Kagerou/Oboro OCP gears please.
Renewal OCP & Cash Shop Requests
#451
Posted 23 May 2018 - 06:17 PM
#452
Posted 24 May 2018 - 01:35 AM
Valkyrie Knife in the next box please.
GM's won't restore my old one so now I have no choice but to get a new one.
Edit: Thanks! Finally got my own now
Even though I had to overpay to a hoarder to get it :L
Edited by ninJedi, 02 June 2018 - 11:34 PM.
#453
Posted 24 May 2018 - 12:17 PM
Celine Brooch, FAW, Pororoca Shoes, Clergy Nurse, Medical Scrubs, Tengu Scroll, any of these on OCPR IV pls
#454
Posted 27 May 2018 - 12:36 AM
IMPERIAL FEATHER
#455
Posted 02 June 2018 - 01:26 AM
Mastersmith Stone (Top)
Atk + 2 for each level of Weaponry Research user learned.
Mastersmith Stone (Middle)
Hit + 3 for each level of Skin Tempering user learned.
Mastersmith Stone (Bottom)
Increases High Speed Cart Ram damage by 20%.
Mastersmith Stone (Garment)
Increases Axe Tornado damage by 15%.
When equipped with Mastersmith Stone (Top), has a 2% chance to restore 1% of damage as SP when dealing physical damage.
When equipped with Mastersmith Stone (Middle), reduces Axe Tornado cooldown by 1 second.
When equipped with Mastersmith Stone (Bottom), increases Axe Tornado damage by 15%.
Edited by 3505170703074552307, 02 June 2018 - 01:27 AM.
#456
Posted 02 June 2018 - 04:05 AM
Imperial Feather!
#457
Posted 05 June 2018 - 12:06 AM
Shiver Katar [2]
Atk + 10 per 2 refine rate.
Increases critical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases physical damage against demihuman and brute race monsters by 15%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases physical damage against demihuman and brute race monsters by additional 20%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Luk + 20 and increases critical damage by 15% for 7 seconds.
Class: Katar Attack: 185
Weight: 120
Weapon Level: 4
Required Level: 100
Jobs: Guillotine Cross
Exoricist's Bible [2]
Matk + 160
Matk + 10 per 2 refine rate.
Increases damage of Duple Light by 25% per 3 refine rate.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases damage of Duple Light by additional 25%.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Book Attack: 165
Weight: 50
Weapon Level: 4
Required Level: 100
Jobs: Arch Bishop
Aquatic Spear [2]
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Cannon Spear and Vanishing Point by 15%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases damage of Cannon Spear and Vanishing Point by additional 20%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class: Spear Attack: 180
Weight: 120
Weapon Level: 4
Required Level: 100
Jobs: Royal Guard
Ancient Hero Boots [1]
MaxHP + 500, MaxSP + 50.
MaxHP + 2% and MaxSP + 1% per 3 refine rate.
If refine rate is 9 or higher, reduces fixed casting time by 0.3 second.
If refine rate is 12 or higher, reduces fixed casting time by additional 0.2 second.
If refine rate is 14 or higher, reduces delay after skill by 5%.
Class: Shoes Defense: 15
Weight: 60
Required Level: 100
Jobs: All
Edited by BlackMeow, 06 June 2018 - 04:07 PM.
#458
Posted 05 June 2018 - 12:52 AM
Swordman’s Boots
Footwear, Def 18, Required level : 99, no break, 100 weight
(1) Physical attack deals 15% more damage to boss monsters.
(2) Every refine level adds Atk +5, Aspd +1%, MaxHP+2% and MaxSP+2%.
(3) Set bonus with Egnigem Cenia (MVP) Card,
- enable the use of Magnum Break Lv10.
- every 10 seconds recover 5,000 HP and 100 SP.
- if user’s base level is lower than 99, every refine level adds Str+3 and Flee+5.
