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Renewal OCP & Cash Shop Requests


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#826 KriticalAssassin

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Posted 10 February 2019 - 02:55 PM

Curious if we will get the stuff like nameless swordsman shoes and stuff from the jRO special instances that are similar to ocp items.

Also, would be kinda interesting IMO opinion if there was a theme to OCP where like each one broguht in "1 mvp set gear, 1 class specific gear and like 1 stat specific gear then the rest being other various filler.


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#827 Vladdin

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Posted 11 February 2019 - 08:14 AM

5qwldTU.png

The Odin warriors
Armor who is supposed to be wearing.
They fought against the giants
I kept polishing my skills day by day
It is said.
-------------
Mdef + 5
-------------
Atk + 10
―――――――――――――
Mdef + 5
―――――――――――――
Atk + 10
-------------
From humanoid monsters
Damage received - 1%
-------------
[Armor of Einhearjar] of
When refining value is 7 or more, additional
From humanoid monsters
Damage received - 2%
[Armor of Einhearjar] of
When refining value is 8 or more, additional
From humanoid monsters
Damage received - 2%
Absolutely not broke
[Armor of Einhearjar] of
When refining value is 9 or more, additional
From humanoid monsters
Damage received - 2%
-------------
[Ivil Druid Card] and
When both are equipped,
[Armor of Einhearjar] of
When the refining value is 9 or more,
Absolutely not cursed
-------------
[The war dead cloak] and
When both are equipped,
[The war dead man's cloak]
Add every additional refining value
Atk + 3
[The war dead man's cloak]
When the refining value is 7 or more,
Every time pure Str rises 10
Additional Atk + 5
[The war dead man's cloak]
When the refining value is 8 or more,
Every time pure Str rises 10
In addition Atk + 7
-------------
Series: armor
Defense: 60
Weight: 80
Request level: 90
Equipment: All occupations

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#828 Sigma1

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Posted 12 February 2019 - 05:40 AM

Introduces new items from new Ragcan





15417.png
Purple Thread Mighty Armor [1]
Atk + 10.
Perfect Hit + 5.
If refine rate is 7 or higher, additional Atk + 20, Perfect Hit + 5.
If refine rate is 8 or higher, additional Atk + 20, Perfect Hit + 10.
If refine rate is 9 or higher, additional Atk + 30, Perfect Hit + 10.
Class : Armor
Defense : 60
Weight : 80
Required Level : 100
Required Jobs : All

19460.png
Black Veil [1]
Hit + 20.
Increases physical and magical damage against monsters in Illusion of Vampire by 15%.
Reduces damage taken from monsters in Illusion of Vampire by 15%.
If refine rate is 7 or higher, increases physical and magical damage against monsters in Illusion of Vampire by additional 15%, reduces damage taken from monsters in Illusion of Vampire by additional 15%.
If refine rate is 8 or higher, additional Hit + 30.
If refine rate is 9 or higher, increases physical and magical damage against monsters in Illusion of Vampire by additional 20%, reduces damage taken from monsters in Illusion of Vampire by additional 20%.
Class: Headgear
Defense: 2
Location: Upper
Weight: 50
Required Level: 130
Jobs: All

20969.png
Rainbow Muffler
MaxHP + 2%, MaxSP + 2%.
Reduces damage taken from players by 5%.
Increases magical damage by 2%.
If user learned Frigg's Song level 5, attack speed + 10%, reduces cooldown of Metallic Sound by 0.2 seconds.
Increases magical damage by 4 % and increases Metallic Sound damage by 4% per each level of Gloomy Shyness user learned.
If user learned Deep Sleep Lullaby level 5, enables to use Heal level 10, recovers 200 HP and 20 SP when killing monsters with magical damage.
If refine rate is 5 or higher, additional MaxHP/MaxSP + 3%, increases magical damage by additional 3%.
If refine rate is 7 or higher, additional MaxHP/MaxSP + 5%, increases magical damage by additional 5%.
When equipped with Fire Arrow, reduces damage taken from fire property by 75%.
When equipped with Crystal Arrow, reduces damage taken from water property by 75%.
When equipped with Crystal Arrow, reduces damage taken from water property by 75%.
When equipped with Arrow of Wind, reduces damage taken from wind property by 75%.
When equipped with Stone Arrow, reduces damage taken from earth property by 75%.
Class : Garment
Defense : 12
Weight : 30
Required Level : 100
Required Jobs : All

