Most people assume Full Support Priests should heal-bomb early on, or actually play a supporting role. This is essentially what one would expect of an acolyte aiming for Priest, but it will slow down any party, and slow down your acolyte due to spending 5~10 minutes to sit for your precious SP, because Renewal mechanics cripples early game SP regen, and Agi + Bless gets costly, even if you're only leveling with 1 other person.
So here's what you do:
1) Make a killer first. Anything that uses Maces is preferable. I highly recommend a merchant if you haven't made one yet, but it's not necessary atm.
Options: Merchant, Swordman, Battle Acolyte
Battle Acolyte means shared equipment (especially if you're prepping a Monk, or desire to make a Monk).
2) Take your killer, make enough cash to buy the following items:
- Roda Frog Card (about 100~250k) = http://ragi.al/item/iRO-Odin/rg8
- Mantle [1] (about 15~30k) = http://ragi.al/item/iRO-Odin/BAk
- Chain [2] (Prontera Church, 23,000z or 17,480z with DC) OR Chain [3] (about 100~200k) = http://ragi.al/item/iRO-Odin/8AU
- 2 Concentration Potions (assuming you haven't any extras, buy more if you want, but 2 is sufficient)
I recommend the Chain [2] to speed things up.
*SPECIAL NOTE* - The Mantle + Roda Frog Card is NOT necessary, but it gives a nice extra buffer of HP and SP that is exceedingly beneficial through to Priest due to enemy damage (helps when your HP is 700 without it, and what you're killing can dish out 300/500/700/1000 damage with certain skill attacks, where with the Roda you'll survive and can heal yourself often before they hit you again).
3) Enter the upgrade shop in any town, buy 6 Emvraticon if you don't have any, costs 6,000 total, 1,000 per. Equip the Chain, and upgrade it to +6 (200z per, so 1200z). It will end up costing 7,200z total.
4) Place the Roda Frog Card into the Mantle, and place the Concentration Potions, Mantle, and Chain in storage. Switch to your Novice that will become your FS Priest.
5) In the Novice Grounds, level up to 14 before leaving to equip the chain. Pump stats the following:
Stat plan: 20 DEX first, then aim for 20 INT.
When you leave and complete the job quest, get your ASPD Pots, Chain, and Mantle out of Storage and equip them. Warp to Payon and save.
6) Leveling period of 14 -> 30:
Spores! 3 South of Payon. Due to heavy botting, the corners and two islands typically have a lot of spores available in bulk numbers.
Stat plan: Get to 20 INT first.
Then 1:1 ratio of INT:DEX until 30 or 40, depending on what final DEX you wish for your FS priest (so if it's 26 for a total of 30 by Priest job level 50, then stop at 26).
Then aim for INT to 50.
Skill plan: Heal -> 3 | Agi Up -> 1 | Divine Protection -> 5 | Blessing -> 10
If you break around base level 25, that's fine, you should have enough Bless and overall HP/SP to handle Payon Caves or Elder Willows (whichever you prefer).
REMEMBER TO LOOT EVERYTHING. You'll find you have 0 downtime. 0. Literally 0 even after a mobbing. You'll also find yourself killing as effectively if not more so than your contemporaries that are pure battle builds.
Tips: Learn when to heal mid-battle if your novice pots are gone, it's best to heal if your HP is around the 50% marker if it's under 700, and the 30% marker if it's over 700.
7) Leveling period 31 -> 40 (Payon Caves 1), OR 31 -> 45 (Elder Willows, 1 East of Payon), OR Poison Spores 31 -> 45 (2 East 1 North of Geffen)
Stat plan: Continue INT to 50, or INT:DEX to 40:40 if the plan is for high DEX, then 50 INT.
If any VIT is planned (and I recommend it, at least 30), aim for INT:VIT until VIT is complete.
Skill plan: Continue Blessing -> 10 if not complete | Agi Up -> 10 | Ruwatch -> 1 | Teleport -> 2 | Heal -> 10 | Anything you want in preparation for Priest, though I recommend aiming for Pnuema, especially for Warp 4
This will be pretty easy going. At this point I would consider saving up for a Stunner. Yes, you heard me right, a Stunner. Remember you're killing your own stuff, and looting your own items, and despite having no AGI, are able to output decent DPS, tank a bit (especially if you're getting any VIT), and your natural healing and Bless are assuring you're staying alive and dealing decent damage. Stunner means you can farm a little more easily. You can also consider farming at Snakes and Peco Peco's if you want a Snake Head Hat (No, I'm not joking, an FS Priest with a Snake Head Hat is useful if you're farming a little for yourself).
Do note that you CAN just ignore the Stunner for now and the Snake Head Hat (which is more a novelty at this point), and just aim for an Arc Wand for heal bombing, which CAN be done now. I do recommend getting a Stunner later on for personal farming if you prefer only maining your Priest, and want to actually farm stuff with it even if it's only for NPC sales to buy stuff.
IMPORTANT: ARC WAND heal bombing is less effective than in original RO, mostly due to changes in how magical damage is calculated, and how INT affects output.
A comparison between Classic and Renewal Mechanics:
+5 Arc Wand and 70 base INT
Classic = 880 versus a Firelock Soldier
RE:Start = 1176 versus a Firelock Soldier
If an Arc Wand, be prepared to also spend on Oridecon to refine it to +5 (really helps with heal bombs).
8) Leveling period Base 46-> Whatever level you'll be at when you hit Job 50:
Physical maps (Stunner):
- Toy Factory 1 (easy but slow)
- Toy Factory 2 (faster if you join a party, though likely you'll play a motionless buffer rather than kill yourself, so bring the Arc Wand...note this can easily go to level 60+ which will take a few hours)
- Continue with Elder Willows or PSpores due to how fast they die and exp per hour ratios.
- Wolves (Caution about mobbing, which is really deadly thanks to heavy botting and a large number of actual players, meaning often a ton of Wolves will spawn on the same spot)
Physical or Heal Bomb maps (Stunner or Arc Wand):
- Payon 3 (Munaks + Bonguns, Teleport at the first sign of a Ninetail...and be wary of being mobbed due to Stun abilities from both)
- Payon 4 (Sohees, though be wary that they suicide, though the Stunner will make this easier to manage)
NOT as recommended due to limitations in Heal effectiveness in RE:Start Mechanics:
Heal Bomb only maps (Arc Wand):
- Amatsu 1 (Firelock Soldiers, you'll want Pnuema for this, and this is a heal-bombing map)
Heal Bomb w/Support Priest (Arc Wand):
- Glast Heim St. Abbey or Churchyard (Wraiths, Evil Druids, and Zombie Prisoner, you'll want Teleport at the ready, as this is a heal-bombing map. Warp at the sight of Dark Illusions, Dark Lord, Mimics, and Hunter Flies.)
Edited by Ignasia, 29 July 2017 - 10:14 AM.