Mystic Healer build
#1
Posted 05 August 2010 - 01:17 PM
can you add the DNA healing build aswell please?
also i was wondering if Mystics were better at pve or pvp?
thank you <3
#2
Posted 05 August 2010 - 01:19 PM
#3
Posted 05 August 2010 - 01:31 PM
#4
Posted 05 August 2010 - 01:34 PM
If You Want Full Heal Go For Radiant
#5
Posted 05 August 2010 - 10:12 PM
#6
Posted 06 August 2010 - 04:09 AM
Can be considered as a Filler, but its a skill you should still put in your buff bar. Since it does heal a bit. If you want to have a healer build, take it to level 10... though, its a waste of skill points. Lv 1 is enough.
First Aid Lv 1 ~ 10.
Since you want to have heals, take it to level 10. Some Shamans have it at level 10 all the time, other high leveled shamans rather keep it at level 1 and put the skill points in other good skills.
Healing Totem Lv 1.
A nice skill, it lasts 30 secs and it has 30 second downtime. If you dont want other Shamans to hate you, just take it to level 1. But since you want heals, take it higher.. BUT its also a waste of skill points. Lv 1 is enough.
Summon Healing Fairy Lv 1 ~ 10.
Strongest heal, with a nice HoT. Since you want to heal, take it.
You want a healing build, which is -as said before- not what a Mystic should do, That means you can spend all other skill points on other (more) usefull skills
have fun,,, but its a waste to (try to) be a main healer.
#7
Posted 12 August 2010 - 09:15 AM
Edited by sonemere, 12 August 2010 - 09:16 AM.
#8
Posted 14 August 2010 - 05:26 AM
Max healing fairy
level 1 healing totem (other levels arent very effective and it will make it so your healing totems dont work with others )
Max protection totem (what kind of support class doesnt have a defence buff? )
level 1 Wound care (higher levels arent worth it at all, but it does help a little the low mana cost is nice also best to help regen between mobs cause normally as a mystic your AOE's will keep you busy)
Max burning meteor (I know some people are like wtf?! thats a dps skill, but its also very usefull for support. It can help your tank get to max HP when their HP is low)
I hope you enjoy the tips, I have found those to be my personal support skills. None of the heals crit no matter what you do. To be honest I wouldnt suggest a full shaman support build, if you deviate from the skills above your just wasting points for a very small effect on your heals.
Edited by Blazing, 14 August 2010 - 05:26 AM.
#9
Posted 20 August 2010 - 11:05 PM
#10
Posted 26 September 2010 - 12:15 PM
#11
Posted 26 September 2010 - 10:50 PM
stuff you can heal is all dependant on your group tbh. If the tank has nice defense and hp and remaining group members are careful enough then its doable. Otherwise they go down like melted chocolate and that is something we don't want to see happen.
Higher dungeons are no go... As high level bosses tend to deal aoe dmg and stun frequently. The class has some usefull healing abilities but low to mid level stuff is your limit as far as main healing goes.
So far: SL - check
WS - check
RM - except last boss, that-_- has aoe stun and long range aoe dmg. Possibly doable if I raise points in healing totem - fairy heal but meh.
DS - ?? I believe its doable with a good tank but 0 attempts so far.
#12
Posted 27 September 2010 - 07:09 AM
Hey guys i was wondering if someone can give me a Mystic Healing build for level 79...im level 33 now but im going to reset at 79 and re-do everything because i messed it up already (as a new player ).
can you add the DNA healing build aswell please?
also i was wondering if Mystics were better at pve or pvp?
thank you <3
I don't know why ppl try to work out a build for lvl 79 when only low level, you'll prob get about 10 free skill resets in the time to get to 79 if you ever make it.
Anyway, a heal build just involves maxing all heal skills I suppose..
#13
Posted 18 October 2010 - 06:18 AM
We have a few healing spells but the only 1 that actually makes a difference when maxed is Healing Fairy. Wound Cure & Healing totem dont increase enough from 1-10 to be worth the 10 points. Even with them all at lvl 1 you will get enough points in PvP fields to max pretty easily. For hunting, it all depends on what ur grp is made of. With a defiler the heals will be good enough while u wait for Terms of Service to go off CD.
#14
Posted 03 November 2010 - 01:46 PM
+1 what Blazing said.
We have a few healing spells but the only 1 that actually makes a difference when maxed is Healing Fairy. Wound Cure & Healing totem dont increase enough from 1-10 to be worth the 10 points. Even with them all at lvl 1 you will get enough points in PvP fields to max pretty easily. For hunting, it all depends on what ur grp is made of. With a defiler the heals will be good enough while u wait for Terms of Service to go off CD.
full mystic support is here =O
#15
Posted 03 November 2010 - 06:27 PM
Tho for full support. Healing Totem DNA maxed & Prot Totem DNA maxed would be needed. I will figure it all out once they come. Glad DNAs arent like Skills where u cant change em once u click em. They should make skills work like the DNAs do.
#16
Posted 05 November 2010 - 10:56 AM
Str Protection Totem 3 dna give half the overall def of the dna. (this is probly the single most useful thing for mystics beside the crit skill.)
Str Healing Totem 1 dna pnt. this single pnt makes it as good as lvl 7 lol
Extended Protection Totem2 pnts and mystics can easily regen mana lost.
Swift Summon Healing Fairy could be useful if u max fireball but alot of mystics dont so unless u max fireball and plan kiting bosses not worth it. otherwise u be standin there. in ur totems.
Will multiple hellfires stak?
Max Fire Fairy Prot lol im sure u all know this.
longer u make prot totem the higher u can raise healing totem ^^
Edited by sonemere, 05 November 2010 - 12:16 PM.
#17
Posted 05 November 2010 - 11:06 AM
#18
Posted 06 November 2010 - 09:59 AM
looking at dna new skills whats worth investing in...this my 2 cents & ill be replacing some jewels for scad ones =O
Str Protection Totem 3 dna give half the overall def of the dna. (this is probly the single most useful thing for mystics beside the crit skill.)
Str Healing Totem 1 dna pnt. this single pnt makes it as good as lvl 7 lol
Extended Protection Totem2 pnts and mystics can easily regen mana lost.
Swift Summon Healing Fairy could be useful if u max fireball but alot of mystics dont so unless u max fireball and plan kiting bosses not worth it. otherwise u be standin there. in ur totems.
Will multiple hellfires stak?
Max Fire Fairy Prot lol im sure u all know this.
longer u make prot totem the higher u can raise healing totem ^^
Extended Protection Totem2 pnts and mystics can easily regen mana lost. <== i didnt get what u mean, whz should this be important?
Swift Summon Healing Fairy could be useful <=== as we almost lost and istant heal i guess this must be maxed, moreover if it takes only 5 points to max... and it could be a good way to heal b4 get stunned in JS
longer u make prot totem the higher u can raise healing totem ^^ <== what?!?!
#19
Posted 06 November 2010 - 07:27 PM
I dont really see a need to use the extension for Prot/Healing totems since prot totems CD ends before its duration & Healings duration & CD are the same. Guess u can add 1 point in Healing so that u can keep a constant heal up. Only DNAs im really gunna be using are the strengthen ones not the swift or extensions.
#20
Posted 06 November 2010 - 08:30 PM
#21
Posted 06 November 2010 - 08:33 PM
#22
Posted 23 November 2010 - 12:48 PM
#23
Posted 23 November 2010 - 01:26 PM
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