Mystic Healer build - Bartuk Plains - WarpPortal Community Forums

Jump to content


Photo

Mystic Healer build


  • Please log in to reply
22 replies to this topic

#1 MoeGinger

MoeGinger

    I made it Off Topic

  • Members
  • 31 posts
  • LocationBeirut, Lebanon

Posted 05 August 2010 - 01:17 PM

Hey guys i was wondering if someone can give me a Mystic Healing build for level 79...im level 33 now but im going to reset at 79 and re-do everything because i messed it up already (as a new player :D).
can you add the DNA healing build aswell please?
also i was wondering if Mystics were better at pve or pvp?
thank you <3
  • 0

#2 Famous

Famous

    They pay me to post.

  • Members
  • 6209 posts
  • LocationEngland
  • Playing:Nothing

Posted 05 August 2010 - 01:19 PM

better for pve
  • 0

#3 MoeGinger

MoeGinger

    I made it Off Topic

  • Members
  • 31 posts
  • LocationBeirut, Lebanon

Posted 05 August 2010 - 01:31 PM

Ah ok thanks...i forgot to add this but can they main heal?
  • 0

#4 xXAleXx

xXAleXx

    Awarded #1 Troll

  • Members
  • 941 posts
  • LocationMexico

Posted 05 August 2010 - 01:34 PM

They Have AoE And Some Good Heals...
If You Want Full Heal Go For Radiant
  • 0

#5 XRay

XRay

    Too Legit To Quit

  • Members
  • 3371 posts
  • LocationCroatia
  • Playing:Requiem

Posted 05 August 2010 - 10:12 PM

they can't main heal lol
  • 0

#6 Fudd

Fudd

    Too Legit To Quit

  • Members
  • 3714 posts
  • LocationInfinity
  • Playing:Requiem
  • Server:The stable one

Posted 06 August 2010 - 04:09 AM

Wound Care Lv 1.
Can be considered as a Filler, but its a skill you should still put in your buff bar. Since it does heal a bit. If you want to have a healer build, take it to level 10... though, its a waste of skill points. Lv 1 is enough.

First Aid Lv 1 ~ 10.
Since you want to have heals, take it to level 10. Some Shamans have it at level 10 all the time, other high leveled shamans rather keep it at level 1 and put the skill points in other good skills.

Healing Totem Lv 1.
A nice skill, it lasts 30 secs and it has 30 second downtime. If you dont want other Shamans to hate you, just take it to level 1. But since you want heals, take it higher.. BUT its also a waste of skill points. Lv 1 is enough.

Summon Healing Fairy Lv 1 ~ 10.
Strongest heal, with a nice HoT. Since you want to heal, take it.


You want a healing build, which is -as said before- not what a Mystic should do, That means you can spend all other skill points on other (more) usefull skills

have fun,,, but its a waste to (try to) be a main healer.
  • 0

#7 sonemere

sonemere

    Too Legit To Quit

  • Members
  • 2350 posts
  • Playing:Requiem

Posted 12 August 2010 - 09:15 AM

im also workin on somethin of the sorts. id recommend +20 to +25 dura int jewels(c-m is ok to replace the int jewels... meh) and +15 reinforced dreamers earrings/rings/belt. u can put ion/svs light in the jewels and get extra bonus heal if ur really serious. most cases i like to split between skill crit and skill crit additional. +10 biskra sea's set with enchants - one def and rest svs light. s2 biskra staff. this my plan but its gonna take alota hard work to get it decent. i dont see any reason a mystic cant try this and be luved for it. probly hated lol. u can go full healer as a mystic and still kill anything pve. they got so many options to have fun with its completely feasible. only train healing totem later when u know u out heal anyone. most ppl will only train healing totem lvl one... if u want ur tiks to be the one that they get... train 2-5. they dont stak and higher lvl skill will be the one they get. wound care can save a tanks ass in ws/tm.. definately put it on the qbar.

Edited by sonemere, 12 August 2010 - 09:16 AM.

  • 0

#8 Blazing

Blazing

    Amateur Blogger

  • Members
  • 285 posts
  • LocationWashington state

Posted 14 August 2010 - 05:26 AM

Mystics arent really build to be a full support char. But they do have support skills, if you decide you would like to support I suggest you use a build with skills similar to mine.
Max healing fairy
level 1 healing totem (other levels arent very effective and it will make it so your healing totems dont work with others :) )
Max protection totem (what kind of support class doesnt have a defence buff? ;) )
level 1 Wound care (higher levels arent worth it at all, but it does help a little the low mana cost is nice also best to help regen between mobs cause normally as a mystic your AOE's will keep you busy)
Max burning meteor (I know some people are like wtf?! thats a dps skill, but its also very usefull for support. It can help your tank get to max HP when their HP is low)

I hope you enjoy the tips, I have found those to be my personal support skills. None of the heals crit no matter what you do. To be honest I wouldnt suggest a full shaman support build, if you deviate from the skills above your just wasting points for a very small effect on your heals.

