i got a question about the Hp/Mp recovery
why is health and intelligence not affecting the recovery.
in all other games when you get the health point it get the recovery amount higher too not a lot but just a bit. same thing for intelligence.
i found that weird that those 2 stat don't affect it at all.
i don't know like every 3 point or every 5 point you get 1 point the recovery section base on the stat.
The monk class (invoker) start with 222 MP recovery and get it higher with the % bonus on item. the problem is when you get to much intelligence you got to much MP. and some skill like resurrection is base on % and not fix same for awakening charge. (am not criticizing the % on skill it's fine has it is) You get the point
high HP or high MP dont have a HP/MP recovery base on it. only a fix number or add the HP/MP recovery ''FIX'' number on set option some time the % feel so low when you get a super high number of Mana or HP.