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Extra server load: persistent buffs


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#1 DarthaNyan

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Posted 26 July 2017 - 02:50 AM

I have noticed a strange thing:

 

If you buff yourself in town and then change map server (warp or run somewhere) then server tracks 2 sets of your buffs in memory - the ones you had in town and those you currently have in fields. If you happen to die (you should lose all buffs) and respawn in town - you'll have you town buffs (agi bless) back, even if you was in fields for an extended time.


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#2 triunph2

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Posted 26 July 2017 - 03:56 AM

This is bad. Lets imagine:

6k players connected, if at least 1/3 of this amount of player's buffs get double processed by the server, it would mean a data amount of 8k players. And this could be happening not only with the buffs, but other actions. This is really really bad.


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