32258.png
Ring of Jupiter [1]
Enables to use Blessing level 5.
When equipped on right slot, Atk + 15 and Matk + 15 per 10 base Luk,
if base Luk is 125 or higher, increases physical and magical damage against boss monsters by 15%.
When equipped on left slot, MaxHP/MaxSP + 2% per 10 base Vit,
if base Vit is 125 or higher, Def + 300, Mdef + 50, reduces damage taken from players by 3%.
Class: Accessory
Defense: 2
Weight: 50
Required Level: 100
Jobs: All

Edited by Sigma1, 07 March 2019 - 07:14 PM.

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#829 blackCROSSCY

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Posted 12 February 2019 - 06:36 AM

WOAH, i want that ring of jupiter!


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#830 mildcontempt

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Posted 12 February 2019 - 08:53 AM

Oh boo the black veil is only for illusion of vampire. Thought it was for all illusion dungeons =((

 

Also, I think that's the first "if equipped to slot, get effect A/B" gear we've gotten. I wonder if we even have that mechanic in server? 


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#831 hammie

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Posted 13 February 2019 - 08:30 AM

Seraphim Coronet and mob scarf in Either remix or ocp please.
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#832 activista

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Posted 13 February 2019 - 11:54 AM

don't add RARE Type OCP on remix, just open the fire sale. thanks!


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#833 MrLekkz

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Posted 13 February 2019 - 01:34 PM

Im happy with either Imperial Feather or Seraphim on remix


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#834 GetsugaHollow

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Posted 13 February 2019 - 02:19 PM

It would be nice to see the expanded classes have a little more attention and have new items implemented  :p_sad: 
 

https://www.divine-p...ase/item/28737


https://www.divine-p...item/28755/os-2


https://www.divine-p...spell-circuit-1


Edited by GetsugaHollow, 16 February 2019 - 03:49 PM.

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#835 activista

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Posted 17 February 2019 - 09:51 PM

Fallen Angel Shield, please. Thanks.

 

https://www.divine-p...-angel-shield-1

 

 

 Fallen Angel Shield [1]   A shield owned by an angel who was expelled from the heaven.
Class: Shield
Defense: 100
Weight: 50
Requires Level: 60
Usable By: All Jobs
Adds a 5% chance of buffing the user for 5 seconds when performing a magical attack; Reduces the cast delay of skills by 10%, Reduces the cast delay of skills by an additional 5% per upgrade level of the item past the upgrade level of 6.
Set Bonus
Diabolus Robe
Fallen Angel Shield
Reduces the cast delay of skills by 10%

 


Edited by activista, 17 February 2019 - 09:52 PM.

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#836 blackCROSSCY

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Posted 18 February 2019 - 03:38 AM

Jupiter ring please. New OCP item good for many classes!
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#837 kamikazezero

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Posted 18 February 2019 - 04:33 AM

the hell, +300 def with medical scrub +350 def
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#838 angelopaol1011

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Posted 18 February 2019 - 08:17 PM

Nameless Swordsman Boots[1]
Shieldless Armor[1]
Fallen Warrior Armor[1]
Rune Helm[1]
Kardui Ears


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#839 Matos1396

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Posted 21 February 2019 - 07:57 AM

Kardui Ears

This ^^^^^^^^^^ Please :D


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#840 Rockincola

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Posted 21 February 2019 - 10:08 AM

Nameless Swordman Boots [1]  and Ring of Jupiter Pleaseee

 

Nameless Swordman’s Boots
protective03.gif
Footwear, Def 18, Required level : 99, no break, 100 weight
(1) Physical attack deals 15% more damage to boss monsters.
(2) Every refine level adds Atk +5, Aspd +1%, MaxHP+2% and MaxSP+2%.
(3) Set bonus with Egnigem Cenia (MVP) Card,
    - enable the use of Magnum Break Lv10.
    - every 10 seconds recover 5,000 HP and 100 SP.
    - if user’s base level is lower than 99, every refine level adds Str+3 and Flee+5.
    - if user’s base level is higher than 99, every refine level adds Str+10, Flee+15.


Edited by Rockincola, 21 February 2019 - 10:09 AM.