- if user’s base level is higher than 99, every refine level adds Str+10, Flee+15.
https://ragnarokonli...sary/quest.html
#459
Posted 05 June 2018 - 05:51 AM
Striking Hat [1]
Agi + 5, Dex + 5, Attack Speed + 10%.
Increases long ranged physical damage by 5%.
Perfect Hit + 10.
Hit + 2, reduces delay after skill by 2% per refine rate.
If refine rate is 7 or higher,
increases long ranged physical damage by additional 10%, additional Perfect Hit + 20.
If refine rate is 9 or higher,
increases long ranged physical damage by additional 10%, additional Perfect Hit + 20.
Class: Headgear
Defense: 5
Location: Upper
Weight: 40
Required Level: 100
Jobs: All
Floating Ball
Matk + 35
Increases magical damage against boss monsters by 2%.
If base Dex is 90 or higher, additional Matk + 70, increases magical damage against boss monsters by additional 3%.
If base Dex is 125 or higher, additional Matk + 140, increases magical damage against boss monsters by additional 5%.
Class: Headgear
Defense: 0
Location: Middle
Weight: 20
Required Level: 100
Jobs: All
Protect Cloth
Mdef + 5, MaxHP + 5%.
When equipped with Protect Feather,
Def + 50, Mdef + 5, Vit + 5, Attack Speed + 5%, reduces damage taken from players by 3%.
If base Vit is 108 or higher, additional Def + 50, Mdef + 5, Vit + 5, Attack Speed + 5%.
If base Vit is 120 or higher, additional Def + 100, Mdef + 10, Vit + 10.
Class: Headgear
Defense: 0
Location: Lower
Weight: 20
Required Level: 100
Jobs: All
Commander Manteau [1]
Mdef + 10.
Atk + 10, Matk + 10.
MaxHP + 3%, MaxSP + 3%.
Reduces damage taken from players by 5%.
If refine rate is 5 or higher, additional
Atk + 20, Matk + 20,
MaxHP + 7%, MaxSP + 7%.
If refine rate is 7 or higher, additional
Atk + 30, Matk + 30,
MaxHP + 10%, MaxSP + 10%.
When equipped with Hero Ungoliant Boots, additional Vit + 10, Luk + 10, reduces SP consumption of skills by 10%, increases heal effectiveness by 20%, reduces damage taken from players by additional 5%.
When equipped with Hero Silverleather Boots, additional Str + 10, Dex + 10, reduces delay after skill by 20%, reduces damage taken from players by additional 5%.
When equipped with Hero Nepenthes Shoes, additional Agi + 10, Int + 10, reduces variable casting time by 10%, reduces damage taken from players by additional 5%.
Class: Garment
Defense: 20
Weight: 30
Required Level: 100
Jobs: All
Booster Shoes [1]
Mdef + 10.
MaxHP + 10%, MaxSP + 10%.
Reduces damage taken from players by 5%.
If refine rate is 7 or higher,
If base Str is 125 or higher, Atk + 90,
If base Agi is 125 or higher, ASPD + 2,
If base Vit is 125 or higher, MaxHP + 12%,
If base Int is 125 or higher, Matk + 120,
If base Dex is 125 or higher, increases long ranged physical damage by 10%,
If base Luk is 125 or higher, increases critical damage by 20%.
If refine rate is 9 or higher,
If base Str is 125 or higher, additional Atk + 90,
If base Agi is 125 or higher, additional ASPD + 2,
If base Vit is 125 or higher, additional MaxHP + 12%,
If base Int is 125 or higher, additional Matk + 120,
If base Dex is 125 or higher, increases long ranged physical damage by additional 10%,
If base Luk is 125 or higher, increases critical damage by additional 20%.
Class: Shoes
Defense: 30
Weight: 80
Required Level: 100
Jobs: All
https://www.divine-p...g-june-05-2018/
Edited by Sigma1, 05 June 2018 - 08:27 PM.
