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#1 xHydra

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Posted 05 August 2010 - 12:18 PM

Gun Bourgs

Toxic shot- increased damage

Zulie storm- 45% dodge down instead of accuracy down, 5s duration

Zulie bolt- 1second stun 45% increased cooldown by 4seconds

Launcher bourg

Cannon Splash burst- -20% defense, 5s duration

Shrapnel burst 35% dodge down, 8s duration

Flame stun burst stun duration lowered to 2s.
Both
Reflect and dual layer not have certain tree requirments, just be normal buffs.
Illusion renamed Zulie Frenzy- Increase critical by 90% for 35s
Third eye changed to Normal decloak


Gonna need some comments on these lol, Wasn't sure because I haven't played bourg, just heard from some other bourgs.

Edited by xHydra, 31 August 2010 - 08:33 AM.

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#2 chippy

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Posted 05 August 2010 - 12:53 PM

like the ideas
i would like to see the cool down for zuly stun returned to what it was pre every one whinging about it
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#3 ChickenBucket

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Posted 05 August 2010 - 01:41 PM

i think bourgs and scouts are most balanced classes atm. shouldn't be messed with imo
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#4 Phish

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Posted 05 August 2010 - 03:06 PM

I like changing zulie storm from acc down to dodge down. Fits the class better but it should have a low duration for such a high percent debuff.


I think the duration on flame stun burst should be decreased from 3 seconds to 2 seconds.
I think Shrapnel burst should be changed from mspeed down to 15-20% defense down (launcers only have 2 skills that debuff, and its the same debuff for both of them (mspeed)) success rate could be about 80%.


The crit buff might be interesting but it shouldn't be gun only, launchers don't have a launcher only buff. It would need like a 1 minute cooldown if it's going to be 90% up.

Launcher bourgs can already use reflect.

I disagree with the stun changes though, 2 long ranged stuns is too much.



Increasing the ap and acc would be overpowering them they should be left alone.
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#5 yamz

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Posted 05 August 2010 - 07:37 PM

+1, bourgs are weak when it comes to pvp.
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#6 xHydra

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Posted 05 August 2010 - 08:53 PM

I like changing zulie storm from acc down to dodge down. Fits the class better but it should have a low duration for such a high percent debuff.


I think the duration on flame stun burst should be decreased from 3 seconds to 2 seconds.
I think Shrapnel burst should be changed from mspeed down to 15-20% defense down (launcers only have 2 skills that debuff, and its the same debuff for both of them (mspeed)) success rate could be about 80%.


The crit buff might be interesting but it shouldn't be gun only, launchers don't have a launcher only buff. It would need like a 1 minute cooldown if it's going to be 90% up.

Launcher bourgs can already use reflect.

I disagree with the stun changes though, 2 long ranged stuns is too much.



Increasing the ap and acc would be overpowering them they should be left alone.

As I havent had a bourg yet I didnt know, and I havent really been killed a lot by any bourgs either so I wasn't sure on this.
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#7 tENLAVUU

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Posted 05 August 2010 - 09:52 PM

bourgs are fine. they do a great amount of damage. only problem i can even think of is the fact their eye decloaks so slow. make it decloak faster but not instant.
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#8 BrownBear

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Posted 07 August 2010 - 03:54 AM

+1, bourgs are weak when it comes to pvp.


No.


I don't know if any changes are necessary. Like Kriz said bourg and scout seem the most balanced to me. But if others are getting changed around that could change...so +1 to the changes I guess.
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#9 Phish

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Posted 08 August 2010 - 02:02 PM

I guess I should bring it up but even though I don't see anyone else use them the concussive grenades are pretty overpowered. I don't know the exact stats but the success rate is very high, the cooldown is low (around 6 seconds) and the duration of the stun lasts 3 seconds (which is long), they have decent range too around 16m.

I think the cooldown should be increased to 12 seconds and have the duration of the stun lowered to 2 seconds or the success lowered slightly.
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#10 jagz

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Posted 09 August 2010 - 10:11 AM

We cant def down, ap down, acc down, attack speed slow opponent, dodge down opponent, sleep, debuff, mute, poisen, light ppl on fire, or decloak without throwing something down that takes time unlike the other classes. How are we balanced exactly? All bourgs do are AOE mobs of ppl and farm. There is nothing inbetween. Also isnt every other class faster now? I'm not sure about Mage but other classes are just flying now with these high mspeed passives.
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#11 ChickenBucket

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Posted 09 August 2010 - 11:03 AM

forgot to add we dont have a magic attack neither lol,ill be happy if they made Toxic shot can be used by launcher and made it reliable

Edited by ChickenBucket, 09 August 2010 - 11:46 AM.