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#841 Scrappy51

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Posted 21 February 2019 - 10:37 PM

Nameless Swordsmans boots

Booster Shoes

Jupiter RIng


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#842 Scrappy51

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Posted 23 February 2019 - 09:54 PM

JUPITER RING

 

BOOSTER SHOES 

Booster Shoes [1]
Mdef + 10.
MaxHP + 10%, MaxSP + 10%.
Reduces damage taken from players by 5%.
If refine rate is 7 or higher,
If base Str is 125 or higher, Atk + 90,
If base Agi is 125 or higher, ASPD + 2,
If base Vit is 125 or higher, MaxHP + 12%,
If base Int is 125 or higher, Matk + 120,
If base Dex is 125 or higher, increases long ranged physical damage by 10%,
If base Luk is 125 or higher, increases critical damage by 20%.
If refine rate is 9 or higher,
If base Str is 125 or higher, additional Atk + 90,
If base Agi is 125 or higher, additional ASPD + 2,
If base Vit is 125 or higher, additional MaxHP + 12%,
If base Int is 125 or higher, additional Matk + 120,
If base Dex is 125 or higher, increases long ranged physical damage by additional 10%,
If base Luk is 125 or higher, increases critical damage by additional 20%.
Class: Shoes
Defense: 30
Weight: 80
Required Level: 100
Jobs: All


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#843 Stormblitz

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Posted 24 February 2019 - 12:18 PM

https://rotool.gungh....php?item=19140

 

Squirrel ear hat pls :p_sick:

 

This again. Please.
 


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#844 Sheno

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Posted 26 February 2019 - 10:36 AM

https://www.divine-p.../item/15405/jRO

 

Fafnir Scale

Mdef + 15.
MaxHP + 10%, MaxSP + 10%.
Increases Dragon Breath - Water and Dragon Breath damage by 50%.
Increases long ranged physical damage by 2% per each level of Dragon Breath user learned.
Reduces delay after skill by 2% per each level of Dragon Breath - Water user learned.
If refine rate is 5 or higher, additional MaxHP/MaxSP + 20%,
reduces delay after skill by additional 5%.
If refine rate is 7 or higher, additional MaxHP/MaxSP + 20%,
reduces delay after skill by additional 5%.
―――――――――――――
Class: Armor
Def : 120

Mdef : 15
Weight: 150
Required Level: 100
Jobs: All

 

 

Also that Ring of Jupiter :heh:

 

 

 

Edit:

https://www.divine-p...nt&comment=4688

Class stones! :)


Edited by Sheno, 26 February 2019 - 02:10 PM.

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#845 mic9010

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Posted 27 February 2019 - 08:37 PM

Maybe starting requesting jro mvp combo items?

https://forums.warpp...vp-card-combos/

 

I don't mind starting with the first few in the list there.


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#846 Scrappy51

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Posted 28 February 2019 - 05:54 AM

JUPITER RING

Ring of Jupiter [1]
Enables to use Blessing level 5.
When equipped on right slot, Atk + 15 and Matk + 15 per 10 base Luk,
if base Luk is 125 or higher, increases physical and magical damage against boss monsters by 15%.
When equipped on left slot, MaxHP/MaxSP + 2% per 10 base Vit,
if base Vit is 125 or higher, Def + 300, Mdef + 50, reduces damage taken from players by 3%.
Class: Accessory
Defense: 2
Weight: 50
Required Level: 100
Jobs: All

 

BOOSTER SHOES 

Booster Shoes [1]
Mdef + 10.
MaxHP + 10%, MaxSP + 10%.
Reduces damage taken from players by 5%.
If refine rate is 7 or higher,
If base Str is 125 or higher, Atk + 90,
If base Agi is 125 or higher, ASPD + 2,
If base Vit is 125 or higher, MaxHP + 12%,
If base Int is 125 or higher, Matk + 120,
If base Dex is 125 or higher, increases long ranged physical damage by 10%,
If base Luk is 125 or higher, increases critical damage by 20%.
If refine rate is 9 or higher,
If base Str is 125 or higher, additional Atk + 90,
If base Agi is 125 or higher, additional ASPD + 2,
If base Vit is 125 or higher, additional MaxHP + 12%,
If base Int is 125 or higher, additional Matk + 120,
If base Dex is 125 or higher, increases long ranged physical damage by additional 10%,
If base Luk is 125 or higher, increases critical damage by additional 20%.
Class: Shoes
Defense: 30
Weight: 80
Required Level: 100
Jobs: All

 


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#847 Xaeus

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Posted 28 February 2019 - 08:42 AM

Imperial Boots... again... please!