#460
Posted 05 June 2018 - 04:45 PM
[Poring]
@topic
more kRO stuff.
Like Ruff Hat and Spell Circuit
Edited by VModCinnamon, 05 June 2018 - 06:34 PM.
Mod Edit: Keeping on requests postings, removed response to hidden quote.
#461
Posted 05 June 2018 - 06:31 PM
I heard about a Ring for Rolling Cutter i would like to see - cant seem to find it though
#462
Posted 05 June 2018 - 06:41 PM
because kage and rebels are left behind w/o bio5 hat
KRO new shadow gear
Rebellion Shadow Armor
Reduces cooldown of Heat Barrel by 1 second.
Reduces cooldown of Heat Barrel by additional 1 second per 2 refine rate.
When equipped with Rebellion Shadow Shoes, reduces cooldown of Heat Barrel by additional 4 seconds, reduces cooldown of Hammer of God by 2 seconds.
[Gunslinger set] + [Rebellion set]
All Stat + 7, MaxHP + 3%, MaxSP + 3%.
Kagerou Shadow Armor
Increases damage of Swirling Petal by 20%.
Increases damage of Swirling Petal by additional 5% per refine rate.
When equipped with Kagerou Shadow Shoes, increases long ranged physical damage by 5%, reduces cooldown of Cross Slash by 1 second.
[Ninja set] + [Kagerou set]
All Stat + 7, MaxHP + 3%, MaxSP + 3%.
Oboro Shadow Armor
Increases damage of Flaming Petals, Freezing Spear, and Wind Blade by 20%.
Increases damage of Flaming Petals, Freezing Spear, and Wind Blade by additional 5% per refine rate.
When equipped with Oboro Shadow Shoes, increase fire, water and wind magical damage by 5%, reduces cooldown of Illusion - Shadow by 3 seconds.
[Ninja set] + [Oboro set]
All Stat + 7, MaxHP + 3%, MaxSP + 3%.
Rebellion Shadow Shoes
Increases damage of Hammer of God by 20%.
Increases damage of Hammer of God by additional 5% per refine rate.
Kagerou Shadow Shoes
Increases damage of Kunai Splash by 20%.
Increases damage of Kunai Splash by additional 5% per refine rate.
Oboro Shadow Shoes
Reduces cooldown of Illusion - Shadow by 1 second.
Reduces cooldown of Illusion - Shadow by additional 1 second per 2 refine rate.
#463
Posted 05 June 2018 - 07:54 PM
I heard about a Ring for Rolling Cutter i would like to see - cant seem to find it though
King of Abyss Ring [1]
#464
Posted 06 June 2018 - 06:45 AM
Squirrel ears hood hat [1][font='MS Pゴシック']
[/font][font='MS Pゴシック']
A sharp ears lovely squirrel hat.
Wearing a small but sharp attack seems like a characteristic squirrel.
-------------
Aspd + 1
-------------
Damage given by critical attack + 10%
-------------
Def 10% of all races ignored -------------
At long distance physical attack,
Cri + 5
-------------
When the refined value of [ squirrel ear hood ] is 5 or more, additional
Aspd + 1
Damage given by critical attack + 2%
Def 20% of all races Ignored At the time of long distance physical attack,
Cri + 10
When the refined value of [ squirrel ear hood ] is 7 or more, additional
Aspd + 1
Damage given by critical attack + 6%
Def 30% of all tribes Ignore Long distance physical attack,
Cri + 15
When the refining value of [ squirrel ear hood ] is 9 or more, additional
Aspd + 1
Damage given by critical attack + 12%
Def 40% of all tribes Ignoring Long distance physical attack,
Cri + 20
During physical attack hit,
With constant probability for 5 seconds,
Damage given by critical attack + 100%
-------------
Series: helmet defense: 10
Position: Upper stage weight: 20
Required level: 100
Equipment: All occupations[/font]
[font='MS Pゴシック']
https://ro.mukya.net/items/リス耳フード帽/[/font]
Since we get the devil hands for 100% defence pierce....this shall release now
#465
Posted 06 June 2018 - 09:44 AM
How about the Gambler's Seal? We got the Heart card in Mouth, but not the other half of the combo.