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#12 floptop

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Posted 10 August 2010 - 12:50 AM

Yes bourg needs to have a debuff next to mspd down, like poison attack. And it would be nice to get reflect as launcher bourg without needing to waste 41 skill points :unsure:
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#13 chippy

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Posted 10 August 2010 - 01:45 AM

i like the dodge down ideas

i would like to see the cool down on zulie stun returned to what it was originally as it was only increased because it was 100% and was complained they were over powered so cool down was increased

i would like to see reflect and dual layer have the prerequisits altered so it doesnt take to many skill points to get

the dodge up buff isnt realy that good would be nice to see a crit buff maybe not 90% but a good % say 40 to 50 % for same duration as the skill is now or maybe make it a passive giving crit like 40% increase in crit

would be nice to see dealers get a bit more acc to on their passives

zulie storm a slightly faster cool down

launcher bourges increase the movement speed down on skills and on the flame skills add a fire damage to
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#14 yeoldknight

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Posted 13 August 2010 - 09:12 PM

Nice is all im gonna say !
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#15 Phish

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Posted 14 August 2010 - 11:31 AM

I think gunbourgs should get an mspeed down debuff too. Maybe change zulie bolt to 45% mspeed down. Also I think the animation on toxic shot (and venomous shot for artisans) should be sped up a little, I never really noticed how slow they were.
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#16 Kaizy

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Posted 14 August 2010 - 11:52 AM

i think bourgs and scouts are most balanced classes atm. shouldn't be messed with imo


+1

I think they should balance the obvious overpowered classes first (mage + champ), see how PvP is then, then balance weaker classes (possibly bourg/scout). Nerfing mages/champs and powering up bourgs/scouts at the same time can just lead to new classes being op.
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#17 tomato

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Posted 17 August 2010 - 12:08 AM

Actually, i think gun bourgs are fine and I do not believe in changing zulie storms debuff from acc down to dodge down. As most gun bourgs are dex based it is helpful to have a debuff that reduces their hit on you while being mobbed.
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#18 jagz

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Posted 20 August 2010 - 11:20 AM

I can live with:

Concussion Grenade: Stun reduced to 1 second
Flame Stun Burst: Stun reduced to 2 seconds (Is it 3? If it's already 2 its okay)

Fair's fair, Always going to be for that regardless of what class I use. Same with the G mang.
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#19 ChickenBucket

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Posted 20 August 2010 - 11:36 AM

I can live with:

Concussion Grenade: Stun reduced to 1 second
Flame Stun Burst: Stun reduced to 2 seconds (Is it 3? If it's already 2 its okay)

Fair's fair, Always going to be for that regardless of what class I use. Same with the G mang.



this. but i want a poison or burn in one of the bourg skills.
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#20 Uzakorih

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Posted 21 August 2010 - 04:21 AM

Agreed,


would be great if the toxic shot dont missed.
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#21 Kairoz

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Posted 21 August 2010 - 04:34 AM

Third eye changed to normal decloak would be nice! At least we wont stand there and watch our eyes being destroyed.
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#22 jagz

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Posted 22 August 2010 - 10:21 AM

Third eye changed to normal decloak would be nice! At least we wont stand there and watch our eyes being destroyed.

Why cant we just move our arms and instantly decloak like most of the other classes? Instead we put down a summon that does not decloak right away and is killed (if the attacker knows what they are doing) immediately. Vu you like to tell me to put it in a wall but thats pretty lame to have to rely on a display glitch to decloak someone ! lol.
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#23 PeppermintDream

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Posted 22 August 2010 - 12:48 PM

I LOVE my gun bourg. 2 zulie storms kill yellow (and some orange) mobs in Ruins. I've never used any of the grenades/bombs since they were made trade-able, although my arti makes them. I thought there was an artisan requirement for using the highest level ones (ones made in Advanced Alchemy)?? If not, I am off to make a ton of them!
I do think bourgs are very effective the way they are (gun bourg anyway; I don't have a launcher bourg), but that's only regarding pvm because I never pvp!
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#24 Kairoz

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Posted 22 August 2010 - 03:48 PM

Why cant we just move our arms and instantly decloak like most of the other classes? Instead we put down a summon that does not decloak right away and is killed (if the attacker knows what they are doing) immediately. Vu you like to tell me to put it in a wall but thats pretty lame to have to rely on a display glitch to decloak someone ! lol.


exactly! change Third Eye please!
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#25 JuTaPo

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Posted 22 August 2010 - 06:14 PM

My only major complaint in 3rd eye. Freaking thing takes forever to decloack and gets 1shot by nearly anyone worth decloaking. Mspeed is ok, even though we are slower than most classes we have long range.
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