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#848 angelopaol1011

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Posted 03 March 2019 - 05:22 PM

Nameless Swordsman Boots[1]
Shieldless Armor[1]
Fallen Warrior Armor[1]
Rune Helm[1]
Kardui Ears


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#849 Boyeteers

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Posted 03 March 2019 - 07:15 PM

requesting for Eddga Armor (unlimited endure)


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#850 Sigma1

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Posted 05 March 2019 - 06:25 AM

Introduces new items

 

 

15418.png
Libra Mail [1]
Can't be destroyed.
Mdef + 5.
Atk + 50.
MaxHP + 1000.
Reduces delay after skill by 10%.
When equipped by Rune Knight, Atk + 80, MaxHP + 10%, MaxSP + 10%,
if refine rate is 8 or higher, reduces damage taken from boss monsters by 5%.
Class : Armor
Defense : 100
Weight : 100
Required Level : 1
Required Jobs : All

 

20970.png
Libra Manteau
Mdef + 5.
Atk + 20.
Reduces delay after skill by 5%.
MaxHP + 10%, MaxSP + 10%.
Reduces damage taken from neutral property by 20%.
When equipped by Rune Knight, Atk + 30, MaxHP + 10%, MaxSP + 10%, reduces damage taken from boss monsters by 5%.
if refine rate is 8 or higher, increases long ranged physical damage by 20%.
Class : Garment
Defense : 25
Weight : 30
Required Level : 1
Required Jobs : All

 

22227.png
Libra Shoes
Mdef + 5.
Atk + 50.
MaxHP + 10%, MaxSP + 10%.
Reduces delay after skill by 10%.
When equipped by Rune Knight, Atk + 80, MaxHP + 10%, MaxSP + 10%, reduces damage taken from boss monsters by 5%, reduces casting time of Dragon Breath and Dragon Breath - Water by 2 seconds.
if refine rate is 8 or higher, reduces fixed casting time by 50%.
When equipped with Libra Mail and Libra Manteau, MaxHP + 2000, MaxSP + 200, increases Clashing Spiral damage by 150%, negates size penalty.
Class : Shoes
Defense : 25
Weight : 40
Required Level : 1
Required Jobs : All

 

19468.png
Libra Diadem
Can't be destroyed.
Mdef + 15.
Str + 10.
Atk + 50.
Reduces delay after skill by 20%.
Increases damage against all race monsters by 10%.
When equipped by Rune Knight, reduces damage taken from boss monsters by 5%, recovers 500 HP and 50 SP when killing monsters, enhances effects of runestones.

Spoiler

if refine rate is 8 or higher, recovers 500 HP and 50 SP every 5 seconds,
All Stat + 10.
Class: Headgear
Defense: 12
Location: Upper
Weight: 10
Required Level: 1
Jobs: All

 

32261.png
Libra Ring
Attack Speed + 5%.
MaxSP + 100.
Increases physical damage by 5%.
Reduces SP consumption of Dragon Breath and Dragon Breath - Water by 10.
When equipped by Rune Knight, MaxHP + 10%, MaxSP + 10%, reduces delay after skill by 10%, increases physical damage by 5%, increases Clashing Spiral damage by 150%, reduces casting time of Clashing Spiral by 50%.
Class: Accessory
Defense: 0
Weight: 10
Required Level: 1
Jobs: All

 

1150.png
Libra Krasnaya [1]
Can't be destroyed.
Atk + 70.
Attack Speed + 10%.
Atk + 1 per 1 base level.
When equipped by Rune Knight, increases physical damage by 50%, increases long ranged physical damage by 25%, reduces SP consumption of Clashing Spiral by 15, reduces damage taken from boss monsters by 50%.
if refine rate is 7 or higher, ignores defense of all race monsters by 50%,
if refine rate is 9 or higher, ignores defense of all race monsters by 50%.
Class : Two-handed sword
Attack : 10
Weight : 350
Weapon Level : 4
Required Level : 1
Usable Jobs : Swordsman classes.

 


Edited by Sigma1, 05 March 2019 - 08:03 AM.

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