Gambler's Seal description:
A gambler seal that attached to cheek for a lucky charm.
CRIT +3.
Critical damage +3%.
Reduces damage taken from Arrow Storm and Gate of Hell by 10%.
Every 10 base increment of LUK, CRIT +1, ATK +2, MATK +2.
When base LUK is 108 or higher, CRIT +5, Critical damage +10%.
When base LUK is 120 or higher, CRIT +10, Critical damage +17%, reduces damage taken from Arrow Storm and Gate of Hell by 30%.
Every 10 base increment of DEX, Critical damage -2%.
___________________________________________________________________________________________________________________
Set Bonus
Gambler's Seal
Heart Card in Mouth
Aspd + 1
Additional Aspd + 1, if the users base Luk is 108 or higher.
Additional Aspd + 2, if the users base Luk is 120 or higher.
Increases critical damage on targets by 2%.
Increases critical damage on targets by an additional 2%., if the users base Luk is 108 or higher.
Increases critical damage on targets by an additional 4%., if the users base Luk is 120 or higher.
Increases critical damage on targets by an additional 2% for every 10 base Dex.
Reduces damage taken from Demi-Human race enemies by 2%.
Reduces damage taken from Demi-Human race enemies by an additional 2%, if the users base Luk is 108 or higher.
Reduces damage taken from Demi-Human race enemies by an additional 4%, if the users base Luk is 120 or higher.
Reduces damage taken from Critical Slash by 100%.
Enables Splash Attacks.if the users base Luk is 120 or higher.
Edited by camposj, 06 June 2018 - 11:43 AM.
#466
Posted 07 June 2018 - 01:58 AM
Fire Attack Damage caused by magic attack + 2%
Edit: Asked in-game wifey for a better translation to the name
Edited by ninJedi, 08 June 2018 - 01:06 AM.
#467
Posted 10 June 2018 - 01:41 AM
https://ro.mukya.net...et/items/火雷大神靴/Swordman’s Boots
Footwear, Def 18, Required level : 99, no break, 100 weight
(1) Physical attack deals 15% more damage to boss monsters.
(2) Every refine level adds Atk +5, Aspd +1%, MaxHP+2% and MaxSP+2%.
(3) Set bonus with Egnigem Cenia (MVP) Card,
- enable the use of Magnum Break Lv10.
- every 10 seconds recover 5,000 HP and 100 SP.
- if user’s base level is lower than 99, every refine level adds Str+3 and Flee+5.
- if user’s base level is higher than 99, every refine level adds Str+10, Flee+15.
https://ragnarokonli...sary/quest.html
Fire Thunder Ogami Shoes [1]
----------------------
- MATK+5 per refine
- Cast time -1% per refine
- Magical attacks to earth/ghost/neutral/undead properties +2% per refine
----------------------
Set bonus with Moonlight Flower Card:
[Heal] level 10 available
If base level is 99 or less:
Mdef +5, Matk +5 per refine
If the base level is 100 or more:
Mdef +10, Matk +15 per refine
Edited by Richkr, 10 June 2018 - 01:42 AM.
#468
Posted 10 June 2018 - 05:12 AM
#469
Posted 10 June 2018 - 09:30 PM
Hello I would like to request this shoe to be next ocp in future please. I will be very happy if this shoe appear to be next ocp box for my perfect adoramus AB. Thank you very much
#470
Posted 11 June 2018 - 12:33 PM
Pororoca Shoes, Clergy Nurse Cap and Tengu Scroll on OCP XIX or OCPR V
#471
Posted 11 June 2018 - 06:10 PM
Gambler's seal anyone?
#472
Posted 11 June 2018 - 07:07 PM
Edited by Sigma1, 11 June 2018 - 07:08 PM.