Edited by Blazing, 14 August 2010 - 05:26 AM.

  • 0

#9 sonemere

sonemere

    Too Legit To Quit

  • Members
  • 2350 posts
  • Playing:Requiem

Posted 20 August 2010 - 11:05 PM

1/3 scad 1/3 light 1/3 skill chance
  • 0

#10 Vulcano

Vulcano

    Too Legit To Quit

  • Members
  • 3907 posts
  • LocationPortugal
  • Playing:Requiem
  • Server:Nova/trifrri server

Posted 26 September 2010 - 12:15 PM

lol
  • 0

#11 stratlover

stratlover

    I made it Off Topic

  • Members
  • 36 posts
  • LocationTurkey

Posted 26 September 2010 - 10:50 PM

Healed quite a bit WS and SL boss runs as mystic. My awesome healing build is : lvl1 wound care, lvl1 summon healing fairy and my uberoverpowered lvl1 healing totem :p_err: oh and lvl 10 first aid for myself.

stuff you can heal is all dependant on your group tbh. If the tank has nice defense and hp and remaining group members are careful enough then its doable. Otherwise they go down like melted chocolate and that is something we don't want to see happen.

Higher dungeons are no go... As high level bosses tend to deal aoe dmg and stun frequently. The class has some usefull healing abilities but low to mid level stuff is your limit as far as main healing goes.

So far: SL - check
WS - check
RM - except last boss, that-_- has aoe stun and long range aoe dmg. Possibly doable if I raise points in healing totem - fairy heal but meh.
DS - ?? I believe its doable with a good tank but 0 attempts so far.
  • 0

#12 Hugh

Hugh

    Amateur Blogger

  • Members
  • 429 posts
  • Playing:Requiem
  • Server:Valdes

Posted 27 September 2010 - 07:09 AM

Hey guys i was wondering if someone can give me a Mystic Healing build for level 79...im level 33 now but im going to reset at 79 and re-do everything because i messed it up already (as a new player :p_err:).
can you add the DNA healing build aswell please?
also i was wondering if Mystics were better at pve or pvp?
thank you <3


I don't know why ppl try to work out a build for lvl 79 when only low level, you'll prob get about 10 free skill resets in the time to get to 79 if you ever make it.

Anyway, a heal build just involves maxing all heal skills I suppose..
  • 0

#13 Zuru

Zuru

    Awarded #1 Troll

  • Members
  • 977 posts
  • LocationChicago~
  • Playing:Ragnarok Online

Posted 18 October 2010 - 06:18 AM

+1 what Blazing said.

We have a few healing spells but the only 1 that actually makes a difference when maxed is Healing Fairy. Wound Cure & Healing totem dont increase enough from 1-10 to be worth the 10 points. Even with them all at lvl 1 you will get enough points in PvP fields to max pretty easily. For hunting, it all depends on what ur grp is made of. With a defiler the heals will be good enough while u wait for Terms of Service to go off CD.
  • 0

#14 sonemere

sonemere

    Too Legit To Quit

  • Members
  • 2350 posts
  • Playing:Requiem

Posted 03 November 2010 - 01:46 PM

+1 what Blazing said.

We have a few healing spells but the only 1 that actually makes a difference when maxed is Healing Fairy. Wound Cure & Healing totem dont increase enough from 1-10 to be worth the 10 points. Even with them all at lvl 1 you will get enough points in PvP fields to max pretty easily. For hunting, it all depends on what ur grp is made of. With a defiler the heals will be good enough while u wait for Terms of Service to go off CD.


full mystic support is here =O
  • 0

#15 Zuru

Zuru

    Awarded #1 Troll

  • Members
  • 977 posts
  • LocationChicago~
  • Playing:Ragnarok Online

Posted 03 November 2010 - 06:27 PM

lol damnit we so need more DNA points. Hmmmm....... No idea yet as to what ima Max out now lol. Need BL & Dura tho! Thats 20 points right there lol maybe reduce Dura to 5? Got 10 points to work with then. Hmmmm just need to wait & see I guess.

Tho for full support. Healing Totem DNA maxed & Prot Totem DNA maxed would be needed. I will figure it all out once they come. Glad DNAs arent like Skills where u cant change em once u click em. They should make skills work like the DNAs do.
  • 0

#16 sonemere

sonemere

    Too Legit To Quit

  • Members
  • 2350 posts
  • Playing:Requiem

Posted 05 November 2010 - 10:56 AM

looking at dna new skills whats worth investing in...this my 2 cents & ill be replacing some jewels for scad ones =O

Str Protection Totem 3 dna give half the overall def of the dna. (this is probly the single most useful thing for mystics beside the crit skill.)
Str Healing Totem 1 dna pnt. this single pnt makes it as good as lvl 7 lol
Extended Protection Totem2 pnts and mystics can easily regen mana lost.

