Position bug fix finally after 15 years i can safetywall safely!....hopefully ;.;
July 13th Renewal Maintenance
#51
Posted 13 July 2017 - 09:28 AM
#52
Posted 13 July 2017 - 09:51 AM
Position bug fix finally after 15 years i can safetywall safely!....hopefully ;.;
That's quality service!
#53
Posted 13 July 2017 - 10:06 AM
Or u can ask for the sunglasses quest and u can do the quest and get your sun glasses -.-
https://forums.warpp...nglasses-quest/
YES!!!! +1 +10 +100 +1000 for sunglasses[1] we need it!!!!!!!!!!!!!!!!!!!!
N ya ..its better if its a quest..free stuff is no fun!!!
Also wondering, since summer is out, could u get the summer cloth costume or cool summer outfit...hmm its called something I don't really remember...yellow shirt n green shorts!
#54
Posted 13 July 2017 - 10:25 AM
#55
Posted 13 July 2017 - 10:26 AM
When are we getting the critical double attack update?
#56
Posted 13 July 2017 - 10:26 AM
#57
Posted 13 July 2017 - 10:29 AM
Looks like update of desocketing NPC is still not happening yet.
#58
Posted 13 July 2017 - 10:35 AM
Expected the position bug fix to be applied on sakray first to see if it helps or makes it worse for players... nevermind that.
#59
Posted 13 July 2017 - 10:40 AM
Sakray is for noobs, iRO has no need for itExpected the position bug fix to be applied on sakray first to see if it helps or makes it worse for players... nevermind that.
#60
Posted 13 July 2017 - 11:01 AM
Still testing the package arrived late so I need to QA the items to make sure they are functional. Thats my last.. 50 minutes today
Hope we get the Shadow Ring this time camp!
#makebackstabgreatagain
#61
Posted 13 July 2017 - 11:01 AM
when is the OCP scam train leaving and actual useful content with items worth searching will be released?
#62
Posted 13 July 2017 - 11:04 AM
When are we getting the critical double attack update?
yea shouldnt be too hard to add the code/script that allows critical attacks to double attack
#63
Posted 13 July 2017 - 11:13 AM
Expected the position bug fix to be applied on sakray first to see if it helps or makes it worse for players... nevermind that.
Its been running for three weeks over on the restart server as part of their first client build. They've been testing it a lot for you already.
#64
Posted 13 July 2017 - 11:16 AM
yea shouldnt be too hard to add the code/script that allows critical attacks to double attack
I don't know much about scripting but I'm starting to feel that iRO will take an awfully long time to get that update. :v I mean, considering the amount of backlogs that the server currently has.
#65
Posted 13 July 2017 - 11:16 AM
Any preview for OCP for passing the time?
#66
Posted 13 July 2017 - 11:29 AM
Its been running for three weeks over on the restart server as part of their first client build. They've been testing it a lot for you already.
I see, then as expected it'll be useless. I've been playing Restart too and noticed the pos bug isn't fixed in other's people screen, neither it stops people from pos bugging themselves on purpose, and you get stuck while walking if you get hit while moving. So much waiting for nothing.
#67
Posted 13 July 2017 - 11:33 AM
I see, then as expected it'll be useless. I've been playing Restart too and noticed the pos bug isn't fixed in other's people screen, neither it stops people from pos bugging themselves on purpose, and you get stuck while walking if you get hit while moving. So much waiting for nothing.
kRO swears its in, if its not then we have to document and resubmit. Unfortunately there is no way to check what they include in any particular exe change except that they provide in notes. .. this is most likely my biggest frustration.
#68
Posted 13 July 2017 - 11:35 AM
I am ready for the broken gears whatever they are.
i support /gg
geev contents. reveal meow!
kRO swears its in, if its not then we have to document and resubmit. Unfortunately there is no way to check what they include in any particular exe change except that they provide in notes. .. this is most likely my biggest frustration.
the parallels are too funny. the worded message usually gets butchered when translating from language to language.
...apparently so does the coded message.
Edited by Fuuton, 13 July 2017 - 11:38 AM.
#69
Posted 13 July 2017 - 11:39 AM
kRO swears its in, if its not then we have to document and resubmit. Unfortunately there is no way to check what they include in any particular exe change except that they provide in notes. .. this is most likely my biggest frustration.
Then this is something you need to figure out within your company. Expressing your frustration here won't make this any better. But we all knew kRO is incompetent, so it's not surprising to hear about the problems they make.
Edited by Demeris, 13 July 2017 - 11:40 AM.
#70
Posted 13 July 2017 - 11:44 AM
Can anyone from kRO compare the pos bug fixes from RE:Start and kRO?
#71
Posted 13 July 2017 - 11:46 AM
kRO swears its in, if its not then we have to document and resubmit. Unfortunately there is no way to check what they include in any particular exe change except that they provide in notes. .. this is most likely my biggest frustration.
It should be in, you can notice the difference from chaos server where you constantly flinch and pos bug yourself... but in restart you stop instantly mid-step when you try to move instead of getting the position bug.
#72
Posted 13 July 2017 - 11:54 AM
Still no list of OCP items?
#73
Posted 13 July 2017 - 11:57 AM
Still no list of OCP items?
In about an hour. There is a caster item and a healer item.
#74
Posted 13 July 2017 - 11:58 AM
In about an hour. There is a caster item and a healer item.
#75
Posted 13 July 2017 - 12:00 PM
In about an hour. There is a caster item and a healer item.
Both of which I don't have FeelsBadMan
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users