#473
Posted 11 June 2018 - 09:14 PM
Gambler's seal anyone?
And Imperial Feather... Guess we have to spam like lunatics, since that seems to work now.
#474
Posted 12 June 2018 - 03:47 AM
Class: Headgear
Position: Middle
Defense: 0
Weight: 50
Requires Level: 70
Usable By: All Jobs
Aspd + 1%
Additional Aspd + 1%, if the users base Agi is 108 or higher.
Aspd + 1, if the users base Agi is 108 or higher.
Reduces damage taken from Wind property attacks by 5%.
Set Bonus
Imperial Feather
Imperial Glove
Reduces the cast delay delay of Overbrand by 100%.
Increases short-ranged damage on targets by 2% per level of Cannon Spear known.
Increases short-ranged damage on targets by an additional 2% per level of Overbrand known.
Increases the damage of Cannon Spear by 30%.
Increases the damage of Overbrand by 20%
Edited by Scrappy51, 12 June 2018 - 03:49 AM.
#475
Posted 12 June 2018 - 04:04 AM
Mission Team's Hat [1] (ID : 19390)
Mission team members favorite hat.
Perfectly used during dangerous investigation.
Reduces incoming damage from small, medium and large monster sizes by 5%
When the hat refine level is 6 or above, additional incoming damage reduction from all sizes monsters by 5%
When the hat refine level is 9 or above, additional incoming damage reduction from all sizes monsters by 5%
Reduces Mado Mechanic suicidal destruction incoming damage by 10% for every hat refine levels
Equipment Type : Upper Headgears
Equipment Slots : 1
Equipment Defense : 10
Weight : 30
Required Level : 100
Required Class : All Class
Rainbow Scarf (ID : 20931)
Beautiful scarf with rainbow-colored sparkle.
You can feel the power of four major elements emanating from the scarf.
MHP + 2%, MSP + 2%
Reduces incoming damage received from players by 5%
Boost long range physical damage by 2%
If warg ride lvl 3 is learned, reduces no limit cooldown by 180 seconds (3 minutes).
If camouflage lvl 5 is learned, reduces skill delay by 10% and reduces arrow storm cooldown by 0.2 second.
Increase long range damage by 2% and arrow storm damage by 1% for every aimed bolt level learned.
When the scarf unequipped, cancels active no limit buff.
When the scarf refine level is 5 or above, additional MHP+3%, MSP+3% and long range damage boost by 3%
When the scarf refine level is 7 or above, additional MHP+5%, MSP+5% and long range damage boost by 5%
When equipped together with Fire Arrows, reduces incoming fire attribute damage by 75%
When equipped together with Crystal Arrows, reduces incoming water attribute damage by 75%
When equipped together with Wind Arrows, reduces incoming wind attribute damage by 75%
When equipped together with Stone Arrows, reduces incoming earth attribute damage by 75%
Equipment Type : Garment
Equipment Slots : none
Equipment Defense : 12
Weight : 30
Required Level : 100
Required Class : All Class
Ancient Morroc Shawl [1] (ID : 20932)
The shawl used by priest of ancient Morroc
Very light and It's easy to breathe while wearing it.
Flee +10, MHP + 5%
When the shawl refine level is 7 or above, Additional Flee +20
When the shawl refine level is 8 or above, Additional Flee +30, When resurrected recover 100% MHP & MSP
When the shawl refine level is 9 or above, Additional Flee +40
When the shawl refine level is 10 or above, Perfect Dodge +25
When equipped together with Osiris Card, MHP + 15%, reduces incoming fire attribute damage by 50%, reduces incoming shadow attribute damage by 100%, gain immunity to curse effects
Equipment Type : Garment
Equipment Slots : 1
Equipment Defense : 10
Weight : 30
Required Level : 100
Required Class : All Class
Edited by DataDrain, 12 June 2018 - 08:15 AM.
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