Swift Summon Healing Fairy could be useful if u max fireball but alot of mystics dont so unless u max fireball and plan kiting bosses not worth it. otherwise u be standin there. in ur totems.

Will multiple hellfires stak?

Max Fire Fairy Prot lol im sure u all know this.

longer u make prot totem the higher u can raise healing totem ^^

Edited by sonemere, 05 November 2010 - 12:16 PM.

  • 0

#17 Zuru

Zuru

    Awarded #1 Troll

  • Members
  • 977 posts
  • LocationChicago~
  • Playing:Ragnarok Online

Posted 05 November 2010 - 11:06 AM

Hellfire dmg might stack but their DoTs wont.
  • 0

#18 Guntazo

Guntazo

    Awarded #1 Troll

  • Members
  • 689 posts
  • LocationKorea
  • Playing:Requiem
  • Server:Hammerine

Posted 06 November 2010 - 09:59 AM

looking at dna new skills whats worth investing in...this my 2 cents & ill be replacing some jewels for scad ones =O

Str Protection Totem 3 dna give half the overall def of the dna. (this is probly the single most useful thing for mystics beside the crit skill.)
Str Healing Totem 1 dna pnt. this single pnt makes it as good as lvl 7 lol
Extended Protection Totem2 pnts and mystics can easily regen mana lost.

Swift Summon Healing Fairy could be useful if u max fireball but alot of mystics dont so unless u max fireball and plan kiting bosses not worth it. otherwise u be standin there. in ur totems.

Will multiple hellfires stak?

Max Fire Fairy Prot lol im sure u all know this.

longer u make prot totem the higher u can raise healing totem ^^


Extended Protection Totem2 pnts and mystics can easily regen mana lost. <== i didnt get what u mean, whz should this be important?

Swift Summon Healing Fairy could be useful <=== as we almost lost and istant heal i guess this must be maxed, moreover if it takes only 5 points to max... and it could be a good way to heal b4 get stunned in JS

longer u make prot totem the higher u can raise healing totem ^^ <== what?!?!
  • 0

#19 Zuru

Zuru

    Awarded #1 Troll

  • Members
  • 977 posts
  • LocationChicago~
  • Playing:Ragnarok Online

Posted 06 November 2010 - 07:27 PM

The Healing totem doesnt replenish MP anymore like it did for those 2 months. Miss that alot cuz that was dope.

I dont really see a need to use the extension for Prot/Healing totems since prot totems CD ends before its duration & Healings duration & CD are the same. Guess u can add 1 point in Healing so that u can keep a constant heal up. Only DNAs im really gunna be using are the strengthen ones not the swift or extensions.
  • 0

#20 sonemere

sonemere

    Too Legit To Quit

  • Members
  • 2350 posts
  • Playing:Requiem

Posted 06 November 2010 - 08:30 PM

i mean mana recovery from using protection totem. it suks a huge amount of mana and if u double or triple the time it is up that is mana u have to use other skills or use a same skill at a higher lvl. therefore allowing u to raise another skill and not fear having enough. also having a lengthened prot totem is another target that will be tabbed....mwhaha!
  • 0

#21 Zuru

Zuru

    Awarded #1 Troll

  • Members
  • 977 posts
  • LocationChicago~
  • Playing:Ragnarok Online

Posted 06 November 2010 - 08:33 PM

I rarely run out of MP now unless I go like 5-6 mobs without stopping. MP recovery for me isnt an issue & not worth the DNA points to help prevent.
  • 0

#22 sonemere

sonemere

    Too Legit To Quit

  • Members
  • 2350 posts
  • Playing:Requiem

Posted 23 November 2010 - 12:48 PM

i put 2 points in lengthened prot totem anyways and can keep 5 totem up at the same time ...its almost as bad as tabbin with an avenger with mystic now lol. its a real nice advantage for ppl that dont actually target ^^
  • 0

#23 Zuru

Zuru

    Awarded #1 Troll

  • Members
  • 977 posts
  • LocationChicago~
  • Playing:Ragnarok Online

Posted 23 November 2010 - 01:26 PM

lol Geez. THEY NEED TO FIX THAT <_< TABING!!!!!!!!!!!!! lol Mystics are pretty bad now for messing up tab. Got Prot Totems x20, Healing Totem, HellFire & Fire Rain. We can hide in our spells! lol
  • 0




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users