing about mado mecha on 17.1:
1.mado can use blacksmith buff.
2.mado arm cannon has 0.2 fix and 1.8 var.
3.mado get nerfed by adding 0.5 cooldown because its too OP.
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#57 Ashuckel

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Posted 02 October 2018 - 09:47 AM

all good changes :)

Edited by Ashuckel, 02 October 2018 - 09:47 AM.

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#58 fuyukikun

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Posted 02 October 2018 - 04:56 PM

A new thing about mado mecha on 17.1:
1.mado can use blacksmith buff.
2.mado arm cannon has 0.2 fix and 1.8 var.
3.mado get nerfed by adding 0.5 cooldown because its too OP.

0.65s cooldown for arm cannon level 5


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#59 Sigma1

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Posted 16 October 2018 - 02:31 AM

Beside adding cooldown to Arm Cannon. This skill will be fixed an issue that motion delay is removed when user reach 100% casting time reduction.
So even with 100% casting time reduction. AC motion delay still occur.

Edited by Sigma1, 16 October 2018 - 02:31 AM.

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#60 Zayaan

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Posted 16 October 2018 - 02:56 AM

Beside adding cooldown to Arm Cannon. This skill will be fixed an issue that motion delay is removed when user reach 100% casting time reduction.
So even with 100% casting time reduction. AC motion delay still occur.

 

I'm surprised they didn't apply that change to Chain Lightning, Acid Bomb, etc, or did they?


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#61 Ashuckel

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Posted 16 October 2018 - 03:33 AM

From the looks of kRO vids at the most recent patch, no.
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#62 Sigma1

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Posted 16 October 2018 - 04:53 AM

I'm surprised they didn't apply that change to Chain Lightning, Acid Bomb, etc, or did they?

 

The following skills will be fixed such issue along with Arm Cannon.

Acid Bomb, Demonic Fire, Fire Expansion, Hell Plant, Thorn Trap, Thorn Wall, Spore Explosion, Chain Lightning, Earth Strain, Increases Agility, Severe Rainstorm, Reverberation, Siren's Voice.

 

So those two skills you mentioned also will be fixed.


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#63 Zayaan

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Posted 16 October 2018 - 05:11 AM

I'll take it, at least there isn't a cooldown on CL ...yet.


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#64 Ashuckel

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Posted 16 October 2018 - 05:52 AM

Jack Frost is untouched

/hype


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#65 JuniorSahara

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Posted 25 October 2018 - 09:38 AM

Haven't heard any new update in a while. Can MADO in kRO use blacksmith skills now?


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#66 NekoCaptainNoob

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Posted 28 October 2018 - 12:13 AM

Also can Mado using other class buffs (from items) now ? 

Example :  Shield spell from RG shield 


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#67 Sigma1

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Posted 30 October 2018 - 12:55 AM

Haven't heard any new update in a while. Can MADO in kRO use blacksmith skills now?


It will be implemented to Sakray tomorrow and not just bs skills. Mado will can use merchant skills and ms skills like Mammonite, Crazy Uproar, Shattering Strike and Repair Weapon, etc.
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#68 kiddo313

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Posted 30 October 2018 - 05:49 AM

It will be implemented to Sakray tomorrow and not just bs skills. Mado will can use merchant skills and ms skills like Mammonite, Crazy Uproar, Shattering Strike and Repair Weapon, etc.

 

Finally Item Appraisal on Mado haha


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#69 Doral

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Posted 30 October 2018 - 11:43 AM

This is finally adding up eh. Last time I remembered, I was begging for updates in this character.

Keep it up iRO!


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#70 JuniorSahara

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Posted 30 October 2018 - 04:30 PM

It will be implemented to Sakray tomorrow and not just bs skills. Mado will can use merchant skills and ms skills like Mammonite, Crazy Uproar, Shattering Strike and Repair Weapon, etc.

 

NICE! The last 1st and 2nd job skill that I remember Mado can use, other than passives, is vending  :heh: This is hella crazy though. wonder how skills, such as WP, MPT, and shattering strike,  affect skills like arm cannon, since AC attack formula is size-dependent. Or it'll just affect normal mado attacks, which will suck though.


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#71 JuniorSahara

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Posted 07 November 2018 - 05:16 AM

No update yet?


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#72 aunzoro

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Posted Today, 08:03 AM

still waiting for Madogear update


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