Blacksmith Flee Pen.? - Merchant Classes - WarpPortal Community Forums

Jump to content


Photo

Blacksmith Flee Pen.?


  • Please log in to reply
4 replies to this topic

#1 Bontimon

Bontimon

    I am New.

  • New Members
  • 2 posts

Posted 09 July 2017 - 12:08 AM

Hi there, did the Blacksmith get a Flee Pen, like on the othere Renewal Server here ?.  I would like to make a Battlesmith ;)


  • 0

#2 Latsabb

Latsabb

    Awarded #1 Troll

  • Members
  • 558 posts
  • LocationAustin, Texas
  • Playing:Nothing

Posted 09 July 2017 - 02:26 AM

Blacksmiths dont have a flee penalty on any server.


  • 0

#3 Bontimon

Bontimon

    I am New.

  • New Members
  • 2 posts

Posted 09 July 2017 - 07:44 AM

I read on http://irowiki.org/wiki/Blacksmith what :

Due to game mechanic nerfs, the blacksmiths FLEE rate on Renewal servers is now considered to be way below the needed FLEE rate to be a successful dodger in pvm, and will result in the use of alot of potions/healing items to be able to perform successfully. While this is boostable through in game items, it still will never reach that of the thief classes and players should enter flee builds with caution.

 

So there is no on Flee penetration for BS =D?

 


Edited by Bontimon, 09 July 2017 - 07:45 AM.

  • 0

#4 Latsabb

Latsabb

    Awarded #1 Troll

  • Members
  • 558 posts
  • LocationAustin, Texas
  • Playing:Nothing

Posted 09 July 2017 - 07:48 AM

That is not blacksmith specific. The problem is that before renewal, you could get enough flee to survive well enough as an agi based character, using flee as mitigation. After renewal, a lot of mobs required more flee, making it difficult to impossible to dodge them without some sort of flee boosting skill, like assassins get. Compounding that is the increase in max level, where the mobs continue to need more and more flee, but you cant just keep pumping agi.


  • 0

#5 MalakGalthana

MalakGalthana

    Amateur Blogger

  • Members
  • 357 posts
  • Playing:Nothing

Posted 09 July 2017 - 07:48 AM

Well you'd never match a sins flee anyway so that is irrelevant. But no... no penalty.
  • 0




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users